Player Matchup

Baba Yaga
Baba Yaga
Gol D Gulpin
Baba Yaga
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,549 Elo+
Party 2
Sylvanus
Sylvanus
Tonesterr
Sylvanus
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,378 Elo+
Party 2
Gilgamesh
Gilgamesh
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Gilgamesh
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 16L
1,476 Elo+
Party 2
Team Averages
Level 42
1,500 SR
1,468 Elo+

VS

Team Averages
Level 84
1,542 SR
1,527 Elo+
Anubis
Anubis
OkYouDownBad
Anubis
Level 108
God Stats
4W - 3L
1,860 SR
Queue Stats
281W - 244L
1,632 Elo+
Party 1
Vamana
Vamana
One Big Choppa
Vamana
Level 86
God Stats
8W - 5L
1,596 SR
Queue Stats
223W - 208L
1,538 Elo+
Party 1
Odin
Odin
Zeptil
Odin
Level 58
God Stats
3W - 3L
1,170 SR
Queue Stats
99W - 100L
1,411 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Gol D Gulpin
Baba Yaga
15
2 / 4 / 2
12,115
713
16,658
12,377
10,518
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sylvanus
Tonesterr
Sylvanus
12
0 / 4 / 1
10,178
599
2,607
15,224
18,659
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gilgamesh
xXOMGITZB34TZXx
Gilgamesh
14
2 / 4 / 0
11,220
660
8,817
23,994
32,554
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
18
7 / 1 / 5
14,135
831
26,612
10,627
7,508
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
4 / 1 / 8
13,015
766
13,469
13,899
15,088
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Odin
Zeptil
Odin
14
1 / 2 / 11
12,078
710
5,177
14,006
18,352
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
36
4
Kills
12
12
Deaths
4
3
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
Gol D Gulpin
Baba Yaga
2
4
2
0.75
W
Anubis
7
1
5
9.5
W
4
1
8
8
L
Sylvanus
Tonesterr
Sylvanus
0
4
1
0.13
W
Odin
Zeptil
Odin
1
2
11
3.25
L
Gilgamesh
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Gilgamesh
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,082
Damage
45,258
51,595
Taken
38,532
61,731
Mitigated
40,948
4,526
Healing
11,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
Gol D Gulpin
Baba Yaga
16,658
569
0
1,766
12,377
10,518
0
5,595
6,782
64,661
0
W
Anubis
26,612
1,063
0
6,158
10,627
7,508
1,320
6,319
4,308
125,884
0
W
13,469
8,042
301
1,810
13,899
15,088
1,160
5,541
8,358
0
43,283
L
Sylvanus
Tonesterr
Sylvanus
2,607
858
1,013
1,660
15,224
18,659
0
9,066
6,158
8,003
0
W
Odin
Zeptil
Odin
5,177
772
0
3,493
14,006
18,352
210
7,560
6,446
0
16,954
L
Gilgamesh
xXOMGITZB34TZXx
Gilgamesh
8,817
2,236
0
87
23,994
32,554
0
12,468
11,526
0
35,003

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,513
Gold Earned
39,228
127
Minions Killed
227
0
Camps Cleared
0
794,122
Distance Traveled
1,003,751
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
12,115
713
80
5
0
284,089
0
W
Anubis
14,135
831
158
9
0
302,385
0
W
Vamana
13,015
766
41
2
0
374,107
3
L
Sylvanus
10,178
599
9
1
0
191,862
0
W
Odin
12,078
710
28
2
0
327,259
0
L
Gilgamesh
11,220
660
38
2
0
318,171
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role