Player Matchup

Skadi
Skadi
MrShutin
Skadi
Level 69
God Stats
18W - 8L
1,500 SR
Queue Stats
138W - 121L
1,414 Elo+
Solo
Sol
Sol
NoTyXx_fana
Sol
Level 127
God Stats
9W - 7L
1,772 SR
Queue Stats
1,102W - 1,069L
1,458 Elo+
Solo
Nemesis
Nemesis
SR-Liberator
Nemesis
Level 122
God Stats
9W - 3L
1,812 SR
Queue Stats
392W - 371L
1,525 Elo+
Solo
Achilles
Achilles
Sir_belmont-
Achilles
Level 99
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 24L
1,586 Elo+
Solo
Terra
Terra
nesqk14
Terra
Level 69
God Stats
4W - 2L
1,542 SR
Queue Stats
98W - 95L
1,446 Elo+
Solo
Team Averages
Level 97
1,625 SR
1,486 Elo+

VS

Team Averages
Level 124
1,489 SR
1,449 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 214
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Maudara23
Izanami
Level 48
God Stats
20W - 17L
1,529 SR
Queue Stats
55W - 62L
1,371 Elo+
Solo
Xing Tian
Xing Tian
STxStylesx
Xing Tian
Level 145
God Stats
2W - 4L
1,570 SR
Queue Stats
187W - 189L
1,522 Elo+
Solo
Hercules
Hercules
THCadictive
Hercules
Level 170
God Stats
30W - 38L
1,482 SR
Queue Stats
297W - 276L
1,505 Elo+
Solo
Tiamat
Tiamat
el_lemos_110
Tiamat
Level 44
God Stats
17W - 24L
1,365 SR
Queue Stats
25W - 33L
1,346 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
MrShutin
Skadi
11
0 / 1 / 2
6,312
486
6,262
8,030
2,901
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
5 / 0 / 1
9,012
693
8,975
9,095
3,173
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
SR-Liberator
Nemesis
13
2 / 0 / 2
7,563
582
8,620
11,481
4,242
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Achilles
Sir_belmont-
Achilles
12
0 / 3 / 0
7,114
547
5,581
8,514
6,785
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Terra
nesqk14
Terra
10
0 / 0 / 0
6,528
502
1,090
7,754
4,466
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
14
0 / 1 / 0
7,404
570
5,602
9,402
3,888
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Izanami
Maudara23
Izanami
10
0 / 3 / 1
5,735
441
6,303
7,757
3,169
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xing Tian
STxStylesx
Xing Tian
13
3 / 0 / 0
7,366
567
4,151
10,357
8,636
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Hercules
THCadictive
Hercules
10
1 / 1 / 0
6,217
478
4,669
13,644
11,892
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tiamat
3
0 / 2 / 0
4,421
340
718
2,172
699
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
5
7
Kills
4
4
Deaths
7
5
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
 
Cliodhna
0
1
0
0
L
Izanami
Maudara23
Izanami
0
3
1
0.17
W
Skadi
MrShutin
Skadi
0
1
2
1
W
5
0
1
5.5
W
Nemesis
SR-Liberator
Nemesis
2
0
2
3
L
Xing Tian
STxStylesx
Xing Tian
3
0
0
3
W
Achilles
Sir_belmont-
Achilles
0
3
0
0
L
Hercules
THCadictive
Hercules
1
1
0
1
L
Tiamat
0
2
0
0
W
Terra
nesqk14
Terra
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,528
Damage
21,443
44,874
Taken
43,332
21,567
Mitigated
28,284
19,995
Healing
12,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
 
Cliodhna
5,602
1,196
0
1,495
9,402
3,888
0
2,799
6,603
0
73,753
L
Izanami
Maudara23
Izanami
6,303
3,595
158
2,044
7,757
3,169
0
1,927
5,830
0
41,446
W
Skadi
MrShutin
Skadi
6,262
2,287
0
2,225
8,030
2,901
0
0
8,030
0
48,452
W
8,975
3,612
0
5,041
9,095
3,173
1,490
624
8,424
78,685
0
W
Nemesis
SR-Liberator
Nemesis
8,620
4,783
0
3,293
11,481
4,242
0
559
10,922
0
64,982
L
Xing Tian
STxStylesx
Xing Tian
4,151
422
0
1,407
10,357
8,636
0
440
8,819
44,284
103
W
Achilles
Sir_belmont-
Achilles
5,581
1,318
0
1,850
8,514
6,785
0
3,336
4,565
0
42,708
L
Hercules
THCadictive
Hercules
4,669
1,442
0
6,642
13,644
11,892
0
3,485
10,159
0
17,269
L
Tiamat
718
129
0
489
2,172
699
0
1,414
758
6,274
0
W
Terra
nesqk14
Terra
1,090
271
3,134
4,452
7,754
4,466
0
0
7,754
12,992
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,529
Gold Earned
31,143
403
Minions Killed
272
0
Camps Cleared
0
1,306,114
Distance Traveled
1,103,348
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
7,404
570
119
9
0
322,881
3
L
Izanami
5,735
441
62
5
0
238,117
0
W
Skadi
6,312
486
61
5
0
234,347
0
W
Sol
9,012
693
134
10
0
259,084
0
W
Nemesis
7,563
582
99
8
0
336,305
0
L
Xing Tian
7,366
567
63
5
0
229,546
4
W
Achilles
7,114
547
76
6
0
240,250
0
L
Hercules
6,217
478
14
1
0
260,778
2
L
Tiamat
4,421
340
14
1
0
52,026
0
W
Terra
6,528
502
33
3
0
236,128
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role