Player Matchup

Ymir
Ymir
ArticKiStyles
Ymir
Level 108
God Stats
5W - 7L
1,830 SR
Queue Stats
14W - 13L
1,578 Elo+
Party 1
Mulan
Mulan
Bullyn iStyles
Mulan
Level 141
God Stats
3W - 3L
1,736 SR
Queue Stats
142W - 136L
1,494 Elo+
Party 1
Skadi
Skadi
RptrAfk
Skadi
Level 118
God Stats
17W - 7L
1,715 SR
Queue Stats
217W - 207L
1,405 Elo+
Party 3
Cernunnos
Cernunnos
colton_speaks
Cernunnos
Level 140
God Stats
13W - 5L
1,500 SR
Queue Stats
98W - 90L
1,393 Elo+
Solo
Thanatos
Thanatos
cruzgamer55
Thanatos
Level 121
God Stats
7W - 4L
1,923 SR
Queue Stats
169W - 173L
1,444 Elo+
Party 3
Team Averages
Level 126
1,741 SR
1,463 Elo+

VS

Team Averages
Level 137
1,501 SR
1,494 Elo+
Sylvanus
Sylvanus
ASAF_tuxx
Sylvanus
Level 126
God Stats
3W - 7L
1,206 SR
Queue Stats
420W - 412L
1,429 Elo+
Party 2
Achilles
Achilles
Boozerunner
Achilles
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 14L
1,641 Elo+
Party 2
Set
Set
MRxFlyGuy12
Set
Level 97
God Stats
2W - 1L
1,676 SR
Queue Stats
327W - 345L
1,399 Elo+
Party 2
Hachiman
Hachiman
Mr DeafJenks
Hachiman
Level 119
God Stats
34W - 25L
1,571 SR
Queue Stats
330W - 309L
1,489 Elo+
Solo
Zhong Kui
Zhong Kui
N0RDlC TURlAN
Zhong Kui
Level 235
God Stats
5W - 7L
1,552 SR
Queue Stats
898W - 815L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 8
10,499
500
5,123
12,118
8,933
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

20
6 / 1 / 8
13,227
630
15,716
19,428
18,924
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Skadi
RptrAfk
Skadi
18
6 / 2 / 10
11,569
551
19,926
15,095
6,358
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cernunnos
colton_speaks
Cernunnos
19
4 / 0 / 3
12,075
575
11,277
10,198
4,356
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
cruzgamer55
Thanatos
17
6 / 6 / 11
11,486
547
12,955
21,268
9,234
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
ASAF_tuxx
Sylvanus
13
1 / 6 / 3
8,810
420
8,174
22,444
25,096
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Achilles
Boozerunner
Achilles
13
1 / 5 / 0
8,816
420
5,834
14,664
17,387
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

15
2 / 6 / 2
9,289
442
7,296
20,458
9,867
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
Mr DeafJenks
Hachiman
16
1 / 5 / 1
9,707
462
7,574
14,704
5,941
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Zhong Kui
N0RDlC TURlAN
Zhong Kui
17
5 / 3 / 2
10,588
504
12,012
15,506
11,637
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
18
25
Kills
10
10
Deaths
25
40
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
ASAF_tuxx
Sylvanus
1
6
3
0.42
W
3
1
8
7
L
Achilles
Boozerunner
Achilles
1
5
0
0.2
W
6
1
8
10
L
2
6
2
0.5
L
Hachiman
Mr DeafJenks
Hachiman
1
5
1
0.3
L
Zhong Kui
N0RDlC TURlAN
Zhong Kui
5
3
2
2
W
Skadi
RptrAfk
Skadi
6
2
10
5.5
W
Cernunnos
colton_speaks
Cernunnos
4
0
3
5.5
W
Thanatos
cruzgamer55
Thanatos
6
6
11
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,997
Damage
40,890
78,107
Taken
87,776
47,805
Mitigated
69,928
39,214
Healing
20,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
ASAF_tuxx
Sylvanus
8,174
2,543
495
4,638
22,444
25,096
0
1,479
20,965
40,719
14,032
W
5,123
428
359
3,101
12,118
8,933
150
3,804
8,222
34,848
0
L
Achilles
Boozerunner
Achilles
5,834
1,739
0
974
14,664
17,387
0
75
14,589
0
33,973
W
15,716
1,993
0
10,454
19,428
18,924
655
2,873
15,876
0
125,711
L
7,296
2,221
0
3,062
20,458
9,867
0
1,134
19,324
0
77,737
L
Hachiman
Mr DeafJenks
Hachiman
7,574
5,003
0
4,477
14,704
5,941
742
925
13,779
0
78,662
L
Zhong Kui
N0RDlC TURlAN
Zhong Kui
12,012
719
0
6,852
15,506
11,637
0
1,510
13,996
81,083
0
W
Skadi
RptrAfk
Skadi
19,926
9,005
0
2,359
15,095
6,358
914
6,987
8,108
0
106,911
W
Cernunnos
colton_speaks
Cernunnos
11,277
5,686
0
6,679
10,198
4,356
2,044
2,519
7,632
0
111,516
W
Thanatos
cruzgamer55
Thanatos
12,955
3,013
0
16,262
21,268
9,234
0
5,739
15,497
0
84,679

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,856
Gold Earned
47,210
650
Minions Killed
485
0
Camps Cleared
0
2,053,530
Distance Traveled
1,932,386
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
8,810
420
74
4
0
356,375
2
W
Ymir
10,499
500
51
2
0
374,765
1
L
Achilles
8,816
420
59
3
0
394,764
0
W
Mulan
13,227
630
186
9
0
425,573
1
L
Set
9,289
442
105
5
0
414,442
1
L
Hachiman
9,707
462
121
6
0
378,205
2
L
Zhong Kui
10,588
504
126
6
0
388,600
2
W
Skadi
11,569
551
136
6
0
420,234
2
W
Cernunnos
12,075
575
178
8
0
414,407
9
W
Thanatos
11,486
547
99
5
0
418,551
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role