Player Matchup

Horus
Horus
 
Horus
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ganesha
Ganesha
AngealValentine
Ganesha
Level 123
God Stats
0W - 2L
1,307 SR
Queue Stats
210W - 265L
1,388 Elo+
Solo
The Morrigan
The Morrigan
Furidiam
The Morrigan
Level 64
God Stats
2W - 4L
1,500 SR
Queue Stats
244W - 213L
1,618 Elo+
Solo
Geb
Geb
Ininki
Geb
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 17L
1,322 Elo+
Solo
Zeus
Zeus
ZNF Toxxic
Zeus
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 39L
1,426 Elo+
Party 2
Team Averages
Level 103
1,461 SR
1,451 Elo+

VS

Team Averages
Level 103
1,502 SR
1,592 Elo+
Bacchus
Bacchus
 
Bacchus
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
BoyWonderKai
Terra
Level 122
God Stats
4W - 2L
1,533 SR
Queue Stats
183W - 164L
1,516 Elo+
Solo
Baba Yaga
Baba Yaga
K3NYAF33LIT
Baba Yaga
Level 46
God Stats
3W - 1L
1,477 SR
Queue Stats
187W - 219L
1,498 Elo+
Solo
Tsukuyomi
Tsukuyomi
MOB4
Tsukuyomi
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 2L
1,811 Elo+
Party 1
Hun Batz
Hun Batz
ScubaDaSurfa
Hun Batz
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,636 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
11
4 / 2 / 3
6,186
1,237
5,096
7,974
7,077
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

12
0 / 1 / 6
5,729
1,146
4,408
10,961
5,380
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Morrigan
Furidiam
The Morrigan
9
2 / 4 / 1
5,344
1,069
3,843
4,867
1,631
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Geb
Ininki
Geb
5
0 / 1 / 1
4,519
904
595
1,983
1,167
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

12
2 / 3 / 4
6,009
1,202
8,327
4,536
1,201
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
12
7 / 1 / 3
6,878
1,376
6,467
8,566
9,986
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

10
0 / 2 / 8
5,869
1,174
1,564
7,325
5,633
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Baba Yaga
K3NYAF33LIT
Baba Yaga
12
0 / 0 / 7
5,819
1,164
6,039
3,993
1,544
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
MOB4
Tsukuyomi
10
3 / 3 / 4
5,639
1,128
8,396
6,360
2,886
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hun Batz
ScubaDaSurfa
Hun Batz
9
1 / 3 / 8
5,619
1,124
6,079
5,849
2,501
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
41
8
Kills
11
11
Deaths
9
15
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
4
2
3
2.75
W
Bacchus
 
Bacchus
7
1
3
8.5
L
0
1
6
3
W
0
2
8
2
L
The Morrigan
Furidiam
The Morrigan
2
4
1
0.63
L
Geb
Ininki
Geb
0
1
1
0.5
W
Baba Yaga
K3NYAF33LIT
Baba Yaga
0
0
7
3.5
W
Tsukuyomi
MOB4
Tsukuyomi
3
3
4
1.67
W
Hun Batz
ScubaDaSurfa
Hun Batz
1
3
8
1.67
L
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,269
Damage
28,545
30,321
Taken
32,093
16,456
Mitigated
22,550
9,322
Healing
10,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
5,096
1,364
855
1,873
7,974
7,077
0
4,268
3,706
2,958
3,603
W
Bacchus
 
Bacchus
6,467
1,339
375
2,852
8,566
9,986
0
4,725
3,841
7,557
0
L
4,408
82
1,192
4,053
10,961
5,380
0
5,444
5,517
9,943
0
W
1,564
657
2,217
2,070
7,325
5,633
209
4,610
2,715
3,058
0
L
The Morrigan
Furidiam
The Morrigan
3,843
591
249
249
4,867
1,631
0
2,367
2,316
3,378
1,850
L
Geb
Ininki
Geb
595
50
73
105
1,983
1,167
0
647
1,336
697
0
W
Baba Yaga
K3NYAF33LIT
Baba Yaga
6,039
431
69
1,068
3,993
1,544
33
1,934
2,059
18,666
0
W
Tsukuyomi
MOB4
Tsukuyomi
8,396
1,956
163
1,233
6,360
2,886
126
3,653
2,707
0
13,632
W
Hun Batz
ScubaDaSurfa
Hun Batz
6,079
584
367
568
5,849
2,501
0
3,330
2,519
0
12,061
L
8,327
1,458
308
365
4,536
1,201
0
1,160
3,376
19,475
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,787
Gold Earned
29,824
42
Minions Killed
54
0
Camps Cleared
0
419,744
Distance Traveled
592,414
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
6,186
1,237
6
1
0
107,424
0
W
Bacchus
6,878
1,376
4
1
0
121,957
0
L
Ganesha
5,729
1,146
1
0
0
112,270
0
W
Terra
5,869
1,174
6
1
0
113,429
0
L
The Morrigan
5,344
1,069
3
1
0
75,190
0
L
Geb
4,519
904
0
0
0
21,340
0
W
Baba Yaga
5,819
1,164
22
4
0
126,107
0
W
Tsukuyomi
5,639
1,128
7
1
0
118,474
0
W
Hun Batz
5,619
1,124
15
3
0
112,447
0
L
Zeus
6,009
1,202
32
6
0
103,520
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role