Player Matchup

Hou Yi
Hou Yi
LimJahey434
Hou Yi
Level 5
God Stats
4W - 6L
1,500 SR
Queue Stats
4W - 7L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
jcmasters
Gilgamesh
Level 156
God Stats
7W - 6L
1,298 SR
Queue Stats
756W - 782L
1,458 Elo+
Solo
Chang'e
Chang'e
scaizonaid
Chang'e
Level 55
God Stats
2W - 12L
1,202 SR
Queue Stats
111W - 118L
1,342 Elo+
Party 1
Team Averages
Level 72
1,333 SR
1,433 Elo+

VS

Team Averages
Level 88
1,532 SR
1,581 Elo+
Neith
Neith
Arentex
Neith
Level 87
God Stats
31W - 23L
1,654 SR
Queue Stats
43W - 33L
1,560 Elo+
Solo
Geb
Geb
Cyngel
Geb
Level 89
God Stats
24W - 17L
1,510 SR
Queue Stats
162W - 147L
1,504 Elo+
Solo
Fenrir
Fenrir
mahsan521
Fenrir
Level 87
God Stats
1W - 0L
1,433 SR
Queue Stats
2W - 0L
1,679 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
14
0 / 7 / 3
11,266
626
10,889
21,192
9,070
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
jcmasters
Gilgamesh
14
1 / 4 / 1
11,395
633
9,209
32,160
31,274
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
scaizonaid
Chang'e
13
2 / 8 / 0
11,256
625
11,990
24,042
9,864
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Arentex
Neith
19
13 / 0 / 6
15,904
884
39,377
14,402
8,832
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Geb
Cyngel
Geb
17
5 / 1 / 7
13,487
749
18,173
20,776
21,133
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
mahsan521
Fenrir
13
1 / 2 / 11
12,075
671
9,435
17,189
16,981
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
43
3
Kills
19
19
Deaths
3
4
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Neith
Arentex
Neith
13
0
6
16
W
Geb
Cyngel
Geb
5
1
7
8.5
L
Hou Yi
0
7
3
0.21
L
Gilgamesh
jcmasters
Gilgamesh
1
4
1
0.38
W
Fenrir
mahsan521
Fenrir
1
2
11
3.25
L
Chang'e
scaizonaid
Chang'e
2
8
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,088
Damage
66,985
77,394
Taken
52,367
50,208
Mitigated
46,946
13,837
Healing
14,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Arentex
Neith
39,377
26,228
0
8,101
14,402
8,832
2,942
2,204
12,198
0
104,010
W
Geb
Cyngel
Geb
18,173
1,323
0
870
20,776
21,133
220
6,294
14,482
44,239
0
L
Hou Yi
10,889
6,977
0
1,508
21,192
9,070
310
6,409
14,783
0
35,991
L
Gilgamesh
jcmasters
Gilgamesh
9,209
2,525
0
4,839
32,160
31,274
0
5,711
26,449
0
40,688
W
Fenrir
mahsan521
Fenrir
9,435
1,468
0
5,197
17,189
16,981
428
4,640
12,549
0
22,474
L
Chang'e
scaizonaid
Chang'e
11,990
775
2,960
4,530
24,042
9,864
368
6,235
17,807
42,680
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,917
Gold Earned
41,466
140
Minions Killed
147
0
Camps Cleared
0
851,047
Distance Traveled
968,180
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
15,904
884
102
6
0
306,230
0
W
Geb
13,487
749
20
1
0
370,108
0
L
Hou Yi
11,266
626
48
3
0
272,314
0
L
Gilgamesh
11,395
633
52
3
0
288,614
0
W
Fenrir
12,075
671
25
1
0
291,842
0
L
Chang'e
11,256
625
40
2
0
290,119
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role