Player Matchup

Sun Wukong
Sun Wukong
Amerik
Sun Wukong
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 6L
1,207 Elo+
Party 1
Tiamat
Tiamat
NicoRoflmao
Tiamat
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Skadi
Skadi
Souruita
Skadi
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,207 Elo+
Party 1
Team Averages
Level 83
1,500 SR
1,305 Elo+

VS

Team Averages
Level 53
1,706 SR
1,624 Elo+
Serqet
Serqet
Boards3192
Serqet
Level 64
God Stats
4W - 0L
1,791 SR
Queue Stats
34W - 15L
1,840 Elo+
Party 2
Anubis
Anubis
Hiddden159
Anubis
Level 48
God Stats
12W - 12L
1,458 SR
Queue Stats
116W - 128L
1,421 Elo+
Solo
Hercules
Hercules
OneTwoManyBeers
Hercules
Level 48
God Stats
3W - 2L
1,868 SR
Queue Stats
28W - 12L
1,612 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Amerik
Sun Wukong
15
7 / 8 / 4
12,765
798
13,987
25,183
24,852
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tiamat
15
2 / 9 / 9
12,475
780
9,166
15,348
7,291
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Skadi
Souruita
Skadi
15
3 / 10 / 8
12,508
782
12,678
17,211
4,403
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Boards3192
Serqet
18
13 / 6 / 10
15,153
947
23,393
15,589
8,682
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
Hiddden159
Anubis
17
13 / 3 / 9
14,897
931
22,928
15,486
8,285
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
15
1 / 4 / 16
12,751
797
4,720
17,975
16,591
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
62
12
Kills
27
27
Deaths
13
21
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Amerik
Sun Wukong
7
8
4
1.13
W
Serqet
Boards3192
Serqet
13
6
10
3
W
Anubis
Hiddden159
Anubis
13
3
9
5.83
L
Tiamat
2
9
9
0.72
W
Hercules
1
4
16
2.25
L
Skadi
Souruita
Skadi
3
10
8
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,831
Damage
51,041
57,742
Taken
49,050
36,546
Mitigated
33,558
5,007
Healing
16,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Amerik
Sun Wukong
13,987
2,127
0
2,849
25,183
24,852
0
10,499
13,868
0
37,621
W
Serqet
Boards3192
Serqet
23,393
9,148
0
853
15,589
8,682
1,630
3,803
11,786
0
84,342
W
Anubis
Hiddden159
Anubis
22,928
1,093
337
8,125
15,486
8,285
1,142
2,538
12,948
68,190
0
L
Tiamat
9,166
1,923
0
1,366
15,348
7,291
0
4,942
10,056
29,660
0
W
Hercules
4,720
919
472
6,969
17,975
16,591
920
3,310
14,665
0
26,150
L
Skadi
Souruita
Skadi
12,678
5,737
0
792
17,211
4,403
0
7,725
8,440
0
45,675

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,748
Gold Earned
42,801
121
Minions Killed
190
0
Camps Cleared
0
764,597
Distance Traveled
875,969
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
12,765
798
44
3
0
282,566
0
W
Serqet
15,153
947
83
5
0
286,334
0
W
Anubis
14,897
931
71
4
0
270,987
0
L
Tiamat
12,475
780
38
2
0
250,157
0
W
Hercules
12,751
797
36
2
0
318,648
0
L
Skadi
12,508
782
39
2
0
231,874
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role