Player Matchup

Izanami
Izanami
AuthentickamTTV
Izanami
Level 26
God Stats
1W - 4L
1,230 SR
Queue Stats
14W - 17L
1,360 Elo+
Party 3
Poseidon
Poseidon
ChiraDk
Poseidon
Level 129
God Stats
4W - 6L
1,647 SR
Queue Stats
250W - 237L
1,509 Elo+
Solo
Thor
Thor
TFrosst
Thor
Level 29
God Stats
1W - 4L
1,500 SR
Queue Stats
37W - 44L
1,342 Elo+
Party 2
Ix Chel
Ix Chel
chuckocuko
Ix Chel
Level 66
God Stats
1W - 3L
1,543 SR
Queue Stats
83W - 81L
1,482 Elo+
Party 3
Athena
Athena
snorlax2253
Athena
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 55L
1,393 Elo+
Party 2
Team Averages
Level 59
1,484 SR
1,417 Elo+

VS

Team Averages
Level 103
1,634 SR
1,491 Elo+
Serqet
Serqet
 
Serqet
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cupid
Cupid
AceGodJ
Cupid
Level 127
God Stats
22W - 17L
1,567 SR
Queue Stats
192W - 186L
1,514 Elo+
Party 4
Ares
Ares
Kiddnero
Ares
Level 88
God Stats
4W - 1L
1,866 SR
Queue Stats
66W - 76L
1,432 Elo+
Party 4
Achilles
Achilles
MrHernt
Achilles
Level 89
God Stats
23W - 18L
1,582 SR
Queue Stats
584W - 542L
1,523 Elo+
Party 1
Ix Chel
Ix Chel
swindleking
Ix Chel
Level 127
God Stats
26W - 11L
1,656 SR
Queue Stats
207W - 201L
1,486 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 2 / 0
5,376
489
3,966
7,391
2,245
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
ChiraDk
Poseidon
11
3 / 1 / 1
6,174
561
4,793
4,492
1,438
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
TFrosst
Thor
8
0 / 0 / 1
5,150
468
522
6,638
1,971
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ix Chel
chuckocuko
Ix Chel
10
0 / 2 / 0
5,731
521
5,340
7,286
2,321
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
6
1 / 4 / 0
4,800
436
2,509
9,898
6,838
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
11
1 / 1 / 3
6,213
565
5,194
8,506
3,486
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Cupid
AceGodJ
Cupid
11
3 / 1 / 1
6,283
571
5,215
5,569
1,878
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ares
9
2 / 1 / 3
5,999
545
2,453
7,334
5,970
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Achilles
MrHernt
Achilles
11
2 / 0 / 0
6,157
560
4,776
8,843
7,050
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Ix Chel
swindleking
Ix Chel
11
1 / 2 / 1
6,182
562
4,029
4,395
1,706
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
17
5
Kills
9
9
Deaths
5
2
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
1
1
3
2.5
W
Cupid
AceGodJ
Cupid
3
1
1
3.5
L
1
2
0
0.5
L
Poseidon
ChiraDk
Poseidon
3
1
1
3.5
W
Ares
2
1
3
3.5
W
Achilles
MrHernt
Achilles
2
0
0
2
L
Thor
TFrosst
Thor
0
0
1
0.5
L
Ix Chel
chuckocuko
Ix Chel
0
2
0
0
L
Athena
1
4
0
0.25
W
Ix Chel
swindleking
Ix Chel
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,130
Damage
21,667
35,705
Taken
34,647
14,813
Mitigated
20,090
6,632
Healing
10,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
5,194
2,123
0
1,150
8,506
3,486
0
2,836
5,670
0
49,640
W
Cupid
AceGodJ
Cupid
5,215
2,692
0
3,159
5,569
1,878
750
808
4,761
0
37,268
L
3,966
3,260
0
1,549
7,391
2,245
0
639
6,752
0
28,768
L
Poseidon
ChiraDk
Poseidon
4,793
397
0
500
4,492
1,438
0
2,285
2,207
45,270
0
W
Ares
2,453
492
0
1,897
7,334
5,970
0
2,220
5,114
19,354
0
W
Achilles
MrHernt
Achilles
4,776
519
0
2,670
8,843
7,050
0
4,177
4,666
0
36,341
L
Thor
TFrosst
Thor
522
126
0
135
6,638
1,971
0
0
6,416
0
27,813
L
Ix Chel
chuckocuko
Ix Chel
5,340
472
106
2,754
7,286
2,321
0
0
6,863
39,389
0
L
Athena
2,509
999
0
1,588
9,898
6,838
0
3,558
6,340
12,963
0
W
Ix Chel
swindleking
Ix Chel
4,029
572
825
904
4,395
1,706
0
2,601
1,794
42,911
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,231
Gold Earned
30,834
257
Minions Killed
294
0
Camps Cleared
0
1,045,119
Distance Traveled
1,049,782
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
6,213
565
82
7
0
234,327
0
W
Cupid
6,283
571
62
6
0
186,628
2
L
Izanami
5,376
489
55
5
0
211,903
0
L
Poseidon
6,174
561
74
7
0
228,600
0
W
Ares
5,999
545
20
2
0
222,924
4
W
Achilles
6,157
560
54
5
0
202,244
0
L
Thor
5,150
468
59
5
0
204,206
0
L
Ix Chel
5,731
521
58
5
0
191,735
0
L
Athena
4,800
436
11
1
0
208,675
0
W
Ix Chel
6,182
562
76
7
0
203,659
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role