Player Matchup

Apollo
Apollo
 
Apollo
Level 202
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
Jabylani
Ne Zha
Level 118
God Stats
9W - 12L
1,480 SR
Queue Stats
605W - 616L
1,453 Elo+
Solo
Athena
Athena
Loreai
Athena
Level 124
God Stats
25W - 12L
1,736 SR
Queue Stats
443W - 445L
1,470 Elo+
Solo
Surtr
Surtr
LostSan1ty
Surtr
Level 123
God Stats
2W - 0L
1,729 SR
Queue Stats
115W - 94L
1,563 Elo+
Party 1
Mercury
Mercury
rayferior
Mercury
Level 123
God Stats
4W - 0L
1,835 SR
Queue Stats
107W - 90L
1,552 Elo+
Party 1
Team Averages
Level 138
1,656 SR
1,508 Elo+

VS

Team Averages
Level 120
1,466 SR
1,476 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Malianore
Chaac
Level 100
God Stats
1W - 1L
1,500 SR
Queue Stats
112W - 130L
1,425 Elo+
Solo
Da Ji
Da Ji
QFTF
Da Ji
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Tiamat
Tiamat
grievermike89
Tiamat
Level 101
God Stats
4W - 5L
1,465 SR
Queue Stats
94W - 122L
1,447 Elo+
Party 2
Hou Yi
Hou Yi
jon12004
Hou Yi
Level 167
God Stats
6W - 17L
1,367 SR
Queue Stats
582W - 631L
1,509 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
15
7 / 1 / 6
8,985
899
4,833
7,013
5,253
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ne Zha
Jabylani
Ne Zha
15
3 / 1 / 11
8,200
820
14,361
12,559
10,956
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Athena
Loreai
Athena
14
3 / 3 / 13
9,019
902
6,601
18,309
21,705
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Magic Focus

Magic Focus

+20
Magical Power

Surtr
13
0 / 1 / 12
7,556
756
7,276
9,519
11,103
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mercury
rayferior
Mercury
16
8 / 1 / 10
9,061
906
12,252
6,779
4,227
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
12
1 / 6 / 4
7,016
702
8,175
10,031
4,193
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chaac
Malianore
Chaac
15
2 / 2 / 4
7,566
757
6,662
11,578
14,007
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Da Ji
QFTF
Da Ji
11
1 / 5 / 2
6,672
667
3,440
8,795
3,951
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

16
2 / 5 / 4
8,637
864
8,419
11,093
6,460
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
jon12004
Hou Yi
14
1 / 4 / 5
7,439
744
9,410
9,922
3,798
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
26
21
Kills
7
7
Deaths
22
52
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
7
1
6
10
L
Hun Batz
 
Hun Batz
1
6
4
0.5
W
Ne Zha
Jabylani
Ne Zha
3
1
11
8.5
W
Athena
Loreai
Athena
3
3
13
3.17
W
Surtr
0
1
12
6
L
Chaac
Malianore
Chaac
2
2
4
2
L
Da Ji
QFTF
Da Ji
1
5
2
0.4
L
2
5
4
0.8
L
Hou Yi
jon12004
Hou Yi
1
4
5
0.88
W
Mercury
rayferior
Mercury
8
1
10
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,323
Damage
36,106
54,179
Taken
51,419
53,244
Mitigated
32,409
21,071
Healing
9,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
4,833
3,316
855
356
7,013
5,253
1,418
457
6,556
0
20,592
L
Hun Batz
 
Hun Batz
8,175
2,149
149
455
10,031
4,193
0
1,156
8,875
0
13,122
W
Ne Zha
Jabylani
Ne Zha
14,361
1,338
999
2,309
12,559
10,956
508
2,153
10,406
0
27,338
W
Athena
Loreai
Athena
6,601
1,891
6,387
6,098
18,309
21,705
459
3,214
15,095
12,713
0
W
Surtr
7,276
2,859
614
1,396
9,519
11,103
0
1,713
7,806
308
11,923
L
Chaac
Malianore
Chaac
6,662
1,256
426
1,713
11,578
14,007
117
1,797
9,781
0
19,506
L
Da Ji
QFTF
Da Ji
3,440
567
730
687
8,795
3,951
0
1,844
6,951
0
4,023
L
8,419
848
1,185
2,290
11,093
6,460
0
1,339
9,754
20,349
0
L
Hou Yi
jon12004
Hou Yi
9,410
2,895
623
1,394
9,922
3,798
954
719
9,203
0
25,632
W
Mercury
rayferior
Mercury
12,252
3,045
1,074
983
6,779
4,227
687
882
5,897
0
19,976

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,821
Gold Earned
37,330
121
Minions Killed
106
0
Camps Cleared
0
1,130,401
Distance Traveled
884,591
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
8,985
899
52
5
0
184,428
0
L
Hun Batz
7,016
702
14
1
0
190,809
0
W
Ne Zha
8,200
820
20
2
0
252,558
0
W
Athena
9,019
902
12
1
0
228,110
0
W
Surtr
7,556
756
20
2
0
204,043
0
L
Chaac
7,566
757
26
3
0
193,220
1
L
Da Ji
6,672
667
4
0
0
156,991
0
L
Tiamat
8,637
864
20
2
0
195,575
0
L
Hou Yi
7,439
744
42
4
0
147,996
0
W
Mercury
9,061
906
17
2
0
261,262
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role