Player Matchup

Serqet
Serqet
BlutiFul92
Serqet
Level 165
God Stats
4W - 6L
1,421 SR
Queue Stats
85W - 98L
1,522 Elo+
Party 1
Scylla
Scylla
dine3103
Scylla
Level 115
God Stats
2W - 2L
1,553 SR
Queue Stats
13W - 20L
1,375 Elo+
Party 1
Ishtar
Ishtar
twingowriter
Ishtar
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 31L
1,266 Elo+
Solo
Team Averages
Level 114
1,491 SR
1,388 Elo+

VS

Team Averages
Level 84
1,455 SR
1,436 Elo+
Surtr
Surtr
Hurdygurdy778
Surtr
Level 60
God Stats
36W - 46L
1,476 SR
Queue Stats
300W - 308L
1,397 Elo+
Solo
Medusa
Medusa
Sven-Zilla
Medusa
Level 125
God Stats
1W - 0L
1,259 SR
Queue Stats
67W - 83L
1,444 Elo+
Solo
Olorun
Olorun
TapeableShip4
Olorun
Level 68
God Stats
6W - 8L
1,630 SR
Queue Stats
131W - 123L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
BlutiFul92
Serqet
16
4 / 2 / 2
12,982
721
6,063
15,564
14,180
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
dine3103
Scylla
16
1 / 3 / 4
12,430
691
4,298
12,022
4,210
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ishtar
11
0 / 7 / 4
10,662
592
7,776
14,558
5,469
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 4 / 8
12,919
718
9,475
13,658
7,319
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
Sven-Zilla
Medusa
16
5 / 2 / 4
13,275
738
14,190
11,974
4,781
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

16
4 / 0 / 6
13,313
740
13,045
6,822
3,007
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
30
5
Kills
12
12
Deaths
6
10
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Serqet
BlutiFul92
Serqet
4
2
2
2.5
W
3
4
8
1.75
W
Medusa
Sven-Zilla
Medusa
5
2
4
3.5
W
4
0
6
7
L
Scylla
dine3103
Scylla
1
3
4
1
L
Ishtar
0
7
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,137
Damage
36,710
42,144
Taken
32,454
23,859
Mitigated
15,107
3,928
Healing
13,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
BlutiFul92
Serqet
6,063
2,000
0
1,124
15,564
14,180
0
3,802
11,762
0
35,653
W
9,475
3,256
574
4,266
13,658
7,319
439
2,931
10,350
588
38,556
W
Medusa
Sven-Zilla
Medusa
14,190
4,945
0
4,135
11,974
4,781
1,750
1,071
10,740
0
78,006
W
13,045
2,000
1,421
3,059
6,822
3,007
1,543
762
5,796
66,714
0
L
Scylla
dine3103
Scylla
4,298
544
497
1,035
12,022
4,210
0
4,094
7,928
65,956
0
L
Ishtar
7,776
5,499
0
1,272
14,558
5,469
0
5,752
8,806
0
24,054

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,074
Gold Earned
39,507
186
Minions Killed
204
0
Camps Cleared
0
832,848
Distance Traveled
1,006,490
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
12,982
721
51
3
0
315,150
4
W
Surtr
12,919
718
46
3
0
336,865
0
W
Medusa
13,275
738
78
4
0
315,418
4
W
Olorun
13,313
740
80
4
0
354,207
2
L
Scylla
12,430
691
110
6
0
302,958
4
L
Ishtar
10,662
592
25
1
0
214,740
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role