Player Matchup

Izanami
Izanami
BlueCheese 4200
Izanami
Level 48
God Stats
99W - 93L
1,509 SR
Queue Stats
116W - 137L
1,415 Elo+
Party 2
Awilix
Awilix
EP_SACKBOY
Awilix
Level 106
God Stats
8W - 3L
1,800 SR
Queue Stats
274W - 269L
1,363 Elo+
Solo
Danzaburou
Danzaburou
MapleTurkeyQc
Danzaburou
Level 88
God Stats
29W - 16L
1,630 SR
Queue Stats
105W - 129L
1,454 Elo+
Party 2
Yemoja
Yemoja
QcRp9972
Yemoja
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,376 Elo+
Party 2
Loki
Loki
ivegotmeatballs
Loki
Level 74
God Stats
2W - 7L
1,056 SR
Queue Stats
16W - 26L
1,267 Elo+
Solo
Team Averages
Level 65
1,499 SR
1,375 Elo+

VS

Team Averages
Level 60
1,387 SR
1,193 Elo+
Danzaburou
Danzaburou
ChuckAtU_TTV
Danzaburou
Level 63
God Stats
1W - 3L
1,180 SR
Queue Stats
28W - 47L
1,389 Elo+
Solo
Serqet
Serqet
CoxMeatSandwitch
Serqet
Level 34
God Stats
0W - 6L
1,251 SR
Queue Stats
10W - 23L
918 Elo+
Party 1
Horus
Horus
FlacoLlama
Horus
Level 59
God Stats
6W - 9L
1,390 SR
Queue Stats
213W - 230L
1,305 Elo+
Solo
Achilles
Achilles
RadioRat04
Achilles
Level 119
God Stats
7W - 12L
1,611 SR
Queue Stats
149W - 158L
1,435 Elo+
Solo
Izanami
Izanami
TrixieSour
Izanami
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 15L
918 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 2 / 7
8,580
572
12,196
13,050
4,817
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Awilix
EP_SACKBOY
Awilix
12
7 / 4 / 5
8,680
579
7,490
10,483
3,927
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Danzaburou
MapleTurkeyQc
Danzaburou
15
5 / 0 / 3
10,092
673
12,842
9,197
3,981
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Yemoja
QcRp9972
Yemoja
11
0 / 3 / 8
6,586
439
1,420
6,951
6,410
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

13
4 / 1 / 2
8,511
567
10,073
10,126
5,956
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ChuckAtU_TTV
Danzaburou
9
1 / 4 / 4
6,880
459
6,992
9,835
3,740
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

13
5 / 3 / 1
7,875
525
7,571
13,544
6,065
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Horus
10
1 / 1 / 4
6,980
465
3,928
16,165
20,841
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Achilles
RadioRat04
Achilles
12
1 / 4 / 0
7,444
496
4,986
12,008
8,279
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Breastplate

Breastplate

+20
Physical Protection

Izanami
TrixieSour
Izanami
9
0 / 9 / 3
6,118
408
6,211
12,370
4,474
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
20
21
Kills
8
10
Deaths
21
25
Assists
12
Player
Kills
Deaths
Assists
KDA
W
5
2
7
4.25
L
Danzaburou
ChuckAtU_TTV
Danzaburou
1
4
4
0.75
L
5
3
1
1.83
W
Awilix
EP_SACKBOY
Awilix
7
4
5
2.38
L
Horus
1
1
4
3
W
Danzaburou
MapleTurkeyQc
Danzaburou
5
0
3
6.5
W
Yemoja
QcRp9972
Yemoja
0
3
8
1.33
L
Achilles
RadioRat04
Achilles
1
4
0
0.25
L
Izanami
TrixieSour
Izanami
0
9
3
0.17
W
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,021
Damage
29,688
49,807
Taken
63,922
25,091
Mitigated
43,399
14,514
Healing
12,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,196
9,138
0
5,085
13,050
4,817
1,448
0
13,050
0
74,575
L
Danzaburou
ChuckAtU_TTV
Danzaburou
6,992
1,322
0
369
9,835
3,740
0
89
9,746
0
30,454
L
7,571
1,436
0
2,371
13,544
6,065
384
57
13,487
0
46,422
W
Awilix
EP_SACKBOY
Awilix
7,490
3,411
236
313
10,483
3,927
1,587
0
10,173
0
35,811
L
Horus
3,928
1,830
191
5,773
16,165
20,841
0
899
15,266
0
18,640
W
Danzaburou
MapleTurkeyQc
Danzaburou
12,842
7,057
106
4,539
9,197
3,981
4,685
0
9,160
0
78,762
W
Yemoja
QcRp9972
Yemoja
1,420
837
1,958
580
6,951
6,410
96
0
6,729
7,027
0
L
Achilles
RadioRat04
Achilles
4,986
1,523
0
3,614
12,008
8,279
346
0
12,008
0
58,412
L
Izanami
TrixieSour
Izanami
6,211
4,214
0
0
12,370
4,474
94
375
11,995
0
33,000
W
10,073
1,439
0
1,697
10,126
5,956
610
0
9,059
0
48,078

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,449
Gold Earned
35,297
366
Minions Killed
261
0
Camps Cleared
0
1,379,778
Distance Traveled
1,420,806
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,580
572
122
8
0
264,209
0
L
Danzaburou
6,880
459
36
2
0
277,141
0
L
Serqet
7,875
525
74
5
0
331,971
0
W
Awilix
8,680
579
54
4
0
331,995
0
L
Horus
6,980
465
16
1
0
302,095
0
W
Danzaburou
10,092
673
120
8
0
256,776
0
W
Yemoja
6,586
439
4
0
0
228,917
0
L
Achilles
7,444
496
79
5
0
246,930
0
L
Izanami
6,118
408
56
4
0
262,669
0
W
Loki
8,511
567
66
4
0
297,881
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role