Player Matchup

Anhur
Anhur
AGHATAHAAA
Anhur
Level 141
God Stats
9W - 7L
1,197 SR
Queue Stats
447W - 425L
1,591 Elo+
Solo
Ymir
Ymir
GameFreaker10
Ymir
Level 105
God Stats
2W - 0L
1,734 SR
Queue Stats
163W - 163L
1,541 Elo+
Solo
Tsukuyomi
Tsukuyomi
Povelitell
Tsukuyomi
Level 123
God Stats
2W - 4L
1,265 SR
Queue Stats
103W - 91L
1,487 Elo+
Solo
Danzaburou
Danzaburou
Veruniya
Danzaburou
Level 125
God Stats
5W - 0L
1,680 SR
Queue Stats
324W - 322L
1,447 Elo+
Solo
Yemoja
Yemoja
rudka1188
Yemoja
Level 143
God Stats
6W - 1L
1,751 SR
Queue Stats
146W - 144L
1,501 Elo+
Solo
Team Averages
Level 127
1,525 SR
1,513 Elo+

VS

Team Averages
Level 106
1,488 SR
1,520 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
IMAGNUMI
Artemis
Level 135
God Stats
7W - 2L
1,882 SR
Queue Stats
321W - 323L
1,552 Elo+
Party 1
Hel
Hel
Oladushek57
Hel
Level 86
God Stats
5W - 6L
1,056 SR
Queue Stats
225W - 212L
1,559 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Tsjawatnu
Kumbhakarna
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,382 Elo+
Solo
Camazotz
Camazotz
Tågero
Camazotz
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
100W - 120L
1,606 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
17
3 / 2 / 13
10,684
712
13,739
14,216
8,217
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
5 / 2 / 12
11,724
782
13,118
19,364
21,633
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Tsukuyomi
Povelitell
Tsukuyomi
18
7 / 3 / 6
11,631
775
23,909
14,060
9,231
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Danzaburou
Veruniya
Danzaburou
18
1 / 2 / 14
10,721
715
20,328
15,809
10,701
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
rudka1188
Yemoja
17
2 / 0 / 13
10,124
675
11,154
11,014
13,941
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
11
0 / 6 / 2
7,530
502
2,726
15,496
18,076
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
IMAGNUMI
Artemis
19
6 / 3 / 2
10,308
687
27,734
20,418
13,034
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
2 / 2 / 6
9,574
638
8,504
15,271
13,146
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Magic Focus

Magic Focus

+20
Magical Power

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kumbhakarna
Tsjawatnu
Kumbhakarna
18
1 / 2 / 8
10,483
699
11,485
25,800
33,747
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Camazotz
Tågero
Camazotz
13
0 / 5 / 5
8,322
555
6,750
14,270
10,649
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
32
18
Kills
9
9
Deaths
18
58
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
0
6
2
0.17
W
Anhur
3
2
13
4.75
W
5
2
12
5.5
L
Artemis
IMAGNUMI
Artemis
6
3
2
2.33
L
2
2
6
2.5
W
Tsukuyomi
Povelitell
Tsukuyomi
7
3
6
3.33
L
Kumbhakarna
Tsjawatnu
Kumbhakarna
1
2
8
2.5
L
Camazotz
Tågero
Camazotz
0
5
5
0.5
W
Danzaburou
Veruniya
Danzaburou
1
2
14
4
W
Yemoja
rudka1188
Yemoja
2
0
13
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,248
Damage
57,199
74,463
Taken
91,255
63,723
Mitigated
88,652
42,070
Healing
37,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
2,726
179
484
520
15,496
18,076
0
3,968
11,528
0
6,051
W
Anhur
13,739
9,374
694
3,304
14,216
8,217
2,092
5,704
8,512
0
26,821
W
13,118
1,910
2,503
3,240
19,364
21,633
619
3,444
15,920
22,962
0
L
Artemis
IMAGNUMI
Artemis
27,734
12,977
609
2,807
20,418
13,034
450
6,425
13,993
0
49,828
L
8,504
519
18,634
8,335
15,271
13,146
0
3,657
11,614
22,132
0
W
Tsukuyomi
Povelitell
Tsukuyomi
23,909
3,585
1,685
961
14,060
9,231
154
4,297
9,763
0
50,604
L
Kumbhakarna
Tsjawatnu
Kumbhakarna
11,485
1,717
427
3,593
25,800
33,747
83
6,907
18,893
21,471
0
L
Camazotz
Tågero
Camazotz
6,750
204
565
1,884
14,270
10,649
0
3,315
10,955
0
15,314
W
Danzaburou
Veruniya
Danzaburou
20,328
7,572
2,252
4,142
15,809
10,701
4,494
3,757
12,052
0
43,689
W
Yemoja
rudka1188
Yemoja
11,154
2,011
18,473
4,816
11,014
13,941
664
2,787
8,227
20,516
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,884
Gold Earned
46,217
154
Minions Killed
131
0
Camps Cleared
0
1,309,052
Distance Traveled
1,245,322
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,530
502
5
0
0
197,577
0
W
Anhur
10,684
712
32
2
0
240,615
0
W
Ymir
11,724
782
23
2
0
261,459
0
L
Artemis
10,308
687
57
4
0
240,212
0
L
Hel
9,574
638
38
3
0
308,028
0
W
Tsukuyomi
11,631
775
43
3
0
309,585
0
L
Kumbhakarna
10,483
699
22
1
0
263,280
0
L
Camazotz
8,322
555
9
1
0
236,225
0
W
Danzaburou
10,721
715
41
3
0
234,422
0
W
Yemoja
10,124
675
15
1
0
262,971
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role