Player Matchup

Chaac
Chaac
FALL3NxVampirism
Chaac
Level 103
God Stats
33W - 23L
1,601 SR
Queue Stats
271W - 280L
1,424 Elo+
Solo
Poseidon
Poseidon
Fannaa
Poseidon
Level 128
God Stats
2W - 4L
1,588 SR
Queue Stats
94W - 101L
1,576 Elo+
Party 2
Bellona
Bellona
SmellyBeava
Bellona
Level 27
God Stats
2W - 0L
1,417 SR
Queue Stats
83W - 98L
1,578 Elo+
Party 2
Hachiman
Hachiman
TPRxXxHawkeye
Hachiman
Level 86
God Stats
7W - 7L
1,438 SR
Queue Stats
136W - 126L
1,502 Elo+
Solo
Kuzenbo
Kuzenbo
xi_MisTeRiOuS_i
Kuzenbo
Level 46
God Stats
12W - 2L
1,623 SR
Queue Stats
91W - 107L
1,442 Elo+
Solo
Team Averages
Level 78
1,533 SR
1,504 Elo+

VS

Team Averages
Level 94
1,555 SR
1,447 Elo+
Vulcan
Vulcan
CertioG
Vulcan
Level 123
God Stats
0W - 1L
1,702 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Athena
Athena
DaSincerestUno
Athena
Level 126
God Stats
18W - 14L
1,683 SR
Queue Stats
193W - 211L
1,474 Elo+
Solo
Bakasura
Bakasura
Raid fire45
Bakasura
Level 62
God Stats
0W - 2L
1,314 SR
Queue Stats
20W - 21L
1,397 Elo+
Party 1
Ishtar
Ishtar
boredhelpls
Ishtar
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 3L
1,293 Elo+
Party 1
Sun Wukong
Sun Wukong
iLxthul_
Sun Wukong
Level 142
God Stats
0W - 1L
1,575 SR
Queue Stats
19W - 16L
1,569 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 4 / 3
9,217
614
9,423
17,189
10,277
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Poseidon
Fannaa
Poseidon
16
8 / 1 / 5
9,719
648
15,355
9,316
3,438
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
SmellyBeava
Bellona
14
1 / 1 / 0
7,990
533
4,295
12,315
12,305
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hachiman
TPRxXxHawkeye
Hachiman
13
0 / 1 / 3
7,443
496
7,665
11,378
4,206
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
4 / 2 / 4
7,864
524
4,516
10,197
11,008
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
CertioG
Vulcan
13
0 / 6 / 0
7,359
491
3,932
9,645
4,087
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

9
0 / 5 / 3
6,013
401
2,664
12,832
8,982
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bakasura
Raid fire45
Bakasura
10
1 / 7 / 0
6,640
443
3,575
13,926
5,387
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ishtar
12
4 / 2 / 1
7,876
525
12,708
12,343
5,323
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sun Wukong
iLxthul_
Sun Wukong
16
4 / 1 / 0
9,876
658
11,295
14,630
15,601
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
13
21
Kills
9
9
Deaths
21
15
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Vulcan
CertioG
Vulcan
0
6
0
0
L
0
5
3
0.3
W
8
4
3
2.38
W
Poseidon
Fannaa
Poseidon
8
1
5
10.5
L
Bakasura
Raid fire45
Bakasura
1
7
0
0.14
W
Bellona
SmellyBeava
Bellona
1
1
0
1
W
Hachiman
TPRxXxHawkeye
Hachiman
0
1
3
1.5
L
Ishtar
4
2
1
2.25
L
Sun Wukong
iLxthul_
Sun Wukong
4
1
0
4
W
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,254
Damage
34,174
60,395
Taken
63,376
41,234
Mitigated
39,380
17,845
Healing
16,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
CertioG
Vulcan
3,932
1,148
0
639
9,645
4,087
0
4,742
4,903
56,412
0
L
2,664
460
0
890
12,832
8,982
0
4,085
8,747
17,818
0
W
9,423
2,362
0
4,876
17,189
10,277
668
847
16,176
0
78,805
W
Poseidon
Fannaa
Poseidon
15,355
3,950
0
2,121
9,316
3,438
442
2,885
5,851
86,386
0
L
Bakasura
Raid fire45
Bakasura
3,575
2,457
0
1,545
13,926
5,387
0
6,121
7,805
0
30,336
W
Bellona
SmellyBeava
Bellona
4,295
2,134
0
3,516
12,315
12,305
46
0
12,315
0
51,984
W
Hachiman
TPRxXxHawkeye
Hachiman
7,665
3,666
0
4,735
11,378
4,206
775
902
10,476
0
66,097
L
Ishtar
12,708
7,887
0
5,271
12,343
5,323
0
1,961
10,382
0
56,955
L
Sun Wukong
iLxthul_
Sun Wukong
11,295
3,649
0
8,018
14,630
15,601
0
2,962
11,668
0
88,500
W
4,516
2,046
0
2,597
10,197
11,008
181
1,722
8,240
22,426
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,233
Gold Earned
37,764
473
Minions Killed
420
0
Camps Cleared
0
1,464,746
Distance Traveled
1,465,997
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
7,359
491
100
7
0
273,052
2
L
Athena
6,013
401
18
1
0
295,148
1
W
Chaac
9,217
614
120
8
0
304,380
0
W
Poseidon
9,719
648
137
9
0
288,164
2
L
Bakasura
6,640
443
59
4
0
311,941
0
W
Bellona
7,990
533
87
6
0
276,476
0
W
Hachiman
7,443
496
98
7
0
285,637
0
L
Ishtar
7,876
525
102
7
0
284,116
0
L
Sun Wukong
9,876
658
141
9
0
301,740
0
W
Kuzenbo
7,864
524
31
2
0
310,089
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role