Player Matchup

Thoth
Thoth
BouclierDeViande
Thoth
Level 187
God Stats
3W - 4L
1,436 SR
Queue Stats
57W - 53L
1,524 Elo+
Party 1
Athena
Athena
DarkDiamond2222
Athena
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
182W - 169L
1,613 Elo+
Solo
Medusa
Medusa
Stevesmaster
Medusa
Level 107
God Stats
4W - 1L
1,660 SR
Queue Stats
43W - 37L
1,581 Elo+
Party 1
Team Averages
Level 133
1,532 SR
1,573 Elo+

VS

Team Averages
Level 91
1,740 SR
1,549 Elo+
Hel
Hel
ChaoticChameleon
Hel
Level 68
God Stats
3W - 1L
1,680 SR
Queue Stats
7W - 6L
1,508 Elo+
Solo
Aphrodite
Aphrodite
CrunchyPrinchess
Aphrodite
Level 47
God Stats
17W - 7L
1,822 SR
Queue Stats
155W - 170L
1,532 Elo+
Solo
Danzaburou
Danzaburou
ODanielson
Danzaburou
Level 158
God Stats
10W - 6L
1,718 SR
Queue Stats
308W - 246L
1,608 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 4 / 0
10,903
681
21,695
13,610
6,463
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
0 / 4 / 5
10,181
636
6,227
21,418
30,312
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
13
1 / 4 / 4
10,739
671
12,325
12,525
6,488
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 9
12,119
757
7,048
16,470
9,760
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Aphrodite
15
3 / 2 / 8
12,103
756
12,212
22,210
21,930
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Danzaburou
ODanielson
Danzaburou
16
6 / 1 / 3
13,230
827
22,556
12,517
5,724
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
32
5
Kills
12
12
Deaths
5
9
Assists
20
Player
Kills
Deaths
Assists
KDA
L
4
4
0
1
W
3
2
9
3.75
W
Aphrodite
3
2
8
3.5
L
0
4
5
0.63
W
Danzaburou
ODanielson
Danzaburou
6
1
3
7.5
L
Medusa
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,247
Damage
41,816
47,553
Taken
51,197
43,263
Mitigated
37,414
2,880
Healing
30,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
21,695
665
0
421
13,610
6,463
0
6,018
7,592
50,543
0
W
7,048
559
8,726
8,294
16,470
9,760
243
11,446
5,024
38,799
0
W
Aphrodite
12,212
837
5,433
7,360
22,210
21,930
199
10,669
11,541
40,585
0
L
6,227
1,826
423
2,036
21,418
30,312
0
8,687
12,731
16,789
0
W
Danzaburou
ODanielson
Danzaburou
22,556
12,253
0
981
12,517
5,724
2,796
6,358
6,159
0
80,409
L
Medusa
12,325
6,180
0
0
12,525
6,488
180
4,762
7,763
0
60,689

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,823
Gold Earned
37,452
151
Minions Killed
182
0
Camps Cleared
0
856,371
Distance Traveled
963,885
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
10,903
681
56
4
0
284,376
2
W
Hel
12,119
757
31
2
0
352,956
1
W
Aphrodite
12,103
756
51
3
0
295,039
0
L
Athena
10,181
636
17
1
0
288,971
3
W
Danzaburou
13,230
827
100
6
0
315,890
0
L
Medusa
10,739
671
78
5
0
283,024
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role