Player Matchup

He Bo
He Bo
 
He Bo
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
Nastykoolaid2013
Cupid
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 15L
1,462 Elo+
Party 2
Sobek
Sobek
PotatoOfPower44
Sobek
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 15L
1,462 Elo+
Party 2
Thanatos
Thanatos
Siegfried8
Thanatos
Level 159
God Stats
1W - 2L
1,755 SR
Queue Stats
70W - 64L
1,573 Elo+
Solo
Awilix
Awilix
rg1550
Awilix
Level 268
God Stats
37W - 23L
1,652 SR
Queue Stats
860W - 825L
1,523 Elo+
Solo
Team Averages
Level 130
1,581 SR
1,504 Elo+

VS

Team Averages
Level 88
1,611 SR
1,633 Elo+
Agni
Agni
 
Agni
Level 182
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
DivineWhale
Khepri
Level 88
God Stats
19W - 15L
1,579 SR
Queue Stats
34W - 34L
1,545 Elo+
Party 1
Rama
Rama
Guginn
Rama
Level 106
God Stats
7W - 2L
1,700 SR
Queue Stats
105W - 105L
1,553 Elo+
Solo
Fenrir
Fenrir
PlzDropThemYams
Fenrir
Level 15
God Stats
2W - 1L
1,500 SR
Queue Stats
23W - 11L
1,709 Elo+
Party 1
King Arthur
King Arthur
ShimmeringGold
King Arthur
Level 48
God Stats
2W - 0L
1,773 SR
Queue Stats
39W - 8L
1,857 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
9
0 / 1 / 2
6,535
1,089
877
2,362
899
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
0 / 0 / 4
6,993
1,166
5,111
8,489
3,614
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
1 / 2 / 1
7,371
1,229
3,169
9,379
9,261
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thanatos
Siegfried8
Thanatos
12
2 / 7 / 3
7,520
1,253
6,953
10,887
4,407
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Awilix
rg1550
Awilix
12
2 / 3 / 3
7,602
1,267
8,141
9,929
4,301
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

294

VS

Team 2 Tickets

353

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
13
5 / 3 / 5
7,918
1,320
11,742
5,487
2,104
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Khepri
13
1 / 0 / 8
7,859
1,310
1,536
4,057
3,728
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Rama
Guginn
Rama
13
1 / 0 / 6
7,712
1,285
4,856
2,059
864
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
2 / 1 / 9
7,735
1,289
7,584
8,262
7,728
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

King Arthur
ShimmeringGold
King Arthur
12
4 / 1 / 6
8,038
1,340
11,198
6,172
6,402
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
47
5
Kills
13
13
Deaths
5
13
Assists
34
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
0
1
2
1
W
Agni
 
Agni
5
3
5
2.5
W
Khepri
1
0
8
5
W
Rama
Guginn
Rama
1
0
6
4
L
0
0
4
2
W
2
1
9
6.5
L
1
2
1
0.75
W
King Arthur
ShimmeringGold
King Arthur
4
1
6
7
L
Thanatos
Siegfried8
Thanatos
2
7
3
0.5
L
Awilix
rg1550
Awilix
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,251
Damage
36,916
41,046
Taken
26,037
22,482
Mitigated
20,826
5,010
Healing
3,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
877
68
0
0
2,362
899
0
804
1,514
5,833
0
W
Agni
 
Agni
11,742
1,350
0
508
5,487
2,104
0
1,635
3,852
16,943
0
W
Khepri
1,536
0
0
600
4,057
3,728
0
310
3,747
4,935
0
W
Rama
Guginn
Rama
4,856
4,051
0
624
2,059
864
0
351
1,708
0
30,213
L
5,111
3,310
411
971
8,489
3,614
0
1,720
6,575
0
23,800
W
7,584
1,541
0
1,045
8,262
7,728
0
549
7,713
0
12,930
L
3,169
227
0
816
9,379
9,261
0
3,898
5,163
10,567
0
W
King Arthur
ShimmeringGold
King Arthur
11,198
1,218
0
491
6,172
6,402
0
1,201
4,971
1,667
18,851
L
Thanatos
Siegfried8
Thanatos
6,953
2,392
0
2,600
10,887
4,407
0
3,672
6,689
0
17,501
L
Awilix
rg1550
Awilix
8,141
2,699
0
212
9,929
4,301
0
3,455
6,177
0
19,401

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,021
Gold Earned
39,262
113
Minions Killed
124
6
Camps Cleared
6
585,127
Distance Traveled
675,539
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
6,535
1,089
10
2
0
46,966
0
W
Agni
7,918
1,320
10
2
1
124,469
0
W
Khepri
7,859
1,310
9
2
0
130,593
0
W
Rama
7,712
1,285
78
13
1
125,672
0
L
Cupid
6,993
1,166
37
6
1
135,275
0
W
Fenrir
7,735
1,289
10
2
3
141,472
0
L
Sobek
7,371
1,229
11
2
0
145,907
0
W
King Arthur
8,038
1,340
17
3
1
153,333
0
L
Thanatos
7,520
1,253
27
5
5
118,963
0
L
Awilix
7,602
1,267
28
5
0
138,016
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role