Player Matchup

Surtr
Surtr
 
Surtr
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Tyr
Tyr
IIIlGooselIII
Tyr
Level 105
God Stats
3W - 6L
1,364 SR
Queue Stats
92W - 119L
1,455 Elo+
Party 3
Janus
Janus
InsaneIsaac2465
Janus
Level 109
God Stats
4W - 15L
1,271 SR
Queue Stats
120W - 147L
1,421 Elo+
Party 3
Serqet
Serqet
Kazuma Sayin
Serqet
Level 67
God Stats
1W - 1L
1,729 SR
Queue Stats
21W - 39L
1,322 Elo+
Party 3
Izanami
Izanami
TheGuardian4669
Izanami
Level 45
God Stats
8W - 11L
1,473 SR
Queue Stats
35W - 50L
1,394 Elo+
Party 3
Team Averages
Level 79
1,467 SR
1,418 Elo+

VS

Team Averages
Level 101
1,580 SR
1,447 Elo+
Medusa
Medusa
GRUMPY-TACO19
Medusa
Level 51
God Stats
4W - 2L
1,660 SR
Queue Stats
23W - 33L
1,387 Elo+
Party 2
Chang'e
Chang'e
MyAeipathy
Chang'e
Level 111
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 46L
1,468 Elo+
Party 2
Ao Kuang
Ao Kuang
Th3Psychologist
Ao Kuang
Level 105
God Stats
12W - 6L
1,580 SR
Queue Stats
307W - 301L
1,419 Elo+
Party 1
Loki
Loki
Xzbitions
Loki
Level 157
God Stats
29W - 28L
1,573 SR
Queue Stats
266W - 275L
1,535 Elo+
Solo
Guan Yu
Guan Yu
thirstycocroach
Guan Yu
Level 81
God Stats
50W - 31L
1,588 SR
Queue Stats
248W - 246L
1,427 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
13
2 / 4 / 2
7,846
785
8,054
11,837
6,389
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

13
1 / 4 / 2
7,405
741
7,585
10,635
11,296
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

13
0 / 5 / 3
7,340
734
7,583
13,071
4,934
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Serqet
14
3 / 5 / 4
8,014
801
8,225
9,005
5,523
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
1 / 2 / 0
7,511
751
3,396
6,983
3,070
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 8
7,591
759
5,525
6,711
2,666
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Chang'e
MyAeipathy
Chang'e
16
6 / 1 / 11
8,961
896
18,253
10,171
4,184
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Ao Kuang
15
6 / 3 / 8
8,468
847
8,876
10,368
4,787
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Loki
15
2 / 1 / 8
8,064
806
3,460
7,174
2,974
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
3 / 1 / 8
7,646
765
5,883
10,052
9,311
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
63
7
Kills
20
20
Deaths
7
11
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
2
4
2
0.75
W
3
1
8
7
L
1
4
2
0.5
L
0
5
3
0.3
L
Serqet
3
5
4
1
W
Chang'e
MyAeipathy
Chang'e
6
1
11
11.5
W
Ao Kuang
6
3
8
3.33
L
1
2
0
0.5
W
Loki
2
1
8
6
W
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,843
Damage
41,997
51,531
Taken
44,476
31,212
Mitigated
23,922
4,940
Healing
10,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
8,054
3,475
191
2,108
11,837
6,389
87
5,726
6,111
239
22,340
W
5,525
2,711
0
205
6,711
2,666
1,256
1,499
5,114
0
16,807
L
7,585
731
0
1,551
10,635
11,296
0
5,060
5,575
0
23,536
L
7,583
467
0
500
13,071
4,934
84
6,431
6,640
30,910
0
L
Serqet
8,225
2,464
0
178
9,005
5,523
0
4,864
4,141
0
18,005
W
Chang'e
MyAeipathy
Chang'e
18,253
1,871
1,878
5,165
10,171
4,184
1,220
1,549
8,329
44,670
0
W
Ao Kuang
8,876
2,667
0
1,173
10,368
4,787
0
1,283
8,873
20,822
0
L
3,396
2,128
0
412
6,983
3,070
47
5,048
1,935
0
18,173
W
Loki
3,460
390
0
447
7,174
2,974
649
719
6,155
0
32,290
W
5,883
1,013
291
1,073
10,052
9,311
150
2,117
7,431
0
14,250

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,116
Gold Earned
40,730
201
Minions Killed
214
0
Camps Cleared
0
1,082,870
Distance Traveled
1,160,077
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
7,846
785
37
4
0
222,817
0
W
Medusa
7,591
759
26
3
0
219,713
0
L
Tyr
7,405
741
42
4
0
229,985
0
L
Janus
7,340
734
49
5
0
214,758
0
L
Serqet
8,014
801
33
3
0
218,346
0
W
Chang'e
8,961
896
82
8
0
237,048
0
W
Ao Kuang
8,468
847
25
3
0
225,688
0
L
Izanami
7,511
751
40
4
0
196,964
0
W
Loki
8,064
806
57
6
0
239,471
0
W
Guan Yu
7,646
765
24
2
0
238,157
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role