Player Matchup

Scylla
Scylla
Kratos4Smite
Scylla
Level 18
God Stats
5W - 1L
1,560 SR
Queue Stats
34W - 12L
1,644 Elo+
Party 2
Kuzenbo
Kuzenbo
booNthefragger
Kuzenbo
Level 89
God Stats
2W - 0L
1,500 SR
Queue Stats
35W - 15L
1,613 Elo+
Party 2
Izanami
Izanami
nimbusthefragger
Izanami
Level 38
God Stats
5W - 1L
1,813 SR
Queue Stats
22W - 5L
1,618 Elo+
Party 2
Team Averages
Level 48
1,624 SR
1,625 Elo+

VS

Team Averages
Level 67
1,473 SR
1,495 Elo+
Hachiman
Hachiman
Bol8ussaur
Hachiman
Level 127
God Stats
2W - 3L
1,545 SR
Queue Stats
107W - 110L
1,544 Elo+
Solo
Pele
Pele
Jiayuo
Pele
Level 29
God Stats
2W - 3L
1,375 SR
Queue Stats
91W - 93L
1,376 Elo+
Party 1
Hel
Hel
RougeJaww
Hel
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
137W - 129L
1,567 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
15
12 / 4 / 3
12,063
928
14,654
8,139
3,146
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
0 / 2 / 16
9,939
765
7,233
13,494
18,308
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

14
4 / 0 / 12
10,834
833
8,538
8,825
4,024
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Bol8ussaur
Hachiman
13
3 / 4 / 1
10,057
774
10,727
13,066
4,891
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Pele
Jiayuo
Pele
12
0 / 5 / 6
9,525
733
3,466
9,561
3,622
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
3 / 7 / 1
9,699
746
7,346
11,772
4,963
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
14
16
Kills
6
6
Deaths
16
31
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Bol8ussaur
Hachiman
3
4
1
0.88
L
Pele
Jiayuo
Pele
0
5
6
0.6
W
Scylla
12
4
3
3.38
L
3
7
1
0.5
W
0
2
16
4
W
4
0
12
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,425
Damage
21,539
30,458
Taken
34,399
25,478
Mitigated
13,476
6,031
Healing
6,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Bol8ussaur
Hachiman
10,727
6,217
0
2,383
13,066
4,891
256
8,499
4,567
0
51,428
L
Pele
Jiayuo
Pele
3,466
813
0
110
9,561
3,622
0
6,878
2,683
0
17,732
W
Scylla
14,654
596
0
500
8,139
3,146
538
2,557
5,582
49,805
0
L
7,346
181
1,405
2,881
11,772
4,963
142
7,076
4,696
35,008
0
W
7,233
2,409
0
2,397
13,494
18,308
169
2,865
10,629
20,587
0
W
8,538
5,054
0
3,134
8,825
4,024
2,387
2,321
6,504
0
53,205

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,836
Gold Earned
29,281
158
Minions Killed
152
0
Camps Cleared
0
740,493
Distance Traveled
669,573
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
10,057
774
72
6
0
232,106
0
L
Pele
9,525
733
25
2
0
213,742
0
W
Scylla
12,063
928
57
4
0
204,133
3
L
Hel
9,699
746
55
4
0
223,725
0
W
Kuzenbo
9,939
765
19
1
0
263,100
3
W
Izanami
10,834
833
82
6
0
273,260
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role