Player Matchup

Ne Zha
Ne Zha
CPGo
Ne Zha
Level 244
God Stats
6W - 5L
1,264 SR
Queue Stats
608W - 618L
1,546 Elo+
Solo
King Arthur
King Arthur
GangstaParsnip
King Arthur
Level 128
God Stats
4W - 4L
1,260 SR
Queue Stats
513W - 490L
1,541 Elo+
Party 2
Lancelot
Lancelot
LOVECRAFT96
Lancelot
Level 188
God Stats
2W - 3L
1,525 SR
Queue Stats
481W - 471L
1,563 Elo+
Solo
Chernobog
Chernobog
Noulown
Chernobog
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 1L
1,710 Elo+
Solo
Bastet
Bastet
Shimmzy
Bastet
Level 106
God Stats
5W - 6L
1,406 SR
Queue Stats
299W - 294L
1,500 Elo+
Party 2
Team Averages
Level 142
1,391 SR
1,572 Elo+

VS

Team Averages
Level 146
1,605 SR
1,554 Elo+
Izanami
Izanami
 
Izanami
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
Coralinee
Cernunnos
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,566 Elo+
Party 1
Amaterasu
Amaterasu
Eugeneeee
Amaterasu
Level 192
God Stats
4W - 3L
1,489 SR
Queue Stats
318W - 308L
1,530 Elo+
Solo
Bacchus
Bacchus
Khunam
Bacchus
Level 156
God Stats
8W - 2L
1,790 SR
Queue Stats
308W - 283L
1,546 Elo+
Solo
Danzaburou
Danzaburou
LIB3R4L
Danzaburou
Level 72
God Stats
1W - 0L
1,744 SR
Queue Stats
33W - 26L
1,628 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
CPGo
Ne Zha
14
3 / 4 / 6
8,137
814
12,962
9,753
6,092
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

King Arthur
GangstaParsnip
King Arthur
16
3 / 4 / 7
8,841
884
6,902
16,139
24,978
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Lancelot
LOVECRAFT96
Lancelot
15
4 / 4 / 7
8,528
853
9,949
13,983
18,420
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chernobog
Noulown
Chernobog
14
1 / 6 / 8
8,332
833
6,024
10,974
6,264
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bastet
Shimmzy
Bastet
14
4 / 5 / 7
8,158
816
12,255
12,843
7,129
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
17
7 / 3 / 12
9,955
996
10,355
9,082
5,058
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Cernunnos
Coralinee
Cernunnos
17
9 / 3 / 11
10,574
1,057
17,283
11,588
5,806
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Amaterasu
Eugeneeee
Amaterasu
16
2 / 2 / 16
9,097
910
8,948
14,173
23,678
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bacchus
Khunam
Bacchus
16
3 / 3 / 13
10,190
1,019
8,548
18,225
30,466
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
LIB3R4L
Danzaburou
13
2 / 5 / 8
8,498
850
8,471
10,629
4,476
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
83
15
Kills
23
23
Deaths
16
35
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
7
3
12
4.33
L
Ne Zha
CPGo
Ne Zha
3
4
6
1.5
W
Cernunnos
Coralinee
Cernunnos
9
3
11
4.83
W
Amaterasu
Eugeneeee
Amaterasu
2
2
16
5
L
King Arthur
GangstaParsnip
King Arthur
3
4
7
1.63
W
Bacchus
Khunam
Bacchus
3
3
13
3.17
W
Danzaburou
LIB3R4L
Danzaburou
2
5
8
1.2
L
Lancelot
LOVECRAFT96
Lancelot
4
4
7
1.88
L
Chernobog
Noulown
Chernobog
1
6
8
0.83
L
Bastet
Shimmzy
Bastet
4
5
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,092
Damage
53,605
63,692
Taken
63,697
62,883
Mitigated
69,484
10,879
Healing
19,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
10,355
5,217
906
913
9,082
5,058
2,844
64
9,018
0
30,000
L
Ne Zha
CPGo
Ne Zha
12,962
866
1,167
683
9,753
6,092
1,181
1,947
7,507
0
24,685
W
Cernunnos
Coralinee
Cernunnos
17,283
11,059
0
2,385
11,588
5,806
3,242
80
11,508
0
35,850
W
Amaterasu
Eugeneeee
Amaterasu
8,948
1,982
1,174
3,885
14,173
23,678
737
45
14,128
1,954
14,535
L
King Arthur
GangstaParsnip
King Arthur
6,902
1,057
1,135
1,910
16,139
24,978
225
2,417
13,330
0
14,983
W
Bacchus
Khunam
Bacchus
8,548
794
3,507
4,346
18,225
30,466
280
257
17,968
13,746
820
W
Danzaburou
LIB3R4L
Danzaburou
8,471
2,259
1,005
1,711
10,629
4,476
1,106
85
10,544
0
19,739
L
Lancelot
LOVECRAFT96
Lancelot
9,949
571
1,438
1,412
13,983
18,420
208
1,547
12,205
756
18,741
L
Chernobog
Noulown
Chernobog
6,024
2,960
336
584
10,974
6,264
974
1,131
9,671
0
17,698
L
Bastet
Shimmzy
Bastet
12,255
1,936
315
1,899
12,843
7,129
1,655
1,726
11,117
0
16,689

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,996
Gold Earned
48,314
87
Minions Killed
134
0
Camps Cleared
0
928,405
Distance Traveled
970,226
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,955
996
40
4
0
172,085
0
L
Ne Zha
8,137
814
15
2
0
184,836
0
W
Cernunnos
10,574
1,057
39
4
0
197,777
0
W
Amaterasu
9,097
910
19
2
0
203,027
0
L
King Arthur
8,841
884
10
1
0
185,442
0
W
Bacchus
10,190
1,019
15
2
0
211,638
0
W
Danzaburou
8,498
850
21
2
0
185,699
0
L
Lancelot
8,528
853
14
1
0
208,624
0
L
Chernobog
8,332
833
36
4
0
163,538
0
L
Bastet
8,158
816
12
1
0
185,965
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role