Player Matchup

Nike
Nike
Chevstaus
Nike
Level 55
God Stats
3W - 3L
1,438 SR
Queue Stats
24W - 28L
1,415 Elo+
Party 1
Scylla
Scylla
Tango Piggy 123
Scylla
Level 124
God Stats
5W - 6L
1,143 SR
Queue Stats
33W - 34L
1,398 Elo+
Party 1
Skadi
Skadi
chilledflamingo
Skadi
Level 25
God Stats
3W - 4L
1,498 SR
Queue Stats
28W - 36L
1,352 Elo+
Party 1
Team Averages
Level 68
1,360 SR
1,388 Elo+

VS

Team Averages
Level 70
1,552 SR
1,392 Elo+
Chaac
Chaac
CasualFurball69
Chaac
Level 65
God Stats
67W - 43L
1,716 SR
Queue Stats
214W - 219L
1,517 Elo+
Solo
Baron Samedi
Baron Samedi
IssacFnNewton
Baron Samedi
Level 100
God Stats
13W - 10L
1,695 SR
Queue Stats
54W - 52L
1,433 Elo+
Solo
Thanatos
Thanatos
OffBrandJetlife
Thanatos
Level 45
God Stats
0W - 2L
1,246 SR
Queue Stats
97W - 126L
1,225 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
12
3 / 2 / 11
9,544
795
6,967
11,215
12,320
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
9 / 2 / 7
11,267
939
14,662
7,189
3,278
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
4 / 4 / 13
10,684
890
8,791
11,478
5,168
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 4
9,140
762
11,831
15,310
19,881
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
IssacFnNewton
Baron Samedi
12
4 / 4 / 2
9,416
785
7,285
9,730
7,176
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Thanatos
10
2 / 10 / 4
8,640
720
4,399
14,141
4,167
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
18
16
Kills
8
8
Deaths
17
31
Assists
10
Player
Kills
Deaths
Assists
KDA
L
2
3
4
1.33
W
Nike
3
2
11
4.25
L
Baron Samedi
IssacFnNewton
Baron Samedi
4
4
2
1.25
L
Thanatos
2
10
4
0.4
W
9
2
7
6.25
W
4
4
13
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,420
Damage
23,515
29,882
Taken
39,181
20,766
Mitigated
31,224
2,809
Healing
8,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,831
571
190
3,147
15,310
19,881
0
4,916
10,394
0
39,363
W
Nike
6,967
767
0
1,034
11,215
12,320
0
2,037
9,178
904
20,233
L
Baron Samedi
IssacFnNewton
Baron Samedi
7,285
59
752
1,059
9,730
7,176
0
3,426
6,304
33,866
0
L
Thanatos
4,399
789
0
3,008
14,141
4,167
0
6,969
7,172
0
13,667
W
14,662
1,338
0
705
7,189
3,278
741
2,168
5,021
52,095
0
W
8,791
3,835
0
1,070
11,478
5,168
1,045
3,937
7,541
0
33,200

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,495
Gold Earned
27,196
127
Minions Killed
101
0
Camps Cleared
0
656,366
Distance Traveled
629,444
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,140
762
33
3
0
234,544
0
W
Nike
9,544
795
13
1
0
219,468
2
L
Baron Samedi
9,416
785
55
5
0
199,459
0
L
Thanatos
8,640
720
13
1
0
195,441
0
W
Scylla
11,267
939
69
6
0
227,195
0
W
Skadi
10,684
890
45
4
0
209,703
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role