Player Matchup

Heimdallr
Heimdallr
FluFFyKaKes
Heimdallr
Level 170
God Stats
6W - 2L
1,819 SR
Queue Stats
80W - 57L
1,658 Elo+
Party 2
Thor
Thor
Ianc11
Thor
Level 129
God Stats
29W - 22L
1,696 SR
Queue Stats
649W - 595L
1,514 Elo+
Party 3
Hades
Hades
Ignosum
Hades
Level 108
God Stats
2W - 2L
1,500 SR
Queue Stats
188W - 194L
1,473 Elo+
Party 3
Tyr
Tyr
Mocklet
Tyr
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
270W - 255L
1,530 Elo+
Party 3
Khepri
Khepri
fandommannequin
Khepri
Level 157
God Stats
7W - 5L
1,812 SR
Queue Stats
15W - 13L
1,574 Elo+
Party 2
Team Averages
Level 138
1,665 SR
1,550 Elo+

VS

Team Averages
Level 155
1,596 SR
1,520 Elo+
Ravana
Ravana
 
Ravana
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
KasenWill
Hel
Level 159
God Stats
41W - 24L
1,720 SR
Queue Stats
399W - 329L
1,578 Elo+
Solo
Ao Kuang
Ao Kuang
MaDmAsHeR1
Ao Kuang
Level 157
God Stats
16W - 13L
1,776 SR
Queue Stats
200W - 235L
1,498 Elo+
Party 1
Nu Wa
Nu Wa
Viridian75
Nu Wa
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
310W - 340L
1,518 Elo+
Party 1
Izanami
Izanami
iRamenGuy
Izanami
Level 144
God Stats
34W - 34L
1,481 SR
Queue Stats
288W - 284L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
FluFFyKaKes
Heimdallr
18
6 / 1 / 1
10,925
683
13,416
11,581
6,017
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Thor
Ianc11
Thor
16
2 / 0 / 1
9,302
581
3,529
13,870
6,548
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hades
Ignosum
Hades
15
2 / 1 / 0
9,209
576
4,788
11,637
5,186
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tyr
15
0 / 0 / 0
9,181
574
4,671
13,662
6,979
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
0 / 0 / 4
8,393
525
2,790
4,842
4,882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
14
2 / 2 / 0
8,512
532
6,253
8,391
3,459
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
0 / 1 / 0
8,777
549
7,571
10,008
12,630
Lono's Mask

Lono's Mask

+250
Health
+200
Mana
+10%
Crowd Control Reduction

Gain 6 GP5 if you have the lowest gold on your team. Gain 5 stacks of <font color='#F44242'>Cowardice. Each stack reduces your damage dealt and healing output by 10%. For each 45 protections from items, remove a stack of <font color='#F44242'>Cowardice. When you remove a stack of <font color='#F44242'>Cowardice gain a stack of <font color='#42F46E'> Bravery. For each stack of <font color='#42F46E'>Bravery, gain +2% Damage Mitigation and provide 4 Physical and Magical Protections to all allied gods within 55 units.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ao Kuang
MaDmAsHeR1
Ao Kuang
1
0 / 0 / 0
3,834
240
0
0
0
Nu Wa
15
0 / 2 / 1
8,838
552
8,298
6,924
2,548
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
iRamenGuy
Izanami
14
0 / 5 / 1
8,556
535
6,335
13,774
5,181
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
4
10
Kills
2
2
Deaths
10
6
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
2
2
0
1
W
Heimdallr
FluFFyKaKes
Heimdallr
6
1
1
6.5
W
Thor
Ianc11
Thor
2
0
1
2.5
W
Hades
Ignosum
Hades
2
1
0
2
L
0
1
0
0
L
Ao Kuang
MaDmAsHeR1
Ao Kuang
0
0
0
0
W
Tyr
0
0
0
0
L
Nu Wa
0
2
1
0.25
W
0
0
4
2
L
Izanami
iRamenGuy
Izanami
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,194
Damage
28,457
55,592
Taken
39,097
29,612
Mitigated
23,818
24,246
Healing
10,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
6,253
2,438
0
953
8,391
3,459
0
2,646
5,745
0
70,310
W
Heimdallr
FluFFyKaKes
Heimdallr
13,416
8,413
0
6,802
11,581
6,017
1,022
1,480
10,101
0
116,601
W
Thor
Ianc11
Thor
3,529
921
0
951
13,870
6,548
95
2,407
11,463
0
88,175
W
Hades
Ignosum
Hades
4,788
213
909
7,842
11,637
5,186
153
3,711
7,926
84,382
0
L
7,571
828
165
4,534
10,008
12,630
0
1,162
8,846
71,085
0
L
Ao Kuang
MaDmAsHeR1
Ao Kuang
0
0
0
0
0
0
0
0
0
0
0
W
Tyr
4,671
1,121
0
5,633
13,662
6,979
0
7,536
6,126
0
74,068
L
Nu Wa
8,298
2,888
0
724
6,924
2,548
218
3,613
3,311
81,695
0
W
2,790
486
0
2,109
4,842
4,882
46
1,381
3,461
19,963
0
L
Izanami
iRamenGuy
Izanami
6,335
4,635
0
3,733
13,774
5,181
0
157
13,617
0
73,866

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,010
Gold Earned
38,517
611
Minions Killed
481
0
Camps Cleared
0
1,680,831
Distance Traveled
1,368,800
17
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
8,512
532
101
6
0
399,780
1
W
Heimdallr
10,925
683
190
12
0
295,220
2
W
Thor
9,302
581
120
8
0
369,394
0
W
Hades
9,209
576
156
10
0
327,954
0
L
Hel
8,777
549
115
7
0
306,154
2
L
Ao Kuang
3,834
240
0
0
0
0
0
W
Tyr
9,181
574
120
8
0
340,069
4
L
Nu Wa
8,838
552
128
8
0
313,981
10
W
Khepri
8,393
525
25
2
0
348,194
11
L
Izanami
8,556
535
137
9
0
348,885
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role