Player Matchup

Zhong Kui
Zhong Kui
angeloufie
Zhong Kui
Level 107
God Stats
2W - 1L
1,736 SR
Queue Stats
62W - 63L
1,563 Elo+
Party 2
Thor
Thor
coreydavido
Thor
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 31L
1,524 Elo+
Party 2
Ganesha
Ganesha
derekdavido25
Ganesha
Level 35
God Stats
2W - 2L
1,324 SR
Queue Stats
55W - 53L
1,528 Elo+
Party 2
Arachne
Arachne
romeodavido98
Arachne
Level 127
God Stats
3W - 1L
1,910 SR
Queue Stats
101W - 96L
1,523 Elo+
Party 2
Erlang Shen
Erlang Shen
vinnydavido29
Erlang Shen
Level 52
God Stats
1W - 3L
1,705 SR
Queue Stats
78W - 80L
1,501 Elo+
Party 2
Team Averages
Level 80
1,635 SR
1,528 Elo+

VS

Team Averages
Level 115
1,664 SR
1,529 Elo+
Hou Yi
Hou Yi
CreamyDrippyCmen
Hou Yi
Level 128
God Stats
6W - 2L
1,946 SR
Queue Stats
466W - 441L
1,532 Elo+
Solo
Hachiman
Hachiman
Lord_Gonzo21
Hachiman
Level 125
God Stats
14W - 15L
1,758 SR
Queue Stats
337W - 351L
1,453 Elo+
Party 3
Mulan
Mulan
RauLSuki
Mulan
Level 126
God Stats
1W - 0L
1,636 SR
Queue Stats
64W - 45L
1,618 Elo+
Party 1
Kukulkan
Kukulkan
sweepynya
Kukulkan
Level 69
God Stats
4W - 1L
1,702 SR
Queue Stats
30W - 21L
1,574 Elo+
Party 1
Bacchus
Bacchus
xEliteMevinSquad
Bacchus
Level 125
God Stats
3W - 3L
1,280 SR
Queue Stats
331W - 337L
1,466 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
angeloufie
Zhong Kui
15
1 / 8 / 3
8,136
740
8,207
14,538
10,474
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
3 / 8 / 4
8,589
781
7,539
13,932
8,350
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ganesha
17
2 / 7 / 6
9,610
874
8,302
21,958
35,913
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Arachne
14
4 / 6 / 7
8,636
785
7,080
15,875
23,204
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Erlang Shen
vinnydavido29
Erlang Shen
15
4 / 9 / 4
9,733
885
9,648
17,017
14,534
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 3 / 21
10,661
969
17,222
9,251
4,286
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hachiman
Lord_Gonzo21
Hachiman
18
9 / 2 / 26
10,954
996
18,416
10,491
4,954
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mulan
RauLSuki
Mulan
17
7 / 4 / 26
10,382
944
16,181
16,057
22,058
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
sweepynya
Kukulkan
17
7 / 2 / 26
10,708
973
17,151
8,632
4,645
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
5 / 4 / 25
10,553
959
6,726
16,418
22,224
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
162
14
Kills
38
38
Deaths
15
24
Assists
124
Player
Kills
Deaths
Assists
KDA
W
10
3
21
6.83
W
Hachiman
Lord_Gonzo21
Hachiman
9
2
26
11
W
Mulan
RauLSuki
Mulan
7
4
26
5
L
Zhong Kui
angeloufie
Zhong Kui
1
8
3
0.31
L
3
8
4
0.63
L
Ganesha
2
7
6
0.71
L
Arachne
4
6
7
1.25
W
Kukulkan
sweepynya
Kukulkan
7
2
26
10
L
Erlang Shen
vinnydavido29
Erlang Shen
4
9
4
0.67
W
5
4
25
4.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,776
Damage
75,696
83,320
Taken
60,849
92,475
Mitigated
58,167
11,064
Healing
18,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,222
11,502
2,529
1,898
9,251
4,286
2,248
1,998
7,176
0
30,903
W
Hachiman
Lord_Gonzo21
Hachiman
18,416
9,832
551
3,575
10,491
4,954
3,351
4,269
6,097
0
38,728
W
Mulan
RauLSuki
Mulan
16,181
904
988
3,802
16,057
22,058
462
4,142
11,660
2,192
27,185
L
Zhong Kui
angeloufie
Zhong Kui
8,207
182
819
1,610
14,538
10,474
0
3,606
10,932
19,329
0
L
7,539
1,088
537
322
13,932
8,350
0
4,888
9,044
0
14,337
L
Ganesha
8,302
582
362
1,608
21,958
35,913
0
6,876
15,082
19,723
714
L
Arachne
7,080
4,119
433
2,167
15,875
23,204
0
4,623
11,252
0
10,010
W
Kukulkan
sweepynya
Kukulkan
17,151
1,929
446
1,078
8,632
4,645
940
1,952
6,539
35,952
0
L
Erlang Shen
vinnydavido29
Erlang Shen
9,648
5,394
1,043
2,163
17,017
14,534
0
5,315
11,702
0
18,598
W
6,726
1,283
952
3,097
16,418
22,224
383
3,434
12,746
12,535
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,704
Gold Earned
53,258
83
Minions Killed
151
0
Camps Cleared
0
886,265
Distance Traveled
1,028,368
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
10,661
969
20
2
0
201,195
0
W
Hachiman
10,954
996
38
3
0
195,141
0
W
Mulan
10,382
944
29
3
0
189,172
0
L
Zhong Kui
8,136
740
34
3
0
176,129
0
L
Thor
8,589
781
18
2
0
167,958
0
L
Ganesha
9,610
874
7
1
0
185,120
0
L
Arachne
8,636
785
4
0
0
174,409
0
W
Kukulkan
10,708
973
50
5
0
241,133
0
L
Erlang Shen
9,733
885
20
2
0
182,649
0
W
Bacchus
10,553
959
14
1
0
201,727
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role