Player Matchup

Morgan Le Fay
Morgan Le Fay
Adroit_Paladin
Morgan Le Fay
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 51L
1,478 Elo+
Party 2
Shiva
Shiva
Commieslayer93
Shiva
Level 151
God Stats
2W - 1L
1,729 SR
Queue Stats
101W - 91L
1,520 Elo+
Party 1
Serqet
Serqet
SirWongSlap
Serqet
Level 123
God Stats
5W - 5L
1,520 SR
Queue Stats
404W - 381L
1,512 Elo+
Solo
Skadi
Skadi
imdavidc
Skadi
Level 154
God Stats
2W - 0L
1,500 SR
Queue Stats
33W - 22L
1,573 Elo+
Party 1
Nox
Nox
killa123devil
Nox
Level 146
God Stats
2W - 0L
1,674 SR
Queue Stats
168W - 91L
1,479 Elo+
Party 2
Team Averages
Level 127
1,585 SR
1,512 Elo+

VS

Team Averages
Level 108
1,440 SR
1,533 Elo+
Janus
Janus
 
Janus
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Drag0nGardian
Merlin
Level 149
God Stats
0W - 2L
1,228 SR
Queue Stats
72W - 81L
1,508 Elo+
Solo
Hun Batz
Hun Batz
OmniSmoker
Hun Batz
Level 156
God Stats
18W - 9L
1,677 SR
Queue Stats
991W - 735L
1,594 Elo+
Party 3
Cthulhu
Cthulhu
thereaper21
Cthulhu
Level 108
God Stats
5W - 3L
1,296 SR
Queue Stats
724W - 445L
1,583 Elo+
Party 3
Izanami
Izanami
trencher29
Izanami
Level 101
God Stats
3W - 2L
1,500 SR
Queue Stats
159W - 184L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Adroit_Paladin
Morgan Le Fay
12
1 / 1 / 12
7,018
780
7,040
6,955
3,680
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
1 / 3 / 9
6,959
773
3,822
9,590
10,288
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Serqet
14
4 / 1 / 10
8,365
929
4,572
8,637
11,533
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Skadi
imdavidc
Skadi
16
7 / 0 / 10
8,575
953
7,846
6,671
3,732
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
4 / 1 / 11
8,416
935
9,682
6,026
3,315
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
2 / 5 / 2
6,996
777
9,030
7,340
3,295
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
2 / 0 / 3
7,238
804
10,142
5,122
2,878
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hun Batz
OmniSmoker
Hun Batz
1
0 / 0 / 0
2,296
255
0
0
0
Cthulhu
thereaper21
Cthulhu
13
1 / 6 / 3
6,672
741
7,519
12,563
13,937
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
trencher29
Izanami
12
0 / 6 / 3
6,691
743
2,858
10,081
5,089
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
16
17
Kills
5
6
Deaths
17
52
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
2
5
2
0.6
W
Morgan Le Fay
Adroit_Paladin
Morgan Le Fay
1
1
12
7
W
1
3
9
1.83
L
2
0
3
3.5
L
Hun Batz
OmniSmoker
Hun Batz
0
0
0
0
W
Serqet
4
1
10
9
W
Skadi
imdavidc
Skadi
7
0
10
12
W
4
1
11
9.5
L
Cthulhu
thereaper21
Cthulhu
1
6
3
0.42
L
Izanami
trencher29
Izanami
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,962
Damage
29,549
37,879
Taken
35,106
32,548
Mitigated
25,199
15,514
Healing
6,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
9,030
1,050
275
478
7,340
3,295
0
3,560
3,554
15,822
0
W
Morgan Le Fay
Adroit_Paladin
Morgan Le Fay
7,040
708
814
1,574
6,955
3,680
0
5,969
986
11,720
0
W
3,822
670
1,454
1,309
9,590
10,288
62
6,085
3,505
0
8,173
L
10,142
359
770
2,090
5,122
2,878
0
2,203
2,826
24,409
0
L
Hun Batz
OmniSmoker
Hun Batz
0
0
0
0
0
0
0
0
0
0
0
W
Serqet
4,572
1,087
1,668
1,348
8,637
11,533
108
5,717
2,920
0
6,039
W
Skadi
imdavidc
Skadi
7,846
2,302
2,001
1,883
6,671
3,732
692
5,147
1,524
0
24,207
W
9,682
1,062
1,719
1,744
6,026
3,315
345
3,773
2,253
25,930
0
L
Cthulhu
thereaper21
Cthulhu
7,519
191
310
0
12,563
13,937
0
5,659
6,172
11,116
0
L
Izanami
trencher29
Izanami
2,858
1,974
1,237
1,072
10,081
5,089
0
4,721
4,881
0
11,712

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,333
Gold Earned
29,893
108
Minions Killed
80
0
Camps Cleared
0
891,743
Distance Traveled
624,991
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,996
777
23
3
0
149,168
0
W
Morgan Le Fay
7,018
780
8
1
0
170,588
0
W
Shiva
6,959
773
10
1
0
177,287
0
L
Merlin
7,238
804
35
4
0
189,951
0
L
Hun Batz
2,296
255
0
0
0
0
0
W
Serqet
8,365
929
7
1
0
183,770
0
W
Skadi
8,575
953
44
5
0
178,535
0
W
Nox
8,416
935
39
4
0
181,563
0
L
Cthulhu
6,672
741
9
1
0
143,298
0
L
Izanami
6,691
743
13
1
0
142,574
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role