Player Matchup

Achilles
Achilles
CaptainMalia
Achilles
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,423 Elo+
Party 2
Atlas
Atlas
FriskyTadpole
Atlas
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,423 Elo+
Party 2
Osiris
Osiris
FrozeKingston
Osiris
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
168W - 173L
1,455 Elo+
Solo
King Arthur
King Arthur
SMITHLIANO
King Arthur
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,357 Elo+
Party 2
Sol
Sol
SlabWizard
Sol
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,721 Elo+
Party 2
Team Averages
Level 22
1,500 SR
1,476 Elo+

VS

Team Averages
Level 85
1,501 SR
1,436 Elo+
Vamana
Vamana
Bucks1918
Vamana
Level 62
God Stats
1W - 1L
1,500 SR
Queue Stats
91W - 104L
1,397 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Eagez
Ah Muzen Cab
Level 51
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 26L
1,410 Elo+
Party 1
Geb
Geb
GoatamusRex
Geb
Level 28
God Stats
1W - 0L
1,287 SR
Queue Stats
9W - 24L
1,384 Elo+
Party 1
Scylla
Scylla
Lerias
Scylla
Level 139
God Stats
4W - 0L
1,718 SR
Queue Stats
80W - 79L
1,459 Elo+
Solo
Da Ji
Da Ji
Rahje_Blow
Da Ji
Level 146
God Stats
2W - 1L
1,500 SR
Queue Stats
308W - 293L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
CaptainMalia
Achilles
6
0 / 2 / 2
4,593
919
740
3,590
3,044
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

6
0 / 2 / 0
4,456
891
873
4,041
3,040
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

5
0 / 0 / 0
4,216
843
0
0
0
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

King Arthur
SMITHLIANO
King Arthur
6
0 / 2 / 0
4,329
866
125
3,275
2,194
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

9
3 / 4 / 0
5,243
1,049
3,725
5,230
1,866
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Bucks1918
Vamana
8
1 / 2 / 7
5,641
1,128
1,679
4,855
3,659
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ah Muzen Cab
Eagez
Ah Muzen Cab
13
5 / 0 / 5
7,362
1,472
5,286
3,660
1,751
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

8
0 / 3 / 6
5,543
1,109
1,871
6,949
5,786
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Scylla
Lerias
Scylla
10
1 / 1 / 6
5,949
1,190
2,577
2,314
836
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Da Ji
12
3 / 1 / 6
6,717
1,343
3,215
2,880
1,301
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
40
3
Kills
10
10
Deaths
7
2
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Vamana
Bucks1918
Vamana
1
2
7
2.25
L
Achilles
CaptainMalia
Achilles
0
2
2
0.5
W
Ah Muzen Cab
Eagez
Ah Muzen Cab
5
0
5
7.5
L
0
2
0
0
L
0
0
0
0
W
0
3
6
1
W
Scylla
Lerias
Scylla
1
1
6
4
W
Da Ji
3
1
6
6
L
King Arthur
SMITHLIANO
King Arthur
0
2
0
0
L
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,463
Damage
14,628
16,136
Taken
20,658
10,144
Mitigated
13,333
1,176
Healing
4,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
Bucks1918
Vamana
1,679
50
82
856
4,855
3,659
840
698
4,118
0
2,357
L
Achilles
CaptainMalia
Achilles
740
224
97
213
3,590
3,044
0
1,481
2,032
0
1,223
W
Ah Muzen Cab
Eagez
Ah Muzen Cab
5,286
1,931
0
129
3,660
1,751
3,428
806
2,854
0
22,719
L
873
158
0
96
4,041
3,040
0
1,019
2,984
2,406
0
L
0
0
0
0
0
0
0
0
0
0
0
W
1,871
81
400
995
6,949
5,786
273
1,747
4,741
2,886
0
W
Scylla
Lerias
Scylla
2,577
377
510
238
2,314
836
1,909
313
2,001
6,625
0
W
Da Ji
3,215
469
533
893
2,880
1,301
745
1,034
1,846
0
10,978
L
King Arthur
SMITHLIANO
King Arthur
125
0
0
250
3,275
2,194
0
970
2,266
0
1,066
L
3,725
1,484
0
520
5,230
1,866
0
978
4,169
6,192
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,837
Gold Earned
31,212
8
Minions Killed
53
0
Camps Cleared
0
193,348
Distance Traveled
469,135
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
5,641
1,128
1
0
0
102,925
0
L
Achilles
4,593
919
3
1
0
45,219
0
W
Ah Muzen Cab
7,362
1,472
31
6
0
89,469
0
L
Atlas
4,456
891
1
0
0
42,147
0
L
Osiris
4,216
843
0
0
0
80
0
W
Geb
5,543
1,109
1
0
0
97,359
0
W
Scylla
5,949
1,190
6
1
0
80,737
0
W
Da Ji
6,717
1,343
14
3
0
98,645
0
L
King Arthur
4,329
866
1
0
0
41,017
0
L
Sol
5,243
1,049
3
1
0
64,885
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role