Player Matchup

Baba Yaga
Baba Yaga
CaptSolace
Baba Yaga
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 63L
1,465 Elo+
Solo
Maui
Maui
PaddleShmackle
Maui
Level 142
God Stats
126W - 31L
1,900 SR
Queue Stats
455W - 85L
1,901 Elo+
Party 2
Hou Yi
Hou Yi
mycar
Hou Yi
Level 167
God Stats
63W - 16L
1,732 SR
Queue Stats
615W - 187L
1,808 Elo+
Party 2
Team Averages
Level 146
1,711 SR
1,725 Elo+

VS

Team Averages
Level 82
1,628 SR
1,442 Elo+
Surtr
Surtr
Minerva1357
Surtr
Level 157
God Stats
22W - 7L
1,754 SR
Queue Stats
406W - 156L
1,753 Elo+
Solo
Loki
Loki
SHC_Spacey
Loki
Level 27
God Stats
1W - 3L
1,612 SR
Queue Stats
40W - 48L
1,280 Elo+
Party 1
Nu Wa
Nu Wa
lemonybug125
Nu Wa
Level 62
God Stats
16W - 18L
1,518 SR
Queue Stats
117W - 136L
1,292 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
CaptSolace
Baba Yaga
11
3 / 0 / 9
8,134
813
9,010
6,499
2,803
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
3 / 0 / 8
8,042
804
4,409
6,983
6,672
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hou Yi
mycar
Hou Yi
11
6 / 1 / 5
8,667
867
8,095
4,998
2,087
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 1
6,583
658
5,530
10,974
8,351
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
1 / 4 / 0
7,153
715
3,674
6,507
2,394
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 5 / 1
6,708
671
4,945
7,206
2,672
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
3
12
Kills
1
1
Deaths
12
22
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
CaptSolace
Baba Yaga
3
0
9
7.5
L
0
3
1
0.17
W
3
0
8
7
L
1
4
0
0.25
L
0
5
1
0.1
W
Hou Yi
mycar
Hou Yi
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,514
Damage
14,149
18,480
Taken
24,687
11,562
Mitigated
13,417
5,014
Healing
3,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
CaptSolace
Baba Yaga
9,010
535
130
2,384
6,499
2,803
470
1,751
4,748
39,465
0
L
5,530
1,775
0
3,191
10,974
8,351
0
7,155
3,819
732
20,441
W
4,409
1,344
0
2,250
6,983
6,672
214
2,638
4,345
21,152
0
L
3,674
147
0
0
6,507
2,394
0
3,086
3,421
0
14,993
L
4,945
2,025
0
616
7,206
2,672
0
3,369
3,837
23,338
0
W
Hou Yi
mycar
Hou Yi
8,095
4,421
0
250
4,998
2,087
925
1,233
3,765
0
38,608

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,843
Gold Earned
20,444
160
Minions Killed
72
0
Camps Cleared
0
553,479
Distance Traveled
530,770
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
8,134
813
53
5
0
187,988
0
L
Surtr
6,583
658
25
3
0
195,235
0
W
Maui
8,042
804
26
3
0
201,726
0
L
Loki
7,153
715
18
2
0
182,872
2
L
Nu Wa
6,708
671
29
3
0
152,663
0
W
Hou Yi
8,667
867
81
8
0
163,765
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role