Player Matchup

Charybdis
Charybdis
KoltonJT
Charybdis
Level 83
God Stats
1W - 2L
1,276 SR
Queue Stats
33W - 26L
1,537 Elo+
Party 2
Vamana
Vamana
XDaniusesX
Vamana
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,111 Elo+
Party 2
Ao Kuang
Ao Kuang
bighouse427878
Ao Kuang
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,272 Elo+
Party 2
Team Averages
Level 56
1,425 SR
1,307 Elo+

VS

Team Averages
Level 80
1,539 SR
1,356 Elo+
Izanami
Izanami
BlindaBullen
Izanami
Level 23
God Stats
1W - 1L
1,312 SR
Queue Stats
4W - 7L
1,279 Elo+
Party 1
Achilles
Achilles
Davidys
Achilles
Level 150
God Stats
2W - 0L
1,806 SR
Queue Stats
230W - 220L
1,510 Elo+
Solo
Poseidon
Poseidon
EddeMus
Poseidon
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 12L
1,279 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
KoltonJT
Charybdis
10
2 / 7 / 1
7,229
723
8,160
10,595
3,771
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vamana
XDaniusesX
Vamana
9
2 / 6 / 4
7,678
768
3,612
12,409
9,131
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ao Kuang
10
2 / 6 / 3
7,770
777
4,545
11,751
5,655
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BlindaBullen
Izanami
12
7 / 4 / 10
9,542
954
9,268
8,734
3,770
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Achilles
Davidys
Achilles
12
5 / 1 / 12
9,283
928
7,379
8,665
9,028
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
EddeMus
Poseidon
13
7 / 1 / 10
9,569
957
13,742
5,537
2,461
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
51
6
Kills
19
19
Deaths
6
8
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Izanami
BlindaBullen
Izanami
7
4
10
3
W
Achilles
Davidys
Achilles
5
1
12
11
W
Poseidon
EddeMus
Poseidon
7
1
10
12
L
Charybdis
KoltonJT
Charybdis
2
7
1
0.36
L
Vamana
XDaniusesX
Vamana
2
6
4
0.67
L
Ao Kuang
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,317
Damage
30,389
34,755
Taken
22,936
18,557
Mitigated
15,259
3,248
Healing
4,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
BlindaBullen
Izanami
9,268
6,489
0
1,390
8,734
3,770
1,789
2,738
5,996
0
38,737
W
Achilles
Davidys
Achilles
7,379
1,546
0
1,851
8,665
9,028
116
1,852
6,813
0
22,623
W
Poseidon
EddeMus
Poseidon
13,742
2,535
0
860
5,537
2,461
1,035
686
4,851
44,910
0
L
Charybdis
KoltonJT
Charybdis
8,160
4,498
0
586
10,595
3,771
0
3,181
7,414
0
25,982
L
Vamana
XDaniusesX
Vamana
3,612
2,051
49
808
12,409
9,131
0
5,679
6,730
0
9,526
L
Ao Kuang
4,545
1,701
0
1,805
11,751
5,655
0
5,156
6,595
15,614
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,677
Gold Earned
28,394
59
Minions Killed
120
0
Camps Cleared
0
500,136
Distance Traveled
591,133
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,542
954
50
5
0
169,036
0
W
Achilles
9,283
928
10
1
0
219,065
0
W
Poseidon
9,569
957
60
6
0
203,032
0
L
Charybdis
7,229
723
37
4
0
148,071
0
L
Vamana
7,678
768
4
0
0
182,605
0
L
Ao Kuang
7,770
777
18
2
0
169,460
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role