Player Matchup

Ne Zha
Ne Zha
Bombalela
Ne Zha
Level 79
God Stats
5W - 4L
1,321 SR
Queue Stats
274W - 272L
1,525 Elo+
Party 2
Achilles
Achilles
Este_Maldito
Achilles
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 16L
1,443 Elo+
Party 1
Ix Chel
Ix Chel
Mankito SB
Ix Chel
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
cebal
Kuzenbo
Level 149
God Stats
0W - 3L
1,285 SR
Queue Stats
205W - 199L
1,508 Elo+
Party 2
Skadi
Skadi
jautry1992
Skadi
Level 141
God Stats
10W - 9L
1,550 SR
Queue Stats
261W - 266L
1,632 Elo+
Solo
Team Averages
Level 89
1,431 SR
1,522 Elo+

VS

Team Averages
Level 100
1,662 SR
1,523 Elo+
Cthulhu
Cthulhu
BigChief232
Cthulhu
Level 44
God Stats
1W - 1L
1,488 SR
Queue Stats
85W - 71L
1,542 Elo+
Solo
Skadi
Skadi
Sux2Suck2
Skadi
Level 101
God Stats
13W - 7L
1,698 SR
Queue Stats
274W - 252L
1,517 Elo+
Solo
Zeus
Zeus
ThePrideful_Acer
Zeus
Level 141
God Stats
5W - 2L
1,548 SR
Queue Stats
102W - 101L
1,503 Elo+
Party 3
Nu Wa
Nu Wa
UnGodly-_-Loads
Nu Wa
Level 68
God Stats
2W - 1L
1,712 SR
Queue Stats
88W - 98L
1,506 Elo+
Party 3
Camazotz
Camazotz
h00krnd
Camazotz
Level 147
God Stats
7W - 1L
1,864 SR
Queue Stats
233W - 218L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Bombalela
Ne Zha
20
8 / 6 / 0
12,722
670
22,519
22,781
12,878
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
Este_Maldito
Achilles
17
3 / 11 / 6
10,653
561
7,777
26,379
26,273
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ix Chel
Mankito SB
Ix Chel
16
1 / 12 / 8
10,421
548
5,528
24,723
14,228
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Kuzenbo
cebal
Kuzenbo
20
4 / 5 / 11
11,624
612
10,652
22,534
39,195
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Skadi
19
3 / 10 / 6
11,721
617
13,126
24,930
12,467
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BigChief232
Cthulhu
20
5 / 5 / 27
14,293
752
16,946
20,654
37,262
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Skadi
Sux2Suck2
Skadi
20
6 / 5 / 22
13,602
716
18,610
16,188
8,238
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
12 / 3 / 15
14,520
764
35,238
10,917
5,740
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
7 / 4 / 17
12,479
657
16,733
12,136
6,040
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Camazotz
h00krnd
Camazotz
20
14 / 3 / 21
14,963
788
27,051
30,879
22,325
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
146
19
Kills
44
44
Deaths
20
31
Assists
102
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
BigChief232
Cthulhu
5
5
27
3.7
L
Ne Zha
Bombalela
Ne Zha
8
6
0
1.33
L
Achilles
Este_Maldito
Achilles
3
11
6
0.55
L
Ix Chel
Mankito SB
Ix Chel
1
12
8
0.42
W
Skadi
Sux2Suck2
Skadi
6
5
22
3.4
W
12
3
15
6.5
W
7
4
17
3.88
L
Kuzenbo
cebal
Kuzenbo
4
5
11
1.9
W
Camazotz
h00krnd
Camazotz
14
3
21
8.17
L
Skadi
3
10
6
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,602
Damage
114,578
121,347
Taken
90,774
105,041
Mitigated
79,605
20,854
Healing
32,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
BigChief232
Cthulhu
16,946
657
1,602
4,284
20,654
37,262
180
2,444
18,157
30,000
0
L
Ne Zha
Bombalela
Ne Zha
22,519
2,172
927
7,107
22,781
12,878
0
10,286
12,495
0
49,790
L
Achilles
Este_Maldito
Achilles
7,777
1,849
290
1,210
26,379
26,273
434
14,363
12,016
0
16,775
L
Ix Chel
Mankito SB
Ix Chel
5,528
591
939
2,435
24,723
14,228
155
14,537
10,186
16,007
0
W
Skadi
Sux2Suck2
Skadi
18,610
9,115
563
1,319
16,188
8,238
5,291
3,347
12,764
0
50,062
W
35,238
2,078
2,252
3,510
10,917
5,740
367
2,483
8,393
69,218
0
W
16,733
3,773
937
1,458
12,136
6,040
1,617
2,276
9,860
29,045
0
L
Kuzenbo
cebal
Kuzenbo
10,652
3,770
354
2,184
22,534
39,195
15
11,390
11,144
29,562
0
W
Camazotz
h00krnd
Camazotz
27,051
4,322
426
15,822
30,879
22,325
948
5,630
25,207
0
54,415
L
Skadi
13,126
7,042
966
4,442
24,930
12,467
164
18,341
6,589
0
41,926

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,141
Gold Earned
69,857
173
Minions Killed
256
0
Camps Cleared
0
1,324,579
Distance Traveled
1,617,034
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
14,293
752
19
1
0
342,171
0
L
Ne Zha
12,722
670
43
2
0
304,446
0
L
Achilles
10,653
561
14
1
0
221,712
0
L
Ix Chel
10,421
548
21
1
0
227,807
0
W
Skadi
13,602
716
60
3
0
292,335
0
W
Zeus
14,520
764
83
4
0
374,779
0
W
Nu Wa
12,479
657
29
2
0
311,283
0
L
Kuzenbo
11,624
612
32
2
0
349,849
0
W
Camazotz
14,963
788
65
3
0
296,466
0
L
Skadi
11,721
617
63
3
0
220,765
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role