Player Matchup

Chronos
Chronos
AaronParagon76
Chronos
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,708 Elo+
Solo
Medusa
Medusa
Cammy TND
Medusa
Level 24
God Stats
5W - 0L
1,893 SR
Queue Stats
75W - 52L
1,560 Elo+
Solo
Anubis
Anubis
F6 or lose
Anubis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Bacchus
Bacchus
Nuub1sh
Bacchus
Level 24
God Stats
2W - 0L
1,500 SR
Queue Stats
76W - 65L
1,438 Elo+
Solo
Horus
Horus
Slug Fest6853
Horus
Level 46
God Stats
1W - 1L
1,273 SR
Queue Stats
258W - 273L
1,465 Elo+
Solo
Team Averages
Level 20
1,533 SR
1,534 Elo+

VS

Team Averages
Level 29
1,330 SR
1,280 Elo+
Jing Wei
Jing Wei
ARC170FIGHTER
Jing Wei
Level 48
God Stats
0W - 1L
1,297 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
CaptainPuck6422
Sun Wukong
Level 27
God Stats
2W - 5L
1,161 SR
Queue Stats
13W - 26L
1,288 Elo+
Party 1
Aphrodite
Aphrodite
FatalEmpress668
Aphrodite
Level 27
God Stats
6W - 12L
1,403 SR
Queue Stats
17W - 33L
1,341 Elo+
Party 1
Ao Kuang
Ao Kuang
Peacekeeper1700
Ao Kuang
Level 27
God Stats
0W - 2L
1,288 SR
Queue Stats
4W - 15L
1,215 Elo+
Party 1
Da Ji
Da Ji
SPARTAN TK 421
Da Ji
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,057 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 0 / 11
9,677
880
10,592
4,220
1,900
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
Cammy TND
Medusa
18
14 / 0 / 10
10,985
999
19,381
5,838
2,793
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
F6 or lose
Anubis
16
7 / 0 / 19
9,694
881
15,872
6,818
3,266
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bacchus
Nuub1sh
Bacchus
16
5 / 0 / 24
10,722
975
8,120
8,799
13,070
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

15
5 / 0 / 14
9,330
848
6,252
8,176
7,659
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
ARC170FIGHTER
Jing Wei
14
0 / 5 / 0
7,425
675
2,445
11,388
4,564
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
CaptainPuck6422
Sun Wukong
13
0 / 6 / 0
7,365
670
6,896
16,013
10,398
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Aphrodite
FatalEmpress668
Aphrodite
12
0 / 8 / 0
7,108
646
2,534
15,566
11,056
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate

Breastplate

+20
Physical Protection

Ao Kuang
12
0 / 9 / 0
6,806
619
3,534
14,446
7,934
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
0 / 8 / 0
6,979
634
3,522
12,582
6,094
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
0
36
Kills
0
0
Deaths
36
78
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
ARC170FIGHTER
Jing Wei
0
5
0
0
W
5
0
11
10.5
W
Medusa
Cammy TND
Medusa
14
0
10
19
L
Sun Wukong
CaptainPuck6422
Sun Wukong
0
6
0
0
W
Anubis
F6 or lose
Anubis
7
0
19
16.5
L
Aphrodite
FatalEmpress668
Aphrodite
0
8
0
0
W
Bacchus
Nuub1sh
Bacchus
5
0
24
17
L
Ao Kuang
0
9
0
0
L
0
8
0
0
W
5
0
14
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,217
Damage
18,931
33,851
Taken
69,995
28,688
Mitigated
40,046
11,386
Healing
6,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
ARC170FIGHTER
Jing Wei
2,445
2,045
0
671
11,388
4,564
232
4,022
7,318
0
20,559
W
10,592
3,610
0
1,138
4,220
1,900
4,372
769
3,406
39,979
0
W
Medusa
Cammy TND
Medusa
19,381
11,979
0
2,757
5,838
2,793
5,346
1,609
4,097
0
62,511
L
Sun Wukong
CaptainPuck6422
Sun Wukong
6,896
1,637
115
1,331
16,013
10,398
131
8,157
7,681
0
32,209
W
Anubis
F6 or lose
Anubis
15,872
308
0
1,890
6,818
3,266
2,690
775
4,881
31,366
0
L
Aphrodite
FatalEmpress668
Aphrodite
2,534
159
1,872
2,413
15,566
11,056
138
8,774
6,535
9,506
0
W
Bacchus
Nuub1sh
Bacchus
8,120
1,004
0
1,872
8,799
13,070
264
1,325
7,401
14,981
860
L
Ao Kuang
3,534
850
0
544
14,446
7,934
0
7,174
7,183
12,615
0
L
3,522
566
0
0
12,582
6,094
0
5,597
6,819
0
16,370
W
6,252
2,774
1,500
2,229
8,176
7,659
1,001
1,182
6,918
0
15,516

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,408
Gold Earned
35,683
226
Minions Killed
145
0
Camps Cleared
0
1,079,739
Distance Traveled
1,001,855
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
7,425
675
46
4
0
205,668
0
W
Chronos
9,677
880
57
5
0
215,223
0
W
Medusa
10,985
999
90
8
0
222,437
0
L
Sun Wukong
7,365
670
48
4
0
206,391
0
W
Anubis
9,694
881
36
3
0
196,392
0
L
Aphrodite
7,108
646
12
1
0
201,593
0
W
Bacchus
10,722
975
18
2
0
206,798
0
L
Ao Kuang
6,806
619
16
1
0
201,029
0
L
Da Ji
6,979
634
23
2
0
187,174
0
W
Horus
9,330
848
25
2
0
238,889
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role