Player Matchup

Neith
Neith
CalmDay
Neith
Level 123
God Stats
0W - 4L
1,285 SR
Queue Stats
120W - 112L
1,506 Elo+
Party 3
Janus
Janus
Cuddles Kisses
Janus
Level 143
God Stats
5W - 12L
1,246 SR
Queue Stats
428W - 436L
1,505 Elo+
Party 1
Hera
Hera
Exile one12671
Hera
Level 148
God Stats
3W - 6L
1,818 SR
Queue Stats
413W - 384L
1,512 Elo+
Party 3
Agni
Agni
HavocNightWalker
Agni
Level 76
God Stats
2W - 1L
1,719 SR
Queue Stats
111W - 96L
1,509 Elo+
Party 3
Kumbhakarna
Kumbhakarna
WontBeForgotten
Kumbhakarna
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
158W - 165L
1,533 Elo+
Party 1
Team Averages
Level 127
1,514 SR
1,513 Elo+

VS

Team Averages
Level 123
1,620 SR
1,540 Elo+
Hachiman
Hachiman
AmericanSkurge
Hachiman
Level 104
God Stats
5W - 1L
1,653 SR
Queue Stats
127W - 98L
1,574 Elo+
Party 2
Achilles
Achilles
ArchaicDragon
Achilles
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 62L
1,561 Elo+
Party 2
Cliodhna
Cliodhna
GerardoElite
Cliodhna
Level 140
God Stats
3W - 0L
1,715 SR
Queue Stats
118W - 124L
1,561 Elo+
Solo
Rama
Rama
NotGondelf
Rama
Level 109
God Stats
6W - 4L
1,549 SR
Queue Stats
102W - 95L
1,534 Elo+
Party 2
Athena
Athena
XBad_SushiX
Athena
Level 176
God Stats
11W - 12L
1,682 SR
Queue Stats
692W - 715L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
CalmDay
Neith
7
0 / 6 / 3
6,509
542
1,888
8,264
3,233
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

19
3 / 5 / 3
9,949
829
11,929
10,472
5,986
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 8 / 3
6,562
547
2,935
9,601
2,794
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

6
0 / 9 / 3
6,326
527
23
8,202
2,139
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
WontBeForgotten
Kumbhakarna
17
5 / 5 / 3
9,960
830
6,000
17,685
31,340
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
15
7 / 3 / 13
9,542
795
14,458
7,546
3,481
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Achilles
ArchaicDragon
Achilles
15
4 / 3 / 18
9,894
825
6,160
15,503
16,358
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cliodhna
GerardoElite
Cliodhna
16
11 / 3 / 12
10,779
898
11,969
13,444
5,826
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
7 / 2 / 11
10,081
840
15,441
10,082
4,208
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Athena
14
3 / 2 / 11
9,638
803
2,250
10,309
7,553
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
97
8
Kills
32
33
Deaths
13
15
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Hachiman
7
3
13
4.5
W
Achilles
ArchaicDragon
Achilles
4
3
18
4.33
L
Neith
CalmDay
Neith
0
6
3
0.25
L
3
5
3
0.9
L
0
8
3
0.19
W
Cliodhna
GerardoElite
Cliodhna
11
3
12
5.67
L
0
9
3
0.17
W
7
2
11
6.25
L
Kumbhakarna
WontBeForgotten
Kumbhakarna
5
5
3
1.3
W
Athena
3
2
11
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,775
Damage
50,278
54,224
Taken
56,884
45,492
Mitigated
37,426
2,786
Healing
16,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
14,458
10,724
610
374
7,546
3,481
3,177
3,182
4,346
0
31,615
W
Achilles
ArchaicDragon
Achilles
6,160
1,762
496
1,145
15,503
16,358
429
4,856
8,506
0
8,559
L
Neith
CalmDay
Neith
1,888
744
0
60
8,264
3,233
0
198
8,066
0
2,535
L
11,929
907
125
467
10,472
5,986
0
127
10,345
34,570
0
L
2,935
649
0
250
9,601
2,794
0
926
8,675
5,246
0
W
Cliodhna
GerardoElite
Cliodhna
11,969
1,026
824
4,128
13,444
5,826
1,288
5,540
7,273
0
29,673
L
23
23
0
0
8,202
2,139
0
757
7,445
23
0
W
15,441
6,973
1,042
3,273
10,082
4,208
3,198
4,140
5,870
0
32,633
L
Kumbhakarna
WontBeForgotten
Kumbhakarna
6,000
1,024
550
1,334
17,685
31,340
0
242
17,443
11,732
0
W
Athena
2,250
237
2,414
2,022
10,309
7,553
205
2,764
7,457
6,426
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,306
Gold Earned
49,934
70
Minions Killed
109
0
Camps Cleared
0
447,185
Distance Traveled
1,037,029
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
9,542
795
28
2
0
180,288
0
W
Achilles
9,894
825
5
0
0
229,862
0
L
Neith
6,509
542
6
1
0
36,970
0
L
Janus
9,949
829
48
4
0
150,221
0
L
Hera
6,562
547
3
0
0
60,802
0
W
Cliodhna
10,779
898
47
4
0
230,581
0
L
Agni
6,326
527
0
0
0
14,443
0
W
Rama
10,081
840
26
2
0
196,031
0
L
Kumbhakarna
9,960
830
13
1
0
184,749
0
W
Athena
9,638
803
3
0
0
200,267
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role