Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Blade king 192
Ah Muzen Cab
Level 183
God Stats
9W - 2L
1,538 SR
Queue Stats
694W - 239L
1,542 Elo+
Party 1
Ao Kuang
Ao Kuang
Noctis Kirito
Ao Kuang
Level 164
God Stats
5W - 0L
1,500 SR
Queue Stats
799W - 235L
1,545 Elo+
Party 1
Odin
Odin
Tank_aka_Louie
Odin
Level 145
God Stats
5W - 7L
1,199 SR
Queue Stats
275W - 287L
1,437 Elo+
Solo
Charybdis
Charybdis
bestjo12321
Charybdis
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Atlas
Atlas
hatsunemiku3911
Atlas
Level 216
God Stats
11W - 9L
1,312 SR
Queue Stats
896W - 896L
1,620 Elo+
Solo
Team Averages
Level 147
1,410 SR
1,529 Elo+

VS

Team Averages
Level 130
1,466 SR
1,481 Elo+
Nemesis
Nemesis
ImNotA Smurf614
Nemesis
Level 126
God Stats
0W - 1L
1,748 SR
Queue Stats
26W - 30L
1,540 Elo+
Solo
Anhur
Anhur
Jediosuna
Anhur
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
120W - 104L
1,493 Elo+
Solo
Awilix
Awilix
Kullevasi
Awilix
Level 108
God Stats
1W - 4L
1,269 SR
Queue Stats
94W - 126L
1,402 Elo+
Solo
Chronos
Chronos
Qiud
Chronos
Level 118
God Stats
1W - 4L
1,299 SR
Queue Stats
104W - 113L
1,489 Elo+
Solo
Neith
Neith
Vicious JuJu562
Neith
Level 171
God Stats
4W - 5L
1,515 SR
Queue Stats
596W - 603L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Blade king 192
Ah Muzen Cab
20
4 / 3 / 6
12,321
725
25,550
16,466
8,829
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ao Kuang
Noctis Kirito
Ao Kuang
19
7 / 4 / 3
12,195
717
11,145
17,350
19,142
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
1 / 4 / 10
10,870
639
4,909
14,976
16,377
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Charybdis
bestjo12321
Charybdis
19
2 / 8 / 8
12,078
710
10,781
15,711
7,211
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
5 / 2 / 7
12,151
715
21,104
11,304
7,276
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 3 / 11
10,627
625
11,350
19,960
22,392
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anhur
Jediosuna
Anhur
17
4 / 5 / 11
10,775
634
7,210
13,193
5,833
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Awilix
Kullevasi
Awilix
19
7 / 6 / 10
11,852
697
9,772
19,327
9,596
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chronos
Qiud
Chronos
19
4 / 4 / 7
11,663
686
15,036
15,858
7,172
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

20
3 / 3 / 15
12,096
712
18,802
14,238
7,112
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
75
19
Kills
21
21
Deaths
21
34
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Blade king 192
Ah Muzen Cab
4
3
6
2.33
L
3
3
11
2.83
L
Anhur
Jediosuna
Anhur
4
5
11
1.9
L
Awilix
Kullevasi
Awilix
7
6
10
2
W
Ao Kuang
Noctis Kirito
Ao Kuang
7
4
3
2.13
L
Chronos
Qiud
Chronos
4
4
7
1.88
W
1
4
10
1.5
L
3
3
15
3.5
W
Charybdis
bestjo12321
Charybdis
2
8
8
0.75
W
5
2
7
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,489
Damage
62,170
75,807
Taken
82,576
58,835
Mitigated
52,105
18,126
Healing
26,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Blade king 192
Ah Muzen Cab
25,550
4,886
762
2,626
16,466
8,829
1,872
2,850
13,616
0
58,339
L
11,350
3,964
3,624
5,085
19,960
22,392
1,325
9,424
10,155
0
14,571
L
Anhur
Jediosuna
Anhur
7,210
3,217
1,644
1,546
13,193
5,833
1,343
6,898
6,143
0
13,218
L
Awilix
Kullevasi
Awilix
9,772
2,454
786
2,743
19,327
9,596
307
6,724
12,342
0
23,200
W
Ao Kuang
Noctis Kirito
Ao Kuang
11,145
2,045
487
4,463
17,350
19,142
1,190
3,564
13,786
16,051
0
L
Chronos
Qiud
Chronos
15,036
2,939
2,762
2,026
15,858
7,172
671
5,102
10,656
43,076
0
W
4,909
795
1,809
3,752
14,976
16,377
103
1,874
12,768
518
14,048
L
18,802
6,212
1,260
5,182
14,238
7,112
1,832
3,339
10,813
0
46,236
W
Charybdis
bestjo12321
Charybdis
10,781
5,496
552
1,383
15,711
7,211
4,936
4,698
11,013
0
33,797
W
21,104
4,810
288
2,004
11,304
7,276
78
2,050
9,057
42,162
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,615
Gold Earned
57,013
180
Minions Killed
201
0
Camps Cleared
0
1,429,674
Distance Traveled
1,496,593
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
12,321
725
63
4
0
342,628
0
L
Nemesis
10,627
625
23
1
0
318,262
0
L
Anhur
10,775
634
17
1
0
252,892
0
L
Awilix
11,852
697
24
1
0
308,931
0
W
Ao Kuang
12,195
717
9
1
0
285,646
0
L
Chronos
11,663
686
80
5
0
344,126
0
W
Odin
10,870
639
19
1
0
288,898
0
L
Neith
12,096
712
57
3
0
272,382
0
W
Charybdis
12,078
710
57
3
0
251,591
0
W
Atlas
12,151
715
32
2
0
260,911
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role