Player Matchup

Ishtar
Ishtar
Ravebird
Ishtar
Level 109
God Stats
2W - 0L
1,497 SR
Queue Stats
8W - 5L
1,273 Elo+
Party 1
Fenrir
Fenrir
TALVEZ_LAPROXIMA
Fenrir
Level 85
God Stats
17W - 29L
1,558 SR
Queue Stats
215W - 244L
1,422 Elo+
Solo
Geb
Geb
Zeny1n
Geb
Level 65
God Stats
1W - 0L
1,324 SR
Queue Stats
8W - 5L
1,273 Elo+
Party 1
Baron Samedi
Baron Samedi
crackcoban
Baron Samedi
Level 82
God Stats
2W - 1L
1,632 SR
Queue Stats
8W - 5L
1,273 Elo+
Party 1
Hercules
Hercules
iProRacer89
Hercules
Level 80
God Stats
3W - 2L
1,377 SR
Queue Stats
8W - 5L
1,273 Elo+
Party 1
Team Averages
Level 84
1,478 SR
1,303 Elo+

VS

Team Averages
Level 59
1,568 SR
1,487 Elo+
Ix Chel
Ix Chel
BeasyBoy67
Ix Chel
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 17L
1,367 Elo+
Party 2
Merlin
Merlin
EKSGLOPLEMUR
Merlin
Level 114
God Stats
0W - 1L
1,642 SR
Queue Stats
38W - 24L
1,595 Elo+
Solo
Aphrodite
Aphrodite
GeyikSihun
Aphrodite
Level 108
God Stats
1W - 1L
1,698 SR
Queue Stats
1W - 1L
1,690 Elo+
Solo
Nu Wa
Nu Wa
Oreowo
Nu Wa
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,285 Elo+
Party 2
Cthulhu
Cthulhu
dragonne974
Cthulhu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Ravebird
Ishtar
14
6 / 0 / 6
7,981
798
12,230
8,008
3,755
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
6 / 0 / 4
7,957
796
4,425
7,184
3,278
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Geb
Zeny1n
Geb
13
2 / 0 / 9
6,946
695
3,491
7,383
6,437
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Baron Samedi
crackcoban
Baron Samedi
15
3 / 0 / 10
7,933
793
11,093
8,200
4,397
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
iProRacer89
Hercules
14
1 / 1 / 11
7,164
716
6,048
9,919
10,911
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
BeasyBoy67
Ix Chel
12
1 / 5 / 0
6,559
656
7,249
9,462
3,507
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Merlin
13
0 / 2 / 1
6,720
672
4,998
5,452
2,121
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Aphrodite
GeyikSihun
Aphrodite
12
0 / 3 / 0
6,540
654
4,135
10,640
5,055
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Nu Wa
Oreowo
Nu Wa
12
0 / 5 / 1
6,279
628
4,649
8,338
2,878
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cthulhu
dragonne974
Cthulhu
12
0 / 3 / 1
6,435
644
6,495
10,187
9,689
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
4
18
Kills
1
1
Deaths
18
40
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
BeasyBoy67
Ix Chel
1
5
0
0.2
L
Merlin
0
2
1
0.25
L
Aphrodite
GeyikSihun
Aphrodite
0
3
0
0
L
Nu Wa
Oreowo
Nu Wa
0
5
1
0.1
W
Ishtar
Ravebird
Ishtar
6
0
6
9
W
6
0
4
8
W
Geb
Zeny1n
Geb
2
0
9
6.5
W
Baron Samedi
crackcoban
Baron Samedi
3
0
10
8
L
Cthulhu
dragonne974
Cthulhu
0
3
1
0.17
W
Hercules
iProRacer89
Hercules
1
1
11
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,287
Damage
27,526
40,694
Taken
44,079
28,778
Mitigated
23,250
14,121
Healing
10,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
BeasyBoy67
Ix Chel
7,249
456
1,036
1,669
9,462
3,507
519
3,410
5,787
13,571
0
L
Merlin
4,998
186
0
205
5,452
2,121
0
3,621
1,831
21,425
0
L
Aphrodite
GeyikSihun
Aphrodite
4,135
283
2,711
4,112
10,640
5,055
238
2,343
8,036
21,290
0
L
Nu Wa
Oreowo
Nu Wa
4,649
1,688
0
150
8,338
2,878
383
2,285
5,941
14,979
0
W
Ishtar
Ravebird
Ishtar
12,230
8,507
0
3,374
8,008
3,755
2,401
5,866
1,850
0
32,399
W
4,425
841
0
558
7,184
3,278
291
4,154
2,855
0
28,643
W
Geb
Zeny1n
Geb
3,491
153
0
500
7,383
6,437
184
3,632
3,712
7,692
0
W
Baron Samedi
crackcoban
Baron Samedi
11,093
631
1,723
3,543
8,200
4,397
292
5,438
2,510
35,444
0
L
Cthulhu
dragonne974
Cthulhu
6,495
604
226
741
10,187
9,689
0
2,925
7,190
15,618
159
W
Hercules
iProRacer89
Hercules
6,048
654
0
4,423
9,919
10,911
0
7,443
2,400
0
14,514

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,981
Gold Earned
32,533
196
Minions Killed
150
0
Camps Cleared
0
1,085,911
Distance Traveled
954,034
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
6,559
656
23
2
0
193,947
0
L
Merlin
6,720
672
38
4
0
189,125
0
L
Aphrodite
6,540
654
41
4
0
202,762
3
L
Nu Wa
6,279
628
26
3
0
165,089
0
W
Ishtar
7,981
798
50
5
0
199,613
1
W
Fenrir
7,957
796
53
5
0
219,568
0
W
Geb
6,946
695
9
1
0
242,648
0
W
Baron Samedi
7,933
793
59
6
0
207,885
0
L
Cthulhu
6,435
644
22
2
0
203,111
0
W
Hercules
7,164
716
25
3
0
216,197
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role