Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Skadi
Skadi
Hiddenpenguin2
Skadi
Level 63
God Stats
36W - 53L
1,334 SR
Queue Stats
85W - 125L
1,232 Elo+
Solo
Aphrodite
Aphrodite
Inkpink09
Aphrodite
Level 26
God Stats
11W - 24L
1,564 SR
Queue Stats
11W - 28L
1,417 Elo+
Party 2
Ah Puch
Ah Puch
JOHNNY BRAVVVO
Ah Puch
Level 24
God Stats
0W - 1L
1,453 SR
Queue Stats
0W - 6L
1,123 Elo+
Party 1
Gilgamesh
Gilgamesh
Magik x Stik
Gilgamesh
Level 120
God Stats
0W - 1L
1,327 SR
Queue Stats
11W - 15L
1,335 Elo+
Party 1
Team Averages
Level 72
1,436 SR
1,321 Elo+

VS

Team Averages
Level 88
1,417 SR
1,423 Elo+
Sol
Sol
Hlo61
Sol
Level 43
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Fenrir
Fenrir
Jgarner0902
Fenrir
Level 45
God Stats
12W - 13L
1,328 SR
Queue Stats
50W - 79L
1,375 Elo+
Party 3
Ishtar
Ishtar
Typhon316-TTV
Ishtar
Level 157
God Stats
2W - 0L
1,257 SR
Queue Stats
20W - 16L
1,384 Elo+
Solo
Anubis
Anubis
jones_boys3
Anubis
Level 124
God Stats
1W - 2L
1,500 SR
Queue Stats
82W - 85L
1,432 Elo+
Party 3
Cabrakan
Cabrakan
temp-437131
Cabrakan
Level 69
God Stats
3W - 4L
1,502 SR
Queue Stats
31W - 36L
1,423 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
9
0 / 2 / 0
5,131
466
3,184
8,810
2,525
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

7
1 / 2 / 0
4,664
424
6,528
8,369
2,759
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Aphrodite
Inkpink09
Aphrodite
7
0 / 5 / 1
4,739
431
2,312
9,459
5,057
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
0 / 7 / 1
4,782
435
5,964
10,005
2,752
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
Magik x Stik
Gilgamesh
9
1 / 8 / 0
5,128
466
3,450
12,585
6,555
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Hlo61
Sol
12
8 / 0 / 1
8,187
744
6,231
6,383
2,224
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Fenrir
10
1 / 1 / 3
5,979
544
2,765
7,120
2,692
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
2 / 1 / 3
5,915
538
6,526
5,415
2,083
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Anubis
12
12 / 0 / 4
8,112
737
16,090
11,136
5,493
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cabrakan
temp-437131
Cabrakan
8
1 / 0 / 5
5,939
540
4,054
8,484
8,649
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
40
2
Kills
24
24
Deaths
2
2
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
0
2
0
0
L
1
2
0
0.5
W
Sol
Hlo61
Sol
8
0
1
8.5
L
Aphrodite
Inkpink09
Aphrodite
0
5
1
0.1
L
0
7
1
0.07
W
Fenrir
1
1
3
2.5
L
Gilgamesh
Magik x Stik
Gilgamesh
1
8
0
0.13
W
2
1
3
3.5
W
Anubis
12
0
4
14
W
Cabrakan
temp-437131
Cabrakan
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,438
Damage
35,666
49,228
Taken
38,538
19,648
Mitigated
21,141
6,425
Healing
20,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
3,184
1,085
0
895
8,810
2,525
0
3,325
5,485
0
36,379
L
6,528
2,317
0
500
8,369
2,759
0
3,933
4,436
0
28,268
W
Sol
Hlo61
Sol
6,231
3,634
0
3,683
6,383
2,224
2,274
203
6,180
56,094
0
L
Aphrodite
Inkpink09
Aphrodite
2,312
140
1,370
3,000
9,459
5,057
0
3,557
5,902
9,433
0
L
5,964
447
0
72
10,005
2,752
0
8,471
1,534
28,121
0
W
Fenrir
2,765
504
0
1,736
7,120
2,692
0
1,675
5,445
0
34,216
L
Gilgamesh
Magik x Stik
Gilgamesh
3,450
919
0
588
12,585
6,555
0
7,089
5,496
0
23,368
W
6,526
4,397
0
2,747
5,415
2,083
457
719
4,696
0
44,403
W
Anubis
16,090
1,770
0
8,074
11,136
5,493
886
4,257
6,879
59,700
0
W
Cabrakan
temp-437131
Cabrakan
4,054
884
0
4,329
8,484
8,649
182
1,422
7,062
11,297
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,444
Gold Earned
34,132
169
Minions Killed
304
0
Camps Cleared
0
1,033,784
Distance Traveled
1,054,124
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
5,131
466
55
5
0
274,047
0
L
Skadi
4,664
424
34
3
0
186,786
0
W
Sol
8,187
744
96
9
0
211,932
4
L
Aphrodite
4,739
431
10
1
0
173,745
0
L
Ah Puch
4,782
435
34
3
0
206,760
0
W
Fenrir
5,979
544
55
5
0
237,204
0
L
Gilgamesh
5,128
466
36
3
0
192,446
0
W
Ishtar
5,915
538
62
6
0
187,687
0
W
Anubis
8,112
737
77
7
0
200,005
0
W
Cabrakan
5,939
540
14
1
0
217,296
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role