Player Matchup

Chronos
Chronos
Cuzlightyear774
Chronos
Level 57
God Stats
2W - 0L
1,438 SR
Queue Stats
41W - 46L
1,497 Elo+
Party 1
Artemis
Artemis
ExpIosive
Artemis
Level 125
God Stats
1W - 0L
1,877 SR
Queue Stats
60W - 53L
1,596 Elo+
Party 1
Ares
Ares
Thorhyde614
Ares
Level 210
God Stats
7W - 7L
1,224 SR
Queue Stats
1,012W - 969L
1,576 Elo+
Party 2
Aphrodite
Aphrodite
jeanroman9943
Aphrodite
Level 137
God Stats
2W - 3L
1,537 SR
Queue Stats
241W - 220L
1,582 Elo+
Solo
Poseidon
Poseidon
thorhydee
Poseidon
Level 26
God Stats
5W - 3L
1,500 SR
Queue Stats
203W - 212L
1,579 Elo+
Party 2
Team Averages
Level 111
1,515 SR
1,566 Elo+

VS

Team Averages
Level 163
1,431 SR
1,535 Elo+
Ymir
Ymir
AshRomale
Ymir
Level 156
God Stats
2W - 4L
1,285 SR
Queue Stats
731W - 758L
1,566 Elo+
Solo
Tsukuyomi
Tsukuyomi
Genwua
Tsukuyomi
Level 179
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 37L
1,560 Elo+
Party 3
Amaterasu
Amaterasu
Joonsanity
Amaterasu
Level 128
God Stats
2W - 3L
1,666 SR
Queue Stats
97W - 114L
1,471 Elo+
Solo
Rama
Rama
Kuanoo
Rama
Level 207
God Stats
0W - 3L
1,204 SR
Queue Stats
142W - 124L
1,573 Elo+
Party 3
Yemoja
Yemoja
ShadowTurret
Yemoja
Level 145
God Stats
1W - 2L
1,500 SR
Queue Stats
205W - 164L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 5 / 19
10,126
633
13,424
16,548
8,281
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
ExpIosive
Artemis
20
18 / 4 / 12
14,046
878
37,290
20,912
16,154
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
3 / 2 / 26
12,519
782
22,463
34,696
46,827
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Aphrodite
jeanroman9943
Aphrodite
17
2 / 3 / 25
11,219
701
15,222
22,477
16,761
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Poseidon
thorhydee
Poseidon
20
9 / 2 / 10
14,531
908
21,289
19,803
12,357
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
18
1 / 6 / 7
9,977
624
13,817
27,938
39,525
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tsukuyomi
Genwua
Tsukuyomi
16
8 / 9 / 2
11,270
704
34,573
25,279
26,071
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Amaterasu
Joonsanity
Amaterasu
17
3 / 5 / 8
11,413
713
13,470
31,230
40,605
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Rama
Kuanoo
Rama
17
3 / 6 / 5
10,755
672
20,730
16,293
9,271
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Yemoja
17
0 / 6 / 7
10,414
651
11,058
26,675
30,605
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
44
32
Kills
15
16
Deaths
32
92
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Ymir
1
6
7
0.75
W
0
5
19
1.9
W
Artemis
ExpIosive
Artemis
18
4
12
6
L
Tsukuyomi
Genwua
Tsukuyomi
8
9
2
1
L
Amaterasu
Joonsanity
Amaterasu
3
5
8
1.4
L
Rama
Kuanoo
Rama
3
6
5
0.92
L
Yemoja
0
6
7
0.58
W
3
2
26
8
W
Aphrodite
jeanroman9943
Aphrodite
2
3
25
4.83
W
Poseidon
thorhydee
Poseidon
9
2
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,688
Damage
93,648
114,436
Taken
127,415
100,380
Mitigated
146,077
57,896
Healing
48,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
13,817
1,896
735
3,104
27,938
39,525
0
16,392
11,546
30,661
0
W
13,424
2,217
305
2,708
16,548
8,281
2,317
3,661
12,521
15,962
0
W
Artemis
ExpIosive
Artemis
37,290
22,587
1,531
4,150
20,912
16,154
4,942
4,142
16,770
0
57,425
L
Tsukuyomi
Genwua
Tsukuyomi
34,573
6,076
83
4,174
25,279
26,071
51
13,138
12,141
0
53,085
L
Amaterasu
Joonsanity
Amaterasu
13,470
2,199
3,476
11,726
31,230
40,605
275
17,351
13,879
0
18,698
L
Rama
Kuanoo
Rama
20,730
18,245
1,481
3,299
16,293
9,271
1,071
8,281
8,012
0
49,146
L
Yemoja
11,058
2,651
14,119
6,023
26,675
30,605
229
17,236
9,439
19,877
0
W
22,463
2,104
3,268
4,601
34,696
46,827
1,083
8,071
26,625
29,088
0
W
Aphrodite
jeanroman9943
Aphrodite
15,222
757
18,941
12,835
22,477
16,761
960
4,348
18,129
27,988
0
W
Poseidon
thorhydee
Poseidon
21,289
2,915
3,278
6,279
19,803
12,357
1,367
4,653
15,150
71,757
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,441
Gold Earned
53,829
184
Minions Killed
151
0
Camps Cleared
0
1,629,256
Distance Traveled
1,422,702
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,977
624
33
2
0
245,549
0
W
Chronos
10,126
633
7
0
0
344,135
0
W
Artemis
14,046
878
44
3
0
276,984
0
L
Tsukuyomi
11,270
704
23
1
0
333,668
0
L
Amaterasu
11,413
713
13
1
0
355,539
0
L
Rama
10,755
672
72
5
0
253,842
0
L
Yemoja
10,414
651
10
1
0
234,104
0
W
Ares
12,519
782
12
1
0
337,895
0
W
Aphrodite
11,219
701
20
1
0
334,488
0
W
Poseidon
14,531
908
101
6
0
335,754
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role