Player Matchup

Horus
Horus
GirmReaper
Horus
Level 137
God Stats
6W - 5L
1,580 SR
Queue Stats
266W - 230L
1,497 Elo+
Solo
Set
Set
MrNiceGuy956
Set
Level 65
God Stats
1W - 1L
1,744 SR
Queue Stats
49W - 52L
1,517 Elo+
Party 1
Ares
Ares
TheHungHero
Ares
Level 109
God Stats
0W - 4L
1,500 SR
Queue Stats
72W - 73L
1,531 Elo+
Party 1
Anubis
Anubis
YuhHuy
Anubis
Level 107
God Stats
3W - 2L
1,500 SR
Queue Stats
54W - 54L
1,557 Elo+
Party 1
Medusa
Medusa
mittens121
Medusa
Level 64
God Stats
2W - 4L
1,500 SR
Queue Stats
4W - 7L
1,500 Elo+
Solo
Team Averages
Level 96
1,565 SR
1,521 Elo+

VS

Team Averages
Level 92
1,603 SR
1,567 Elo+
Thor
Thor
AtomicNutt
Thor
Level 61
God Stats
18W - 9L
1,840 SR
Queue Stats
101W - 53L
1,706 Elo+
Solo
Bakasura
Bakasura
Schmeatloaf
Bakasura
Level 86
God Stats
6W - 4L
1,626 SR
Queue Stats
275W - 203L
1,682 Elo+
Solo
Sol
Sol
SparedT
Sol
Level 104
God Stats
6W - 5L
1,500 SR
Queue Stats
196W - 183L
1,539 Elo+
Solo
Izanami
Izanami
teknobear
Izanami
Level 42
God Stats
19W - 19L
1,326 SR
Queue Stats
144W - 150L
1,440 Elo+
Solo
Camazotz
Camazotz
xTR4UxFACIAL
Camazotz
Level 165
God Stats
2W - 1L
1,724 SR
Queue Stats
131W - 138L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
8
0 / 2 / 3
4,885
489
5,774
7,267
5,650
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 1 / 4
5,392
539
1,991
7,646
3,371
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

12
2 / 0 / 0
6,745
675
5,270
6,537
5,369
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anubis
YuhHuy
Anubis
11
5 / 4 / 0
6,465
647
8,774
8,130
4,157
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Medusa
mittens121
Medusa
9
2 / 5 / 0
5,157
516
4,088
7,830
2,145
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 4
6,619
662
4,994
9,871
3,405
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bakasura
Schmeatloaf
Bakasura
11
5 / 1 / 4
6,411
641
6,132
8,840
2,238
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Sol
11
4 / 3 / 3
6,913
691
7,365
7,473
1,513
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
teknobear
Izanami
10
1 / 2 / 6
6,174
617
4,645
6,016
1,826
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Camazotz
xTR4UxFACIAL
Camazotz
11
0 / 2 / 0
6,188
619
2,853
10,372
3,847
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
29
9
Kills
12
12
Deaths
9
7
Assists
17
Player
Kills
Deaths
Assists
KDA
W
2
1
4
4
L
Horus
0
2
3
0.75
L
0
1
4
2
W
Bakasura
Schmeatloaf
Bakasura
5
1
4
7
W
Sol
4
3
3
1.83
L
2
0
0
2
L
Anubis
YuhHuy
Anubis
5
4
0
1.25
L
Medusa
mittens121
Medusa
2
5
0
0.4
W
Izanami
teknobear
Izanami
1
2
6
2
W
Camazotz
xTR4UxFACIAL
Camazotz
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,897
Damage
25,989
37,410
Taken
42,572
20,692
Mitigated
12,829
8,054
Healing
10,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,994
1,335
0
750
9,871
3,405
0
2,881
6,913
0
52,369
L
Horus
5,774
2,488
437
1,913
7,267
5,650
0
1,130
5,924
0
16,054
L
1,991
1,075
0
840
7,646
3,371
0
2,163
5,381
0
26,744
W
Bakasura
Schmeatloaf
Bakasura
6,132
4,324
0
2,531
8,840
2,238
0
1,984
6,636
0
25,460
W
Sol
7,365
2,358
0
1,944
7,473
1,513
995
3,407
3,947
45,995
0
L
5,270
329
0
2,164
6,537
5,369
0
0
6,537
38,179
0
L
Anubis
YuhHuy
Anubis
8,774
186
0
2,043
8,130
4,157
0
3,189
4,530
49,986
0
L
Medusa
mittens121
Medusa
4,088
1,991
0
657
7,830
2,145
66
883
6,328
0
26,803
W
Izanami
teknobear
Izanami
4,645
3,573
0
1,557
6,016
1,826
793
502
5,336
0
44,037
W
Camazotz
xTR4UxFACIAL
Camazotz
2,853
354
0
3,997
10,372
3,847
0
4,894
5,102
0
49,543

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,644
Gold Earned
32,305
266
Minions Killed
361
0
Camps Cleared
0
1,034,981
Distance Traveled
1,083,207
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
6,619
662
81
8
0
239,300
2
L
Horus
4,885
489
24
2
0
214,236
0
L
Set
5,392
539
47
5
0
234,461
0
W
Bakasura
6,411
641
58
6
0
242,092
0
W
Sol
6,913
691
67
7
0
197,399
0
L
Ares
6,745
675
79
8
0
199,819
3
L
Anubis
6,465
647
81
8
0
192,211
0
L
Medusa
5,157
516
35
4
0
194,254
0
W
Izanami
6,174
617
72
7
0
192,502
0
W
Camazotz
6,188
619
83
8
0
211,914
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role