Player Matchup

Ymir
Ymir
Darknightbob10
Ymir
Level 89
God Stats
1W - 2L
1,500 SR
Queue Stats
103W - 100L
1,463 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
JustinHyuga
Morgan Le Fay
Level 62
God Stats
8W - 5L
1,546 SR
Queue Stats
26W - 22L
1,534 Elo+
Solo
Skadi
Skadi
TdzM-Waffles
Skadi
Level 105
God Stats
11W - 16L
1,444 SR
Queue Stats
369W - 346L
1,486 Elo+
Solo
Kukulkan
Kukulkan
TonelessPond046
Kukulkan
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 6L
1,541 Elo+
Party 2
Nemesis
Nemesis
Z3ldaKing
Nemesis
Level 23
God Stats
3W - 5L
1,425 SR
Queue Stats
87W - 79L
1,447 Elo+
Party 2
Team Averages
Level 59
1,483 SR
1,494 Elo+

VS

Team Averages
Level 133
1,425 SR
1,470 Elo+
Persephone
Persephone
 
Persephone
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
Crazycastro115
Izanami
Level 123
God Stats
39W - 28L
1,394 SR
Queue Stats
414W - 396L
1,397 Elo+
Party 3
Thor
Thor
GreenKitchen35
Thor
Level 118
God Stats
10W - 11L
1,435 SR
Queue Stats
697W - 648L
1,453 Elo+
Party 3
King Arthur
King Arthur
Hellsing III
King Arthur
Level 167
God Stats
4W - 2L
1,506 SR
Queue Stats
292W - 297L
1,531 Elo+
Party 1
Sol
Sol
Kickslapped24
Sol
Level 99
God Stats
5W - 3L
1,290 SR
Queue Stats
66W - 46L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 1
5,982
499
3,296
11,419
8,773
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Morgan Le Fay
JustinHyuga
Morgan Le Fay
6
0 / 3 / 0
4,947
412
2,176
4,399
1,482
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

10
0 / 2 / 1
5,528
461
6,365
7,411
2,739
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kukulkan
10
0 / 4 / 1
6,003
500
4,716
7,577
2,766
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
Z3ldaKing
Nemesis
10
3 / 5 / 1
6,402
534
5,262
11,835
3,868
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
12
3 / 0 / 3
7,893
658
7,590
4,946
1,853
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
5 / 0 / 2
7,964
664
7,879
8,918
3,464
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
1 / 3 / 3
6,567
547
2,179
10,328
4,009
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
Hellsing III
King Arthur
11
3 / 0 / 2
6,786
566
6,111
8,899
4,546
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mace

Mace

+10
Physical Power

12
2 / 2 / 1
7,060
588
7,221
7,784
3,511
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
25
4
Kills
14
15
Deaths
5
4
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Persephone
 
Persephone
3
0
3
4.5
W
5
0
2
6
L
1
1
1
1.5
W
1
3
3
0.83
W
King Arthur
Hellsing III
King Arthur
3
0
2
4
L
Morgan Le Fay
JustinHyuga
Morgan Le Fay
0
3
0
0
W
2
2
1
1.25
L
0
2
1
0.25
L
Kukulkan
0
4
1
0.13
L
Nemesis
Z3ldaKing
Nemesis
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,815
Damage
30,980
42,641
Taken
40,875
19,628
Mitigated
17,383
6,086
Healing
9,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
 
Persephone
7,590
669
0
1,352
4,946
1,853
1,675
2,078
2,868
58,587
0
W
7,879
5,764
0
1,510
8,918
3,464
66
4,150
4,768
0
57,325
L
3,296
532
0
2,746
11,419
8,773
0
3,972
7,447
19,561
0
W
2,179
821
0
3,311
10,328
4,009
20
557
9,771
0
39,013
W
King Arthur
Hellsing III
King Arthur
6,111
1,307
142
561
8,899
4,546
364
2,722
6,177
0
36,893
L
Morgan Le Fay
JustinHyuga
Morgan Le Fay
2,176
149
0
250
4,399
1,482
0
3,632
767
17,942
0
W
7,221
2,249
0
2,996
7,784
3,511
1,119
681
7,103
49,214
5,034
L
6,365
3,096
314
764
7,411
2,739
628
3,375
4,036
0
42,794
L
Kukulkan
4,716
882
0
982
7,577
2,766
0
1,149
6,428
44,291
0
L
Nemesis
Z3ldaKing
Nemesis
5,262
2,825
0
1,030
11,835
3,868
0
2,338
9,497
0
32,908

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,862
Gold Earned
36,270
248
Minions Killed
379
0
Camps Cleared
0
1,040,502
Distance Traveled
1,182,695
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
7,893
658
80
7
0
217,463
4
W
Izanami
7,964
664
97
8
0
207,112
0
L
Ymir
5,982
499
38
3
0
247,509
4
W
Thor
6,567
547
65
5
0
255,165
0
W
King Arthur
6,786
566
49
4
0
267,597
0
L
Morgan Le Fay
4,947
412
32
3
0
104,038
0
W
Sol
7,060
588
88
7
0
235,358
0
L
Skadi
5,528
461
55
5
0
202,974
1
L
Kukulkan
6,003
500
72
6
0
219,534
2
L
Nemesis
6,402
534
51
4
0
266,447
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role