Player Matchup

Hun Batz
Hun Batz
ClassicManGaming
Hun Batz
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,261 Elo+
Solo
Khepri
Khepri
Fleeglesmaug
Khepri
Level 122
God Stats
2W - 1L
1,467 SR
Queue Stats
24W - 31L
1,414 Elo+
Party 1
Anhur
Anhur
Hufflepuffs69
Anhur
Level 107
God Stats
2W - 0L
1,703 SR
Queue Stats
70W - 72L
1,419 Elo+
Solo
Yu Huang
Yu Huang
Leandr0k
Yu Huang
Level 87
God Stats
1W - 9L
1,057 SR
Queue Stats
197W - 191L
1,432 Elo+
Solo
Chang'e
Chang'e
MadKatter97
Chang'e
Level 114
God Stats
2W - 1L
1,651 SR
Queue Stats
50W - 49L
1,443 Elo+
Party 1
Team Averages
Level 89
1,476 SR
1,394 Elo+

VS

Team Averages
Level 87
1,437 SR
1,409 Elo+
Anhur
Anhur
ATHENEIAXIII_
Anhur
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
175W - 175L
1,367 Elo+
Solo
Ra
Ra
JusMeCoreyG
Ra
Level 156
God Stats
9W - 8L
1,735 SR
Queue Stats
447W - 476L
1,446 Elo+
Solo
Nu Wa
Nu Wa
MonsterGills
Nu Wa
Level 156
God Stats
0W - 2L
1,177 SR
Queue Stats
12W - 23L
1,330 Elo+
Solo
Athena
Athena
NightHawk587
Athena
Level 69
God Stats
1W - 2L
1,497 SR
Queue Stats
116W - 122L
1,463 Elo+
Party 2
Ah Puch
Ah Puch
dreahmin
Ah Puch
Level 29
God Stats
2W - 2L
1,276 SR
Queue Stats
40W - 52L
1,442 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 2 / 8
10,276
856
9,512
9,990
6,773
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Khepri
17
3 / 3 / 10
10,464
872
6,547
20,643
26,641
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

16
8 / 4 / 7
10,048
837
12,572
11,836
6,924
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yu Huang
Leandr0k
Yu Huang
16
1 / 1 / 10
9,234
770
9,791
8,759
5,605
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chang'e
MadKatter97
Chang'e
17
2 / 2 / 11
9,907
826
9,750
11,568
7,374
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 4 / 3
9,328
777
9,411
11,747
5,894
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
3 / 3 / 3
10,023
835
15,087
11,878
7,645
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

5
0 / 2 / 0
6,060
505
338
1,925
316
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Athena
15
4 / 5 / 1
9,000
750
6,248
20,921
18,560
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ah Puch
dreahmin
Ah Puch
11
1 / 3 / 3
7,519
627
6,196
5,541
2,133
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
21
17
Kills
11
12
Deaths
17
46
Assists
10
Player
Kills
Deaths
Assists
KDA
L
3
4
3
1.13
W
3
2
8
3.5
W
Khepri
3
3
10
2.67
W
8
4
7
2.88
L
3
3
3
1.5
W
Yu Huang
Leandr0k
Yu Huang
1
1
10
6
W
Chang'e
MadKatter97
Chang'e
2
2
11
3.75
L
0
2
0
0
L
Athena
4
5
1
0.9
L
Ah Puch
dreahmin
Ah Puch
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,172
Damage
37,280
62,796
Taken
52,012
53,317
Mitigated
34,548
28,618
Healing
15,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,411
6,854
413
1,938
11,747
5,894
0
7,082
4,519
0
22,002
W
9,512
3,215
0
522
9,990
6,773
2,753
5,983
3,923
0
24,437
W
Khepri
6,547
535
745
2,225
20,643
26,641
643
7,017
13,626
13,395
0
W
12,572
8,484
810
1,914
11,836
6,924
2,676
3,379
8,359
0
27,394
L
15,087
1,264
3,382
5,048
11,878
7,645
0
7,861
3,872
44,389
0
W
Yu Huang
Leandr0k
Yu Huang
9,791
1,141
2,132
1,146
8,759
5,605
1,394
4,712
4,047
24,480
0
W
Chang'e
MadKatter97
Chang'e
9,750
1,531
13,014
6,110
11,568
7,374
1,470
6,539
4,972
29,590
0
L
338
0
0
0
1,925
316
0
0
1,925
338
0
L
Athena
6,248
1,560
1,316
2,452
20,921
18,560
0
8,794
11,696
10,823
0
L
Ah Puch
dreahmin
Ah Puch
6,196
643
124
514
5,541
2,133
0
1,629
3,912
9,622
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,929
Gold Earned
41,930
146
Minions Killed
107
0
Camps Cleared
0
1,138,100
Distance Traveled
655,986
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
9,328
777
25
2
0
193,092
0
W
Hun Batz
10,276
856
25
2
0
265,231
0
W
Khepri
10,464
872
11
1
0
230,872
0
W
Anhur
10,048
837
31
3
0
200,938
3
L
Ra
10,023
835
73
6
0
201,233
0
W
Yu Huang
9,234
770
28
2
0
210,035
0
W
Chang'e
9,907
826
51
4
0
231,024
0
L
Nu Wa
6,060
505
0
0
0
4,382
0
L
Athena
9,000
750
2
0
0
184,484
0
L
Ah Puch
7,519
627
7
1
0
72,795
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role