Player Matchup

Morgan Le Fay
Morgan Le Fay
Cerdyy
Morgan Le Fay
Level 148
God Stats
3W - 2L
1,712 SR
Queue Stats
21W - 18L
1,582 Elo+
Party 2
Fenrir
Fenrir
DevinDare
Fenrir
Level 104
God Stats
5W - 4L
1,517 SR
Queue Stats
480W - 424L
1,539 Elo+
Solo
Gilgamesh
Gilgamesh
MeatlessTacos
Gilgamesh
Level 126
God Stats
1W - 1L
1,763 SR
Queue Stats
26W - 23L
1,532 Elo+
Party 2
Charybdis
Charybdis
hirotoro
Charybdis
Level 129
God Stats
0W - 2L
1,333 SR
Queue Stats
41W - 29L
1,602 Elo+
Party 2
Awilix
Awilix
zachpacks
Awilix
Level 109
God Stats
3W - 4L
1,581 SR
Queue Stats
10W - 10L
1,522 Elo+
Party 2
Team Averages
Level 123
1,581 SR
1,555 Elo+

VS

Team Averages
Level 117
1,600 SR
1,579 Elo+
Nemesis
Nemesis
 
Nemesis
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
Marcoxd472YT
Hachiman
Level 158
God Stats
10W - 5L
1,642 SR
Queue Stats
73W - 59L
1,449 Elo+
Solo
Ra
Ra
NotYeebusYt
Ra
Level 65
God Stats
1W - 0L
1,750 SR
Queue Stats
68W - 72L
1,493 Elo+
Party 1
Hercules
Hercules
Teej420blazeit
Hercules
Level 175
God Stats
4W - 6L
1,608 SR
Queue Stats
74W - 68L
1,628 Elo+
Solo
Baron Samedi
Baron Samedi
jdubs19999
Baron Samedi
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 17L
1,828 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Cerdyy
Morgan Le Fay
11
2 / 4 / 1
6,640
511
8,448
7,740
3,252
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
DevinDare
Fenrir
10
1 / 3 / 3
6,528
502
3,020
11,815
8,354
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Gilgamesh
MeatlessTacos
Gilgamesh
12
0 / 1 / 0
5,906
454
4,432
10,218
11,338
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
hirotoro
Charybdis
13
1 / 3 / 1
7,382
568
5,995
9,975
4,326
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Awilix
zachpacks
Awilix
11
4 / 3 / 3
7,037
541
5,494
11,562
4,326
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
15
3 / 1 / 2
8,404
646
6,559
9,929
4,333
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hachiman
Marcoxd472YT
Hachiman
14
3 / 1 / 2
8,386
645
8,580
8,561
3,082
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

12
2 / 3 / 3
6,894
530
6,568
6,670
2,361
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
14
2 / 0 / 1
8,333
641
5,690
8,426
10,952
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
jdubs19999
Baron Samedi
12
4 / 3 / 6
7,836
603
6,484
9,574
8,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
28
8
Kills
14
14
Deaths
8
8
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
3
1
2
4
L
Morgan Le Fay
Cerdyy
Morgan Le Fay
2
4
1
0.63
L
Fenrir
DevinDare
Fenrir
1
3
3
0.83
W
Hachiman
Marcoxd472YT
Hachiman
3
1
2
4
L
Gilgamesh
MeatlessTacos
Gilgamesh
0
1
0
0
W
2
3
3
1.17
W
Hercules
2
0
1
2.5
L
Charybdis
hirotoro
Charybdis
1
3
1
0.5
W
Baron Samedi
jdubs19999
Baron Samedi
4
3
6
2.33
L
Awilix
zachpacks
Awilix
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,389
Damage
33,881
51,310
Taken
43,160
31,596
Mitigated
28,842
8,407
Healing
19,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
6,559
3,162
0
2,031
9,929
4,333
169
982
8,947
0
73,458
L
Morgan Le Fay
Cerdyy
Morgan Le Fay
8,448
968
0
594
7,740
3,252
0
4,269
3,409
50,451
0
L
Fenrir
DevinDare
Fenrir
3,020
709
0
4,112
11,815
8,354
0
5,097
6,623
0
13,026
W
Hachiman
Marcoxd472YT
Hachiman
8,580
5,759
0
5,509
8,561
3,082
572
0
8,561
0
75,903
L
Gilgamesh
MeatlessTacos
Gilgamesh
4,432
1,801
0
1,400
10,218
11,338
0
1,021
8,699
0
32,804
W
6,568
334
1,165
2,001
6,670
2,361
0
3,691
2,979
46,837
0
W
Hercules
5,690
1,517
0
4,892
8,426
10,952
552
0
8,426
0
63,630
L
Charybdis
hirotoro
Charybdis
5,995
2,855
0
2,091
9,975
4,326
983
824
9,151
0
67,518
W
Baron Samedi
jdubs19999
Baron Samedi
6,484
432
608
3,068
9,574
8,114
0
3,775
5,799
23,855
0
L
Awilix
zachpacks
Awilix
5,494
2,415
0
210
11,562
4,326
0
1,591
9,881
0
46,420

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,493
Gold Earned
39,853
343
Minions Killed
468
0
Camps Cleared
0
1,334,638
Distance Traveled
1,316,194
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
8,404
646
110
8
0
317,733
0
L
Morgan Le Fay
6,640
511
77
6
0
241,506
1
L
Fenrir
6,528
502
20
2
0
255,064
1
W
Hachiman
8,386
645
136
10
0
262,916
0
L
Gilgamesh
5,906
454
44
3
0
265,621
2
W
Ra
6,894
530
92
7
0
255,322
2
W
Hercules
8,333
641
110
8
0
241,056
0
L
Charybdis
7,382
568
119
9
0
262,139
4
W
Baron Samedi
7,836
603
20
2
0
239,167
0
L
Awilix
7,037
541
83
6
0
310,308
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role