Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
C-A-R-L-O-S-AG
Bacchus
Level 49
God Stats
1W - 2L
1,869 SR
Queue Stats
15W - 13L
1,489 Elo+
Party 1
Neith
Neith
NezMax-
Neith
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Eset
Eset
Screwedupzo_
Eset
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 43L
1,399 Elo+
Solo
Hun Batz
Hun Batz
gara008
Hun Batz
Level 17
God Stats
0W - 1L
1,679 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1
Team Averages
Level 62
1,610 SR
1,478 Elo+

VS

Team Averages
Level 101
1,486 SR
1,441 Elo+
Xing Tian
Xing Tian
 
Xing Tian
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
AmbitiousGremlin
Zhong Kui
Level 86
God Stats
23W - 15L
1,640 SR
Queue Stats
103W - 96L
1,553 Elo+
Solo
Cliodhna
Cliodhna
Tewnie
Cliodhna
Level 157
God Stats
1W - 1L
1,460 SR
Queue Stats
1W - 3L
1,290 Elo+
Solo
Da Ji
Da Ji
VexVerified
Da Ji
Level 104
God Stats
4W - 5L
1,482 SR
Queue Stats
101W - 93L
1,445 Elo+
Solo
Ishtar
Ishtar
sugalinwood
Ishtar
Level 60
God Stats
18W - 20L
1,348 SR
Queue Stats
194W - 187L
1,416 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
11
0 / 0 / 0
5,741
574
4,343
4,566
1,486
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

6
0 / 1 / 0
4,628
463
1,117
6,098
5,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Neith
NezMax-
Neith
6
0 / 4 / 0
4,421
442
1,114
6,163
1,902
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

9
0 / 6 / 0
4,867
487
2,877
8,224
2,245
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hun Batz
gara008
Hun Batz
8
0 / 3 / 0
5,047
505
2,374
7,642
2,446
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
10
0 / 0 / 4
5,976
598
2,158
7,179
3,510
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Zhong Kui
11
0 / 0 / 1
6,409
641
2,726
5,737
3,732
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cliodhna
Tewnie
Cliodhna
13
8 / 0 / 0
7,702
770
6,707
8,095
3,083
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
2 / 0 / 2
5,806
581
4,003
8,452
2,969
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ishtar
10
4 / 0 / 0
6,312
631
3,932
5,485
2,165
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
21
0
Kills
14
14
Deaths
0
0
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
0
0
0
W
Xing Tian
 
Xing Tian
0
0
4
2
W
Zhong Kui
0
0
1
0.5
L
0
1
0
0
L
Neith
NezMax-
Neith
0
4
0
0
L
0
6
0
0
W
Cliodhna
Tewnie
Cliodhna
8
0
0
8
W
2
0
2
3
L
Hun Batz
gara008
Hun Batz
0
3
0
0
W
Ishtar
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,825
Damage
19,526
32,693
Taken
34,948
13,120
Mitigated
15,459
8,111
Healing
11,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
4,343
683
0
1,000
4,566
1,486
0
1,984
2,460
41,610
0
W
Xing Tian
 
Xing Tian
2,158
267
1,734
2,232
7,179
3,510
26
971
6,208
18,569
0
W
Zhong Kui
2,726
253
0
2,489
5,737
3,732
0
1,969
3,768
50,013
0
L
1,117
0
0
1,904
6,098
5,041
0
1,430
4,652
13,649
0
L
Neith
NezMax-
Neith
1,114
402
0
1,090
6,163
1,902
18
965
5,198
0
10,046
L
2,877
401
90
1,897
8,224
2,245
0
0
8,224
28,388
0
W
Cliodhna
Tewnie
Cliodhna
6,707
778
0
2,286
8,095
3,083
0
2,921
5,174
0
51,642
W
4,003
1,616
0
942
8,452
2,969
0
1,763
6,689
0
33,521
L
Hun Batz
gara008
Hun Batz
2,374
760
0
2,130
7,642
2,446
0
347
7,275
0
30,113
W
Ishtar
3,932
2,157
0
1,405
5,485
2,165
154
713
4,772
0
39,708

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,704
Gold Earned
32,205
225
Minions Killed
337
0
Camps Cleared
0
963,904
Distance Traveled
1,101,458
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
5,741
574
78
8
0
201,741
0
W
Xing Tian
5,976
598
22
2
0
217,989
3
W
Zhong Kui
6,409
641
105
11
0
216,885
3
L
Bacchus
4,628
463
22
2
0
185,096
0
L
Neith
4,421
442
16
2
0
166,920
0
L
Eset
4,867
487
49
5
0
182,169
0
W
Cliodhna
7,702
770
83
8
0
215,557
0
W
Da Ji
5,806
581
59
6
0
252,542
0
L
Hun Batz
5,047
505
60
6
0
227,978
0
W
Ishtar
6,312
631
68
7
0
198,485
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role