Player Matchup

Agni
Agni
ChattNoirr
Agni
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 2L
1,500 Elo+
Party 1
Shiva
Shiva
Eiyuun
Shiva
Level 159
God Stats
6W - 2L
1,722 SR
Queue Stats
328W - 232L
1,746 Elo+
Party 1
Medusa
Medusa
bidouille10
Medusa
Level 198
God Stats
2W - 1L
1,738 SR
Queue Stats
459W - 340L
1,694 Elo+
Party 1
Team Averages
Level 124
1,653 SR
1,647 Elo+

VS

Team Averages
Level 87
1,558 SR
1,408 Elo+
Nemesis
Nemesis
 
Nemesis
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Persephone
Persephone
S-S0LM4Z
Persephone
Level 97
God Stats
1W - 3L
1,690 SR
Queue Stats
76W - 78L
1,341 Elo+
Party 2
Horus
Horus
TheGreatBluesy
Horus
Level 100
God Stats
3W - 5L
1,482 SR
Queue Stats
183W - 208L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 3 / 6
9,788
753
7,679
7,930
3,720
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shiva
Eiyuun
Shiva
13
4 / 1 / 8
10,235
787
10,439
13,324
14,411
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Medusa
14
6 / 2 / 5
10,434
803
15,621
10,881
5,663
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
10
1 / 4 / 2
8,463
651
3,406
11,743
5,037
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Persephone
S-S0LM4Z
Persephone
13
2 / 5 / 4
9,810
755
11,636
11,122
3,793
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
3 / 4 / 3
9,500
731
6,702
17,693
17,939
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
15
13
Kills
6
6
Deaths
13
19
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
1
4
2
0.5
W
3
3
6
2
W
Shiva
Eiyuun
Shiva
4
1
8
8
L
Persephone
S-S0LM4Z
Persephone
2
5
4
0.8
L
3
4
3
1.13
W
Medusa
6
2
5
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,739
Damage
21,744
32,135
Taken
40,558
23,794
Mitigated
26,769
8,702
Healing
7,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
3,406
1,170
0
2,011
11,743
5,037
245
1,590
10,153
0
20,517
W
7,679
1,730
0
1,814
7,930
3,720
998
4,148
3,782
25,010
0
W
Shiva
Eiyuun
Shiva
10,439
1,264
449
4,235
13,324
14,411
71
4,660
8,664
0
20,860
L
Persephone
S-S0LM4Z
Persephone
11,636
475
0
1,697
11,122
3,793
228
1,559
9,490
45,914
0
L
6,702
3,282
544
3,122
17,693
17,939
0
5,353
12,340
0
22,049
W
Medusa
15,621
9,443
0
2,204
10,881
5,663
1,595
3,125
7,756
0
63,194

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,457
Gold Earned
27,773
118
Minions Killed
107
0
Camps Cleared
0
700,170
Distance Traveled
662,510
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
8,463
651
28
2
0
209,503
0
W
Agni
9,788
753
39
3
0
212,720
0
W
Shiva
10,235
787
18
1
0
264,297
0
L
Persephone
9,810
755
54
4
0
222,377
0
L
Horus
9,500
731
25
2
0
230,630
0
W
Medusa
10,434
803
61
5
0
223,153
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role