Player Matchup

Sol
Sol
ALPHAS CARNAGE
Sol
Level 157
God Stats
9W - 10L
1,433 SR
Queue Stats
264W - 283L
1,602 Elo+
Party 2
Ishtar
Ishtar
BIGQUALLZY
Ishtar
Level 129
God Stats
4W - 9L
1,371 SR
Queue Stats
408W - 426L
1,591 Elo+
Party 2
Hercules
Hercules
FinnDaHoomin
Hercules
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 18L
1,439 Elo+
Party 2
Neith
Neith
TheBrokenRaider
Neith
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,298 Elo+
Solo
Ganesha
Ganesha
USAfearPOTATO
Ganesha
Level 208
God Stats
11W - 15L
1,537 SR
Queue Stats
279W - 306L
1,491 Elo+
Solo
Team Averages
Level 133
1,468 SR
1,484 Elo+

VS

Team Averages
Level 136
1,466 SR
1,556 Elo+
Vulcan
Vulcan
Heggsy
Vulcan
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 32L
1,614 Elo+
Party 1
King Arthur
King Arthur
Holy_Relic
King Arthur
Level 119
God Stats
4W - 5L
1,344 SR
Queue Stats
281W - 268L
1,526 Elo+
Solo
Ah Puch
Ah Puch
Khunam
Ah Puch
Level 156
God Stats
7W - 1L
1,786 SR
Queue Stats
308W - 283L
1,588 Elo+
Party 1
Maui
Maui
MONSTERD
Maui
Level 156
God Stats
4W - 8L
1,199 SR
Queue Stats
378W - 375L
1,492 Elo+
Solo
Hachiman
Hachiman
亮亮和亮亮
Hachiman
Level 126
God Stats
11W - 4L
1,500 SR
Queue Stats
937W - 958L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 1
8,014
729
10,572
10,299
5,621
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ishtar
BIGQUALLZY
Ishtar
12
3 / 5 / 2
7,872
716
4,442
8,307
4,784
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hercules
FinnDaHoomin
Hercules
12
1 / 5 / 5
7,339
667
3,463
14,007
20,019
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
0 / 5 / 2
7,065
642
3,575
10,302
5,185
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Ganesha
16
0 / 2 / 6
8,038
731
4,788
10,575
13,783
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Heggsy
Vulcan
15
3 / 0 / 8
9,143
831
12,549
4,266
2,081
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

King Arthur
Holy_Relic
King Arthur
15
5 / 2 / 13
9,404
855
8,715
12,327
14,524
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ah Puch
Khunam
Ah Puch
16
4 / 2 / 15
9,468
861
15,029
10,140
5,003
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Maui
15
1 / 2 / 14
9,267
842
3,782
14,060
15,694
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hachiman
15
9 / 2 / 9
9,806
891
10,197
9,150
5,036
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
81
5
Kills
22
22
Deaths
8
16
Assists
59
Player
Kills
Deaths
Assists
KDA
L
1
5
1
0.3
L
Ishtar
BIGQUALLZY
Ishtar
3
5
2
0.8
L
Hercules
FinnDaHoomin
Hercules
1
5
5
0.7
W
Vulcan
Heggsy
Vulcan
3
0
8
7
W
King Arthur
Holy_Relic
King Arthur
5
2
13
5.75
W
Ah Puch
Khunam
Ah Puch
4
2
15
5.75
W
Maui
1
2
14
4
L
0
5
2
0.2
L
Ganesha
0
2
6
1.5
W
Hachiman
9
2
9
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,840
Damage
50,272
53,490
Taken
49,943
49,392
Mitigated
42,338
10,359
Healing
15,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,572
672
111
1,787
10,299
5,621
0
5,727
4,572
31,125
0
L
Ishtar
BIGQUALLZY
Ishtar
4,442
2,111
0
184
8,307
4,784
0
4,527
3,780
0
8,229
L
Hercules
FinnDaHoomin
Hercules
3,463
639
531
3,310
14,007
20,019
0
8,446
5,561
0
4,490
W
Vulcan
Heggsy
Vulcan
12,549
5,027
1,032
879
4,266
2,081
2,142
2,790
1,476
33,153
0
W
King Arthur
Holy_Relic
King Arthur
8,715
543
1,062
765
12,327
14,524
376
3,200
9,127
0
18,970
W
Ah Puch
Khunam
Ah Puch
15,029
170
585
3,664
10,140
5,003
1,535
2,794
7,346
32,747
0
W
Maui
3,782
427
2,640
3,617
14,060
15,694
549
3,970
10,090
6,197
0
L
3,575
425
0
1,692
10,302
5,185
0
6,199
4,103
0
18,202
L
Ganesha
4,788
109
979
1,765
10,575
13,783
0
6,461
4,114
12,763
0
W
Hachiman
10,197
5,190
619
1,111
9,150
5,036
3,116
2,606
6,544
0
20,794

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,328
Gold Earned
47,088
122
Minions Killed
116
0
Camps Cleared
0
864,034
Distance Traveled
1,059,927
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,014
729
52
5
0
161,513
0
L
Ishtar
7,872
716
23
2
0
137,831
0
L
Hercules
7,339
667
8
1
0
188,412
0
W
Vulcan
9,143
831
38
3
0
250,038
0
W
King Arthur
9,404
855
22
2
0
211,297
0
W
Ah Puch
9,468
861
29
3
0
210,729
0
W
Maui
9,267
842
2
0
0
211,784
4
L
Neith
7,065
642
35
3
0
145,356
0
L
Ganesha
8,038
731
4
0
0
230,922
6
W
Hachiman
9,806
891
25
2
0
176,079
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role