Player Matchup

Apollo
Apollo
 
Apollo
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Freya
Freya
 
Freya
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
He Bo
He Bo
SausageSauce
He Bo
Level 35
God Stats
3W - 0L
1,500 SR
Queue Stats
44W - 39L
1,476 Elo+
Party 1
Danzaburou
Danzaburou
joshman196
Danzaburou
Level 71
God Stats
2W - 0L
1,741 SR
Queue Stats
10W - 11L
1,456 Elo+
Party 1
Team Averages
Level 65
1,548 SR
1,486 Elo+

VS

Team Averages
Level 56
1,658 SR
1,638 Elo+
Maui
Maui
DarkHumter
Maui
Level 9
God Stats
2W - 1L
1,727 SR
Queue Stats
3W - 1L
1,701 Elo+
Party 3
Rama
Rama
TotemQueen
Rama
Level 29
God Stats
4W - 2L
1,890 SR
Queue Stats
141W - 116L
1,611 Elo+
Party 2
Hun Batz
Hun Batz
XnachtX
Hun Batz
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 6L
1,701 Elo+
Party 3
He Bo
He Bo
asianpeppers
He Bo
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
138W - 111L
1,606 Elo+
Party 2
Achilles
Achilles
zarrowthedon
Achilles
Level 118
God Stats
5W - 5L
1,673 SR
Queue Stats
587W - 539L
1,569 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
12
5 / 1 / 5
7,832
653
6,272
9,014
3,143
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Freya
 
Freya
11
4 / 2 / 5
7,222
602
4,053
10,316
3,885
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Kuzenbo
 
Kuzenbo
10
1 / 0 / 5
6,793
566
2,338
6,309
5,272
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
3 / 1 / 1
7,702
642
8,172
6,622
1,981
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
joshman196
Danzaburou
11
0 / 0 / 2
6,491
541
3,660
7,581
2,719
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 2
5,322
444
2,323
7,138
4,559
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

12
0 / 1 / 0
7,177
598
5,811
6,327
2,293
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hun Batz
XnachtX
Hun Batz
8
0 / 3 / 2
5,402
450
1,991
7,550
2,736
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Mace

Mace

+10
Physical Power

12
1 / 5 / 2
6,819
568
4,025
7,933
2,702
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
zarrowthedon
Achilles
13
3 / 2 / 0
7,802
650
5,670
11,164
7,689
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
10
13
Kills
4
4
Deaths
14
18
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
5
1
5
7.5
W
Freya
 
Freya
4
2
5
3.25
W
Kuzenbo
 
Kuzenbo
1
0
5
3.5
L
0
3
2
0.33
W
3
1
1
3.5
L
0
1
0
0
L
Hun Batz
XnachtX
Hun Batz
0
3
2
0.33
L
1
5
2
0.4
W
Danzaburou
joshman196
Danzaburou
0
0
2
1
L
Achilles
zarrowthedon
Achilles
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,495
Damage
19,820
39,842
Taken
40,112
17,000
Mitigated
19,979
13,104
Healing
8,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
6,272
3,868
0
3,043
9,014
3,143
590
2,436
6,530
0
50,431
W
Freya
 
Freya
4,053
1,479
0
3,044
10,316
3,885
192
2,422
7,845
45,743
0
W
Kuzenbo
 
Kuzenbo
2,338
1,200
0
1,470
6,309
5,272
941
930
5,379
19,597
0
L
2,323
716
82
808
7,138
4,559
0
2,360
4,778
8,078
0
W
8,172
278
0
1,633
6,622
1,981
245
0
6,301
58,074
0
L
5,811
4,513
0
2,584
6,327
2,293
172
995
5,332
0
70,964
L
Hun Batz
XnachtX
Hun Batz
1,991
434
0
586
7,550
2,736
0
2,524
5,026
0
27,316
L
4,025
383
0
750
7,933
2,702
0
2,609
5,324
50,139
0
W
Danzaburou
joshman196
Danzaburou
3,660
1,224
0
3,914
7,581
2,719
606
560
7,021
0
40,262
L
Achilles
zarrowthedon
Achilles
5,670
1,290
0
4,042
11,164
7,689
0
6,075
5,089
0
54,222

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,040
Gold Earned
32,522
358
Minions Killed
394
0
Camps Cleared
0
1,287,135
Distance Traveled
1,264,588
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
7,832
653
81
7
0
274,192
1
W
Freya
7,222
602
76
6
0
281,173
0
W
Kuzenbo
6,793
566
25
2
0
244,531
4
L
Maui
5,322
444
9
1
0
247,175
0
W
He Bo
7,702
642
107
9
0
251,158
0
L
Rama
7,177
598
149
12
0
238,850
1
L
Hun Batz
5,402
450
40
3
0
268,384
0
L
He Bo
6,819
568
95
8
0
239,057
1
W
Danzaburou
6,491
541
69
6
0
236,081
0
L
Achilles
7,802
650
101
8
0
271,122
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role