Player Matchup

Neith
Neith
AstronautCooper
Neith
Level 21
God Stats
2W - 1L
1,500 SR
Queue Stats
71W - 83L
1,292 Elo+
Party 1
Ymir
Ymir
Lifesteal4Days
Ymir
Level 108
God Stats
2W - 1L
1,710 SR
Queue Stats
83W - 70L
1,579 Elo+
Party 3
Mulan
Mulan
UberedToast
Mulan
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 39L
1,519 Elo+
Party 1
Scylla
Scylla
UnusedSeasonPack
Scylla
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,379 Elo+
Party 1
Freya
Freya
ZeroJuicyFruit
Freya
Level 9
God Stats
1W - 2L
1,635 SR
Queue Stats
6W - 7L
1,440 Elo+
Party 3
Team Averages
Level 58
1,569 SR
1,442 Elo+

VS

Team Averages
Level 50
1,410 SR
1,413 Elo+
Ishtar
Ishtar
Arcadiuh
Ishtar
Level 8
God Stats
18W - 12L
1,462 SR
Queue Stats
18W - 13L
1,382 Elo+
Party 2
Ne Zha
Ne Zha
Bladebob6
Ne Zha
Level 36
God Stats
0W - 3L
1,163 SR
Queue Stats
20W - 22L
1,485 Elo+
Solo
Kukulkan
Kukulkan
L1ghtzanX
Kukulkan
Level 143
God Stats
1W - 1L
1,725 SR
Queue Stats
32W - 34L
1,444 Elo+
Party 2
Vamana
Vamana
LostInDaSos
Vamana
Level 60
God Stats
0W - 1L
1,198 SR
Queue Stats
1W - 6L
1,252 Elo+
Party 2
Cthulhu
Cthulhu
Squidgun
Cthulhu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 1 / 2
7,061
706
6,408
6,432
2,261
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
7 / 0 / 4
7,307
731
5,808
6,130
3,265
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

9
2 / 0 / 7
6,415
642
4,175
7,062
4,618
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
6 / 1 / 2
6,760
676
9,227
4,537
1,541
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

10
0 / 2 / 2
5,658
566
1,385
9,268
2,794
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Arcadiuh
Ishtar
8
1 / 6 / 0
4,986
499
2,402
8,848
3,195
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ne Zha
Bladebob6
Ne Zha
8
0 / 4 / 2
5,208
521
1,814
8,674
3,089
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kukulkan
L1ghtzanX
Kukulkan
11
2 / 1 / 0
6,790
679
6,738
2,995
1,393
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Vamana
8
1 / 4 / 0
5,043
504
4,244
8,827
5,362
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
Squidgun
Cthulhu
6
0 / 5 / 0
4,339
434
2,532
9,494
5,906
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
6
19
Kills
4
4
Deaths
20
17
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ishtar
Arcadiuh
Ishtar
1
6
0
0.17
W
4
1
2
5
L
Ne Zha
Bladebob6
Ne Zha
0
4
2
0.25
L
Kukulkan
L1ghtzanX
Kukulkan
2
1
0
2
W
7
0
4
9
L
Vamana
1
4
0
0.25
L
Cthulhu
Squidgun
Cthulhu
0
5
0
0
W
2
0
7
5.5
W
6
1
2
7
W
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,003
Damage
17,730
33,429
Taken
38,838
14,479
Mitigated
18,945
13,778
Healing
4,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
Arcadiuh
Ishtar
2,402
1,664
0
905
8,848
3,195
0
6,244
2,316
0
23,410
W
6,408
3,054
0
2,415
6,432
2,261
238
0
6,011
0
47,155
L
Ne Zha
Bladebob6
Ne Zha
1,814
436
0
812
8,674
3,089
0
1,779
6,895
0
30,781
L
Kukulkan
L1ghtzanX
Kukulkan
6,738
681
0
138
2,995
1,393
0
1,869
1,126
51,679
0
W
5,808
1,910
0
3,495
6,130
3,265
37
971
5,149
50,184
0
L
Vamana
4,244
2,159
0
840
8,827
5,362
0
806
8,021
0
25,717
L
Cthulhu
Squidgun
Cthulhu
2,532
503
632
709
9,494
5,906
0
5,286
4,060
10,472
0
W
4,175
942
1,023
2,140
7,062
4,618
0
2,204
4,830
0
20,236
W
9,227
1,961
0
697
4,537
1,541
60
487
4,050
51,833
0
W
1,385
320
0
4,008
9,268
2,794
0
5,266
3,698
31,847
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,201
Gold Earned
26,366
348
Minions Killed
250
0
Camps Cleared
0
991,378
Distance Traveled
980,605
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
4,986
499
49
5
0
186,505
0
W
Neith
7,061
706
81
8
0
180,287
0
L
Ne Zha
5,208
521
55
6
0
223,553
0
L
Kukulkan
6,790
679
98
10
0
185,266
1
W
Ymir
7,307
731
93
9
0
216,669
2
L
Vamana
5,043
504
45
5
0
206,828
0
L
Cthulhu
4,339
434
3
0
0
178,453
0
W
Mulan
6,415
642
22
2
0
218,741
0
W
Scylla
6,760
676
98
10
0
181,085
0
W
Freya
5,658
566
54
5
0
194,596
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role