Player Matchup

Rama
Rama
Platinum IV
 
Rama
Platinum IV
Level 221
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nemesis
Nemesis
Platinum III
ShadyPsycho
Nemesis
Platinum III
Level 160
God Stats
1W - 1L
1,744 SR
Queue Stats
62W - 55L
1,858 MMR
Solo
Thor
Thor
Gold IV
Xyilo--
Thor
Gold IV
Level 113
God Stats
0W - 1L
1,830 SR
Queue Stats
14W - 14L
1,686 MMR
Solo
Cerberus
Cerberus
Platinum IV
YoitsDenis
Cerberus
Platinum IV
Level 241
God Stats
9W - 9L
1,777 SR
Queue Stats
653W - 645L
1,727 MMR
Solo
Merlin
Merlin
Gold III
wardsez
Merlin
Gold III
Level 33
God Stats
3W - 7L
1,719 SR
Queue Stats
201W - 202L
1,789 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 154
1,714 SR
1,712 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 156
1,687 SR
1,767 MMR
Cupid
Cupid
Platinum V
EldondelaEsquina
Cupid
Platinum V
Level 141
God Stats
6W - 7L
1,700 SR
Queue Stats
209W - 210L
1,715 MMR
Party 1
Lancelot
Lancelot
Platinum V
ILLIDANSTORM96
Lancelot
Platinum V
Level 223
God Stats
5W - 12L
1,552 SR
Queue Stats
206W - 189L
1,686 MMR
Solo
Aphrodite
Aphrodite
Platinum IV
ILSM Shadow
Aphrodite
Platinum IV
Level 155
God Stats
10W - 1L
1,812 SR
Queue Stats
187W - 190L
1,844 MMR
Party 1
Janus
Janus
Platinum IV
zabuzakk
Janus
Platinum IV
Level 144
God Stats
386W - 349L
1,550 SR
Queue Stats
1,320W - 1,324L
1,798 MMR
Solo
Ravana
Ravana
Platinum IV
ℊreentea
Ravana
Platinum IV
Level 118
God Stats
10W - 9L
1,823 SR
Queue Stats
93W - 99L
1,795 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
16
1 / 6 / 5
9,994
500
16,443
17,804
8,481
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nemesis
ShadyPsycho
Nemesis
16
6 / 7 / 3
10,285
514
12,278
19,616
10,239
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thor
Xyilo--
Thor
14
0 / 5 / 0
8,913
446
1,988
13,724
8,742
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cerberus
YoitsDenis
Cerberus
14
4 / 2 / 5
9,505
475
10,487
22,722
23,968
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Merlin
wardsez
Merlin
16
1 / 4 / 3
10,140
507
13,936
13,386
6,758
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bans
ThanatosGuan YuMartichorasHe Bo

VS

Bans
MercuryAo KuangSusanoIx Chel
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 2 / 6
10,450
523
15,339
20,300
9,511
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Lancelot
17
6 / 6 / 9
11,360
568
17,743
21,061
10,655
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Aphrodite
ILSM Shadow
Aphrodite
16
2 / 3 / 9
10,513
526
6,720
17,636
14,546
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Janus
zabuzakk
Janus
19
8 / 2 / 5
12,489
624
15,619
13,920
5,836
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ravana
ℊreentea
Ravana
19
5 / 0 / 4
12,403
620
11,027
8,879
9,684
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
57
12
Kills
24
24
Deaths
13
16
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
1
6
5
0.58
W
3
2
6
3
W
Lancelot
6
6
9
1.75
W
Aphrodite
ILSM Shadow
Aphrodite
2
3
9
2.17
L
Nemesis
ShadyPsycho
Nemesis
6
7
3
1.07
L
Thor
Xyilo--
Thor
0
5
0
0
L
Cerberus
YoitsDenis
Cerberus
4
2
5
3.25
L
Merlin
wardsez
Merlin
1
4
3
0.63
W
Janus
zabuzakk
Janus
8
2
5
5.25
W
Ravana
ℊreentea
Ravana
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,132
Damage
66,448
87,252
Taken
81,796
58,188
Mitigated
50,232
24,044
Healing
32,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
16,443
14,115
0
5,825
17,804
8,481
89
3,108
14,664
0
94,576
W
15,339
11,230
481
8,693
20,300
9,511
1,442
4,114
16,135
0
98,938
W
Lancelot
17,743
5,859
0
2,645
21,061
10,655
0
7,018
14,043
0
88,091
W
Aphrodite
ILSM Shadow
Aphrodite
6,720
1,591
8,510
8,296
17,636
14,546
0
7,267
10,233
33,152
0
L
Nemesis
ShadyPsycho
Nemesis
12,278
6,333
0
1,853
19,616
10,239
0
4,091
15,379
0
74,395
L
Thor
Xyilo--
Thor
1,988
616
0
1,676
13,724
8,742
458
2,933
10,713
91
54,754
L
Cerberus
YoitsDenis
Cerberus
10,487
637
2,208
9,412
22,722
23,968
0
6,203
16,360
30,967
0
L
Merlin
wardsez
Merlin
13,936
275
0
3,070
13,386
6,758
0
5,519
7,695
91,589
0
W
Janus
zabuzakk
Janus
15,619
1,120
0
693
13,920
5,836
0
6,228
7,641
125,128
0
W
Ravana
ℊreentea
Ravana
11,027
3,308
0
2,952
8,879
9,684
448
1,103
7,717
0
107,527

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,837
Gold Earned
57,215
551
Minions Killed
633
0
Camps Cleared
0
1,891,037
Distance Traveled
2,135,118
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
9,994
500
161
8
0
342,834
4
W
Cupid
10,450
523
115
6
0
380,666
0
W
Lancelot
11,360
568
105
5
0
467,478
0
W
Aphrodite
10,513
526
43
2
0
404,628
7
L
Nemesis
10,285
514
101
5
0
435,519
3
L
Thor
8,913
446
102
5
0
352,487
3
L
Cerberus
9,505
475
27
1
0
374,424
3
L
Merlin
10,140
507
160
8
0
385,773
4
W
Janus
12,489
624
208
10
0
451,397
6
W
Ravana
12,403
620
162
8
0
430,949
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role