Player Matchup

Charybdis
Charybdis
Two-_-blicks
Charybdis
Level 41
God Stats
6W - 3L
1,463 SR
Queue Stats
89W - 98L
1,406 Elo+
Party 3
Sobek
Sobek
X-XZILENCIOX-X
Sobek
Level 85
God Stats
3W - 2L
1,506 SR
Queue Stats
370W - 376L
1,368 Elo+
Party 2
Mercury
Mercury
pulpocarlos2
Mercury
Level 45
God Stats
146W - 174L
1,439 SR
Queue Stats
354W - 395L
1,303 Elo+
Solo
Agni
Agni
temp-44576
Agni
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
55W - 47L
1,513 Elo+
Party 3
Arachne
Arachne
zXGoldenStrikeXz
Arachne
Level 8
God Stats
32W - 16L
1,509 SR
Queue Stats
357W - 348L
1,268 Elo+
Party 2
Team Averages
Level 41
1,483 SR
1,372 Elo+

VS

Team Averages
Level 50
1,564 SR
1,273 Elo+
Janus
Janus
Bewbz_Prxduct
Janus
Level 29
God Stats
3W - 5L
1,500 SR
Queue Stats
44W - 69L
1,161 Elo+
Party 1
Camazotz
Camazotz
EduZetina
Camazotz
Level 44
God Stats
5W - 4L
1,921 SR
Queue Stats
52W - 52L
1,428 Elo+
Party 4
Rama
Rama
FortiethPlot477
Rama
Level 126
God Stats
3W - 5L
1,642 SR
Queue Stats
82W - 68L
1,486 Elo+
Party 4
Tyr
Tyr
KORAwhk24
Tyr
Level 31
God Stats
4W - 9L
1,500 SR
Queue Stats
33W - 70L
1,125 Elo+
Party 1
Ymir
Ymir
Octivate7
Ymir
Level 18
God Stats
0W - 5L
1,257 SR
Queue Stats
2W - 12L
1,167 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Two-_-blicks
Charybdis
8
4 / 3 / 3
5,593
559
4,452
6,765
2,173
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
3 / 0 / 5
5,524
552
2,465
5,249
4,253
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Mercury
pulpocarlos2
Mercury
6
0 / 3 / 3
4,446
445
1,400
5,350
1,538
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
4 / 0 / 2
6,880
688
7,416
3,264
1,121
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
2 / 6 / 0
4,964
496
4,563
9,450
3,187
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 0
4,824
482
617
5,093
1,827
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Camazotz
EduZetina
Camazotz
9
2 / 2 / 0
5,493
549
2,248
7,166
2,419
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

8
2 / 2 / 1
5,439
544
3,993
5,657
1,906
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
6 / 2 / 2
6,354
635
6,402
9,143
3,745
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ymir
7
0 / 4 / 1
4,459
446
1,519
7,027
4,567
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
14
13
Kills
10
12
Deaths
13
13
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
L
Camazotz
EduZetina
Camazotz
2
2
0
1
L
2
2
1
1.25
L
6
2
2
3.5
L
Ymir
0
4
1
0.13
W
Charybdis
Two-_-blicks
Charybdis
4
3
3
1.83
W
3
0
5
5.5
W
Mercury
pulpocarlos2
Mercury
0
3
3
0.5
W
4
0
2
5
W
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,296
Damage
14,779
30,078
Taken
34,086
12,272
Mitigated
14,464
5,419
Healing
8,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
617
43
0
234
5,093
1,827
0
4,105
988
21,757
0
L
Camazotz
EduZetina
Camazotz
2,248
438
0
1,684
7,166
2,419
0
2,589
4,497
0
29,240
L
3,993
3,473
0
1,620
5,657
1,906
302
1,454
4,069
0
29,192
L
6,402
690
0
4,377
9,143
3,745
0
0
9,143
0
30,361
L
Ymir
1,519
457
0
250
7,027
4,567
0
1,241
5,508
13,297
0
W
Charybdis
Two-_-blicks
Charybdis
4,452
2,579
0
1,683
6,765
2,173
0
701
6,064
0
30,286
W
2,465
432
240
1,141
5,249
4,253
0
470
4,779
10,108
0
W
Mercury
pulpocarlos2
Mercury
1,400
790
0
0
5,350
1,538
0
151
5,199
0
16,796
W
7,416
951
0
845
3,264
1,121
0
814
2,450
59,626
0
W
4,563
2,960
0
1,510
9,450
3,187
0
0
9,450
0
22,909

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,407
Gold Earned
26,569
226
Minions Killed
210
0
Camps Cleared
0
1,010,455
Distance Traveled
976,388
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
4,824
482
33
3
0
179,277
0
L
Camazotz
5,493
549
55
6
0
221,357
0
L
Rama
5,439
544
54
5
0
177,870
0
L
Tyr
6,354
635
55
6
0
203,288
0
L
Ymir
4,459
446
13
1
0
194,596
0
W
Charybdis
5,593
559
46
5
0
187,477
0
W
Sobek
5,524
552
13
1
0
201,774
0
W
Mercury
4,446
445
29
3
0
220,560
0
W
Agni
6,880
688
101
10
0
209,849
2
W
Arachne
4,964
496
37
4
0
190,795
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role