Player Matchup

Hercules
Hercules
CoDmastakilla86
Hercules
Level 55
God Stats
3W - 7L
1,328 SR
Queue Stats
351W - 374L
1,486 Elo+
Solo
Ra
Ra
KingHarrisøn
Ra
Level 34
God Stats
1W - 6L
1,363 SR
Queue Stats
142W - 143L
1,425 Elo+
Solo
Medusa
Medusa
LethalTim
Medusa
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 17L
1,426 Elo+
Solo
Ne Zha
Ne Zha
Tayray44
Ne Zha
Level 118
God Stats
9W - 9L
1,534 SR
Queue Stats
520W - 537L
1,469 Elo+
Solo
Zeus
Zeus
floodedjesus
Zeus
Level 61
God Stats
1W - 2L
1,488 SR
Queue Stats
60W - 53L
1,545 Elo+
Solo
Team Averages
Level 72
1,443 SR
1,470 Elo+

VS

Team Averages
Level 103
1,541 SR
1,525 Elo+
Zeus
Zeus
DOMI22
Zeus
Level 92
God Stats
3W - 3L
1,356 SR
Queue Stats
123W - 121L
1,442 Elo+
Party 1
Apollo
Apollo
ElMayer
Apollo
Level 89
God Stats
2W - 1L
1,500 SR
Queue Stats
142W - 137L
1,558 Elo+
Solo
Chang'e
Chang'e
PPcharly2109
Chang'e
Level 127
God Stats
3W - 0L
1,848 SR
Queue Stats
158W - 164L
1,438 Elo+
Party 1
Maui
Maui
TheLastPuppteer
Maui
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,715 Elo+
Solo
Vulcan
Vulcan
xShadowTwix
Vulcan
Level 122
God Stats
3W - 0L
1,500 SR
Queue Stats
141W - 142L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
15
0 / 6 / 6
8,332
595
11,827
23,076
31,103
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

19
3 / 2 / 5
9,945
710
10,055
13,887
7,254
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
LethalTim
Medusa
14
0 / 7 / 8
8,417
601
10,949
16,995
8,068
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Ne Zha
Tayray44
Ne Zha
17
4 / 4 / 5
9,297
664
18,281
14,085
6,751
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
2 / 7 / 3
8,980
641
14,656
12,911
6,058
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
DOMI22
Zeus
19
9 / 3 / 7
11,457
818
24,612
12,403
6,869
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Apollo
ElMayer
Apollo
17
7 / 2 / 14
10,594
757
12,930
17,632
11,313
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
PPcharly2109
Chang'e
17
4 / 3 / 14
9,886
706
12,442
18,485
11,408
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

19
3 / 1 / 19
11,450
818
8,753
21,252
24,100
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Vulcan
17
3 / 1 / 16
10,351
739
18,599
12,180
6,716
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
96
9
Kills
26
26
Deaths
10
27
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Hercules
0
6
6
0.5
W
Zeus
DOMI22
Zeus
9
3
7
4.17
W
Apollo
ElMayer
Apollo
7
2
14
7
L
3
2
5
2.75
L
Medusa
LethalTim
Medusa
0
7
8
0.57
W
Chang'e
PPcharly2109
Chang'e
4
3
14
3.67
L
Ne Zha
Tayray44
Ne Zha
4
4
5
1.63
W
3
1
19
12.5
L
2
7
3
0.5
W
Vulcan
3
1
16
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,768
Damage
77,336
80,954
Taken
81,952
59,234
Mitigated
60,406
26,389
Healing
45,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
11,827
650
1,066
5,799
23,076
31,103
0
17,094
5,982
0
15,315
W
Zeus
DOMI22
Zeus
24,612
694
1,539
839
12,403
6,869
0
4,302
8,037
48,680
0
W
Apollo
ElMayer
Apollo
12,930
7,742
1,600
3,503
17,632
11,313
324
4,945
12,687
0
25,652
L
10,055
510
5,860
5,380
13,887
7,254
0
12,521
1,366
37,709
0
L
Medusa
LethalTim
Medusa
10,949
5,807
952
1,883
16,995
8,068
0
12,905
4,090
0
23,829
W
Chang'e
PPcharly2109
Chang'e
12,442
867
18,159
8,849
18,485
11,408
267
3,054
15,431
19,189
0
L
Ne Zha
Tayray44
Ne Zha
18,281
2,333
820
3,459
14,085
6,751
0
10,696
3,389
0
36,391
W
8,753
1,411
2,904
4,079
21,252
24,100
289
7,090
14,162
13,978
0
L
14,656
699
607
563
12,911
6,058
0
11,190
1,721
26,645
0
W
Vulcan
18,599
5,358
1,353
2,550
12,180
6,716
399
5,181
6,924
39,447
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,971
Gold Earned
53,738
177
Minions Killed
160
0
Camps Cleared
0
1,360,511
Distance Traveled
1,410,380
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
8,332
595
13
1
0
273,840
0
W
Zeus
11,457
818
55
4
0
283,116
0
W
Apollo
10,594
757
44
3
0
256,617
0
L
Ra
9,945
710
80
6
0
269,252
0
L
Medusa
8,417
601
30
2
0
274,237
0
W
Chang'e
9,886
706
11
1
0
267,924
0
L
Ne Zha
9,297
664
22
2
0
269,701
0
W
Maui
11,450
818
10
1
0
283,049
0
L
Zeus
8,980
641
32
2
0
273,481
0
W
Vulcan
10,351
739
40
3
0
319,674
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role