Player Matchup

Fenrir
Fenrir
Kratos4Smite
Fenrir
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
34W - 12L
1,679 Elo+
Party 2
Sobek
Sobek
booNthefragger
Sobek
Level 89
God Stats
2W - 0L
1,500 SR
Queue Stats
35W - 15L
1,667 Elo+
Party 2
Raijin
Raijin
nimbusthefragger
Raijin
Level 38
God Stats
4W - 0L
1,690 SR
Queue Stats
22W - 5L
1,683 Elo+
Party 2
Team Averages
Level 48
1,563 SR
1,676 Elo+

VS

Team Averages
Level 73
1,319 SR
1,170 Elo+
Mercury
Mercury
Giftoflife4the
Mercury
Level 45
God Stats
2W - 7L
1,346 SR
Queue Stats
227W - 384L
1,183 Elo+
Party 1
Guan Yu
Guan Yu
GrumpyScoops
Guan Yu
Level 47
God Stats
42W - 49L
1,410 SR
Queue Stats
232W - 374L
1,169 Elo+
Party 1
Medusa
Medusa
Moosesdad
Medusa
Level 126
God Stats
0W - 3L
1,201 SR
Queue Stats
126W - 218L
1,159 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
12
10 / 1 / 8
10,559
880
12,147
7,615
5,894
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

12
2 / 1 / 18
9,579
798
5,452
12,293
15,171
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

14
8 / 0 / 12
10,741
895
14,301
5,103
2,098
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 0
7,412
618
1,360
13,313
8,553
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
GrumpyScoops
Guan Yu
10
0 / 6 / 1
7,708
642
2,910
9,938
5,766
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
Moosesdad
Medusa
10
1 / 8 / 0
7,963
664
4,031
12,663
3,585
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
2
20
Kills
1
2
Deaths
20
38
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
6
0
0
L
Guan Yu
GrumpyScoops
Guan Yu
0
6
1
0.08
W
Fenrir
10
1
8
14
L
Medusa
Moosesdad
Medusa
1
8
0
0.13
W
2
1
18
11
W
8
0
12
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,900
Damage
8,301
25,011
Taken
35,914
23,163
Mitigated
17,904
6,098
Healing
1,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,360
561
0
349
13,313
8,553
0
6,821
6,492
0
9,482
L
Guan Yu
GrumpyScoops
Guan Yu
2,910
68
444
474
9,938
5,766
0
8,156
1,782
0
14,148
W
Fenrir
12,147
3,748
0
1,345
7,615
5,894
896
285
7,330
0
32,404
L
Medusa
Moosesdad
Medusa
4,031
2,220
0
41
12,663
3,585
168
5,247
7,416
0
32,975
W
5,452
634
0
3,138
12,293
15,171
461
574
11,719
15,352
0
W
14,301
1,999
0
1,615
5,103
2,098
1,015
481
4,622
65,556
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,879
Gold Earned
23,083
122
Minions Killed
79
0
Camps Cleared
0
645,876
Distance Traveled
607,336
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
7,412
618
21
2
0
210,655
0
L
Guan Yu
7,708
642
18
2
0
221,480
0
W
Fenrir
10,559
880
13
1
0
204,305
2
L
Medusa
7,963
664
40
3
0
175,201
3
W
Sobek
9,579
798
22
2
0
221,155
3
W
Raijin
10,741
895
87
7
0
220,416
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role