Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Maui
Maui
Hookerbot5000
Maui
Level 108
God Stats
0W - 5L
1,199 SR
Queue Stats
68W - 78L
1,482 Elo+
Party 1
Charybdis
Charybdis
NinjaStyle420
Charybdis
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 34L
1,436 Elo+
Party 1
Nox
Nox
Toxic_slimer420
Nox
Level 61
God Stats
1W - 2L
1,472 SR
Queue Stats
69W - 74L
1,418 Elo+
Party 1
Chronos
Chronos
Zapp_F_Brannigan
Chronos
Level 147
God Stats
2W - 6L
1,228 SR
Queue Stats
771W - 759L
1,438 Elo+
Party 1
Team Averages
Level 112
1,380 SR
1,455 Elo+

VS

Team Averages
Level 112
1,548 SR
1,488 Elo+
King Arthur
King Arthur
DKDslyksushi
King Arthur
Level 102
God Stats
2W - 0L
1,500 SR
Queue Stats
52W - 59L
1,409 Elo+
Party 2
Discordia
Discordia
FLOGGY DEE
Discordia
Level 106
God Stats
4W - 2L
1,466 SR
Queue Stats
251W - 275L
1,463 Elo+
Solo
Tsukuyomi
Tsukuyomi
LoafofWallStreet
Tsukuyomi
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 29L
1,560 Elo+
Party 2
Amaterasu
Amaterasu
PrimordiumGhost
Amaterasu
Level 148
God Stats
3W - 2L
1,558 SR
Queue Stats
586W - 573L
1,556 Elo+
Solo
Xing Tian
Xing Tian
alan_millan06
Xing Tian
Level 83
God Stats
3W - 0L
1,716 SR
Queue Stats
186W - 192L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
16
4 / 6 / 3
9,837
820
6,783
14,118
11,500
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

16
2 / 4 / 13
9,428
786
3,329
11,810
13,546
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Charybdis
NinjaStyle420
Charybdis
14
5 / 6 / 9
8,961
747
11,181
11,988
4,839
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
2 / 7 / 12
8,681
723
6,457
13,325
5,293
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
4 / 7 / 11
9,577
798
9,198
14,599
5,693
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DKDslyksushi
King Arthur
17
4 / 4 / 18
9,727
811
4,897
12,695
16,576
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman

Talisman

+75
Health
+15
Magical Protection

Discordia
FLOGGY DEE
Discordia
19
6 / 2 / 14
10,885
907
13,479
4,542
2,086
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
18
14 / 4 / 12
11,588
966
25,178
13,956
7,201
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amaterasu
PrimordiumGhost
Amaterasu
14
4 / 4 / 10
8,921
743
8,600
14,555
8,721
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Xing Tian
alan_millan06
Xing Tian
15
2 / 4 / 15
9,295
775
7,935
12,316
9,868
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
99
17
Kills
30
30
Deaths
18
48
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
4
6
3
0.92
W
King Arthur
DKDslyksushi
King Arthur
4
4
18
3.25
W
Discordia
FLOGGY DEE
Discordia
6
2
14
6.5
L
2
4
13
2.13
W
Tsukuyomi
14
4
12
5
L
Charybdis
NinjaStyle420
Charybdis
5
6
9
1.58
W
Amaterasu
PrimordiumGhost
Amaterasu
4
4
10
2.25
L
2
7
12
1.14
L
4
7
11
1.36
W
Xing Tian
alan_millan06
Xing Tian
2
4
15
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,948
Damage
60,089
65,840
Taken
58,064
40,871
Mitigated
44,452
10,194
Healing
17,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
6,783
1,726
219
539
14,118
11,500
896
5,359
8,759
16,352
0
W
King Arthur
DKDslyksushi
King Arthur
4,897
755
815
1,833
12,695
16,576
436
4,912
7,783
0
12,098
W
Discordia
FLOGGY DEE
Discordia
13,479
943
298
217
4,542
2,086
913
2,127
2,415
35,661
0
L
3,329
420
1,698
1,759
11,810
13,546
27
2,910
8,900
8,900
0
W
Tsukuyomi
25,178
6,657
353
3,578
13,956
7,201
2,200
5,336
8,620
0
39,567
L
Charybdis
NinjaStyle420
Charybdis
11,181
6,446
70
1,898
11,988
4,839
289
2,975
9,013
0
19,081
W
Amaterasu
PrimordiumGhost
Amaterasu
8,600
802
1,799
4,605
14,555
8,721
1,123
6,049
8,506
0
15,098
L
6,457
1,080
758
1,418
13,325
5,293
0
6,047
7,278
14,059
0
L
9,198
3,821
18
1,817
14,599
5,693
874
4,123
10,476
22,150
0
W
Xing Tian
alan_millan06
Xing Tian
7,935
798
1,449
2,331
12,316
9,868
99
7,343
4,973
12,139
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,484
Gold Earned
50,416
103
Minions Killed
123
0
Camps Cleared
0
902,015
Distance Traveled
1,096,575
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
9,837
820
18
2
0
170,340
0
W
King Arthur
9,727
811
10
1
0
223,183
0
W
Discordia
10,885
907
51
4
0
200,660
2
L
Maui
9,428
786
11
1
0
203,298
0
W
Tsukuyomi
11,588
966
28
2
0
235,518
0
L
Charybdis
8,961
747
22
2
0
162,113
0
W
Amaterasu
8,921
743
17
1
0
213,872
0
L
Nox
8,681
723
20
2
0
197,094
0
L
Chronos
9,577
798
32
3
0
169,170
0
W
Xing Tian
9,295
775
17
1
0
223,342
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role