Player Matchup

Nu Wa
Nu Wa
Gold II
 
Nu Wa
Gold II
Level 177
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Gold V
BillionLeaf7155
Chaac
Gold V
Level 157
God Stats
2W - 1L
1,397 SR
Queue Stats
79W - 54L
1,585 MMR
Solo
Ares
Ares
Gold I
CapillaryAction
Ares
Gold I
Level 154
God Stats
8W - 4L
1,947 SR
Queue Stats
200W - 199L
1,732 MMR
Solo
Awilix
Awilix
Silver II
SleezNoBands
Awilix
Silver II
Level 64
God Stats
1W - 2L
1,616 SR
Queue Stats
8W - 5L
1,557 MMR
Solo
Cupid
Cupid
Gold II
Watchoutformyult
Cupid
Gold II
Level 159
God Stats
13W - 20L
1,581 SR
Queue Stats
413W - 416L
1,551 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 142
1,608 SR
1,585 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 114
1,577 SR
1,610 MMR
Thanatos
Thanatos
Platinum III
LegendaryChidori
Thanatos
Platinum III
Level 127
God Stats
11W - 5L
1,861 SR
Queue Stats
247W - 230L
1,760 MMR
Party 1
Vamana
Vamana
Gold I
Lehightonking
Vamana
Gold I
Level 129
God Stats
11W - 8L
1,562 SR
Queue Stats
635W - 625L
1,520 MMR
Party 1
Anhur
Anhur
Platinum V
OncomingSquid45
Anhur
Platinum V
Level 125
God Stats
9W - 5L
1,500 SR
Queue Stats
44W - 40L
1,703 MMR
Solo
Anubis
Anubis
Gold V
PapaGhost
Anubis
Gold V
Level 47
God Stats
11W - 4L
1,542 SR
Queue Stats
61W - 66L
1,523 MMR
Solo
Cerberus
Cerberus
Gold III
evilshig
Cerberus
Gold III
Level 144
God Stats
9W - 13L
1,422 SR
Queue Stats
189W - 191L
1,546 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
9
0 / 4 / 0
5,047
505
4,642
5,713
1,164
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

10
1 / 1 / 0
5,917
592
6,993
8,087
8,487
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

8
0 / 2 / 0
5,160
516
3,603
9,282
5,361
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Awilix
5
0 / 3 / 0
4,240
424
920
4,684
1,102
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
0 / 3 / 0
5,079
508
2,766
7,210
1,832
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bans
Chang'eMercuryThorBakasuraAphrodite

VS

Bans
MauiJanusMartichorasSerqetJing Wei
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 0 / 4
7,068
707
4,581
6,719
2,589
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
1 / 1 / 1
6,206
621
4,619
9,412
5,923
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
1 / 0 / 2
6,329
633
4,040
5,453
2,038
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
PapaGhost
Anubis
11
4 / 0 / 3
7,075
708
5,577
5,229
2,402
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cerberus
evilshig
Cerberus
10
2 / 0 / 4
5,987
599
4,500
8,553
4,979
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
27
1
Kills
13
13
Deaths
1
0
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
4
0
0
L
1
1
0
1
L
0
2
0
0
W
5
0
4
7
W
1
1
1
1.5
W
1
0
2
2
W
Anubis
PapaGhost
Anubis
4
0
3
5.5
L
Awilix
0
3
0
0
L
0
3
0
0
W
Cerberus
evilshig
Cerberus
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,924
Damage
23,317
34,976
Taken
35,366
17,946
Mitigated
17,931
8,237
Healing
20,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
4,642
1,220
0
510
5,713
1,164
0
2,629
3,084
36,334
0
L
6,993
1,111
0
3,171
8,087
8,487
0
1,357
6,730
0
40,385
L
3,603
53
0
1,816
9,282
5,361
0
3,905
5,377
18,543
0
W
4,581
2,121
0
6,018
6,719
2,589
0
2,385
4,334
0
48,241
W
4,619
2,478
0
3,046
9,412
5,923
0
218
8,373
0
41,935
W
4,040
1,830
0
3,200
5,453
2,038
428
1,181
4,272
0
48,611
W
Anubis
PapaGhost
Anubis
5,577
572
0
3,220
5,229
2,402
459
1,858
3,371
60,065
0
L
Awilix
920
404
0
28
4,684
1,102
0
1,116
3,568
0
14,148
L
2,766
1,581
261
2,451
7,210
1,832
0
1,070
6,140
0
35,049
W
Cerberus
evilshig
Cerberus
4,500
132
1,236
3,606
8,553
4,979
313
2,603
5,906
18,387
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,443
Gold Earned
32,665
265
Minions Killed
375
0
Camps Cleared
0
867,915
Distance Traveled
1,022,378
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
5,047
505
71
7
0
170,244
4
L
Chaac
5,917
592
72
7
0
192,592
0
L
Ares
5,160
516
20
2
0
190,608
0
W
Thanatos
7,068
707
85
9
0
238,663
2
W
Vamana
6,206
621
66
7
0
200,427
0
W
Anhur
6,329
633
86
9
0
169,363
1
W
Anubis
7,075
708
97
10
0
191,835
0
L
Awilix
4,240
424
34
3
0
124,338
0
L
Cupid
5,079
508
68
7
0
190,133
3
W
Cerberus
5,987
599
41
4
0
222,090
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role