Player Matchup

Fafnir
Fafnir
Blurrymemes
Fafnir
Level 79
God Stats
13W - 6L
1,724 SR
Queue Stats
413W - 357L
1,536 Elo+
Solo
Jing Wei
Jing Wei
ChiefMikah
Jing Wei
Level 122
God Stats
2W - 3L
1,275 SR
Queue Stats
474W - 491L
1,428 Elo+
Party 2
Yu Huang
Yu Huang
I Angled I
Yu Huang
Level 4
God Stats
1W - 1L
1,168 SR
Queue Stats
2W - 3L
1,361 Elo+
Party 2
Osiris
Osiris
Lyrikal369Chaos
Osiris
Level 146
God Stats
3W - 7L
1,280 SR
Queue Stats
194W - 251L
1,417 Elo+
Party 2
Thanatos
Thanatos
iSlipNot
Thanatos
Level 101
God Stats
3W - 1L
1,500 SR
Queue Stats
479W - 490L
1,412 Elo+
Party 2
Team Averages
Level 90
1,389 SR
1,431 Elo+

VS

Team Averages
Level 103
1,473 SR
1,484 Elo+
Ah Muzen Cab
Ah Muzen Cab
Bxnnji
Ah Muzen Cab
Level 69
God Stats
16W - 13L
1,547 SR
Queue Stats
204W - 264L
1,461 Elo+
Party 1
Vamana
Vamana
Darowind
Vamana
Level 63
God Stats
8W - 5L
1,824 SR
Queue Stats
51W - 80L
1,457 Elo+
Solo
Ymir
Ymir
Scyllã
Ymir
Level 187
God Stats
1W - 5L
1,096 SR
Queue Stats
295W - 280L
1,562 Elo+
Solo
Ravana
Ravana
xKING_ROBBOx
Ravana
Level 102
God Stats
22W - 23L
1,366 SR
Queue Stats
852W - 935L
1,489 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
xLITTLE_JOELx
Morgan Le Fay
Level 93
God Stats
5W - 5L
1,535 SR
Queue Stats
836W - 882L
1,451 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
5
0 / 0 / 3
3,833
639
1,563
5,759
3,933
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jing Wei
ChiefMikah
Jing Wei
6
2 / 0 / 1
3,975
663
2,494
1,662
470
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Yu Huang
I Angled I
Yu Huang
7
0 / 0 / 1
3,899
650
1,597
1,993
569
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
0 / 1 / 1
3,885
648
2,068
4,758
2,735
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Thanatos
iSlipNot
Thanatos
7
3 / 0 / 1
4,192
699
1,934
4,665
1,384
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Bxnnji
Ah Muzen Cab
6
0 / 2 / 0
3,483
581
1,869
3,897
1,126
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Vamana
Darowind
Vamana
8
1 / 1 / 0
4,624
771
2,554
4,315
2,912
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ymir
Scyllã
Ymir
1
0 / 0 / 0
1,107
185
0
0
0
Ravana
6
0 / 0 / 0
3,664
611
971
2,507
879
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Morgan Le Fay
xLITTLE_JOELx
Morgan Le Fay
6
0 / 2 / 0
3,386
564
2,401
3,839
1,232
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
1
5
Kills
1
1
Deaths
5
7
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Fafnir
0
0
3
1.5
L
Ah Muzen Cab
Bxnnji
Ah Muzen Cab
0
2
0
0
W
Jing Wei
ChiefMikah
Jing Wei
2
0
1
2.5
L
Vamana
Darowind
Vamana
1
1
0
1
W
Yu Huang
I Angled I
Yu Huang
0
0
1
0.5
W
0
1
1
0.5
L
Ymir
Scyllã
Ymir
0
0
0
0
W
Thanatos
iSlipNot
Thanatos
3
0
1
3.5
L
Ravana
0
0
0
0
L
Morgan Le Fay
xLITTLE_JOELx
Morgan Le Fay
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,656
Damage
7,795
18,837
Taken
14,558
9,091
Mitigated
6,149
7,857
Healing
4,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
1,563
674
0
1,480
5,759
3,933
0
422
5,257
6,660
0
L
Ah Muzen Cab
Bxnnji
Ah Muzen Cab
1,869
909
0
963
3,897
1,126
0
1,120
2,777
0
16,873
W
Jing Wei
ChiefMikah
Jing Wei
2,494
1,748
0
235
1,662
470
0
179
1,443
0
19,692
L
Vamana
Darowind
Vamana
2,554
1,272
0
1,664
4,315
2,912
0
0
4,315
0
27,239
W
Yu Huang
I Angled I
Yu Huang
1,597
280
0
815
1,993
569
0
753
1,088
20,191
0
W
2,068
687
0
1,848
4,758
2,735
0
0
4,470
0
21,026
L
Ymir
Scyllã
Ymir
0
0
0
0
0
0
0
0
0
0
0
W
Thanatos
iSlipNot
Thanatos
1,934
414
0
3,479
4,665
1,384
0
615
3,855
0
18,554
L
Ravana
971
195
0
1,375
2,507
879
0
627
1,880
0
13,696
L
Morgan Le Fay
xLITTLE_JOELx
Morgan Le Fay
2,401
0
0
600
3,839
1,232
0
1,413
2,426
15,109
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,784
Gold Earned
16,264
158
Minions Killed
141
0
Camps Cleared
0
622,559
Distance Traveled
497,707
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
3,833
639
21
4
0
123,363
2
L
Ah Muzen Cab
3,483
581
24
4
0
126,935
0
W
Jing Wei
3,975
663
30
5
0
117,812
0
L
Vamana
4,624
771
53
9
0
113,406
0
W
Yu Huang
3,899
650
36
6
0
113,066
1
W
Osiris
3,885
648
36
6
0
132,949
0
L
Ymir
1,107
185
0
0
0
0
0
W
Thanatos
4,192
699
35
6
0
135,369
0
L
Ravana
3,664
611
35
6
0
129,255
0
L
Morgan Le Fay
3,386
564
29
5
0
128,111
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role