Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
BoRiGaNgPR9
Sun Wukong
Level 108
God Stats
6W - 12L
1,388 SR
Queue Stats
258W - 277L
1,445 Elo+
Solo
Neith
Neith
Grawnil
Neith
Level 107
God Stats
80W - 90L
1,504 SR
Queue Stats
80W - 90L
1,462 Elo+
Solo
Ares
Ares
RaGe Sephiroth
Ares
Level 159
God Stats
4W - 0L
1,905 SR
Queue Stats
34W - 32L
1,452 Elo+
Solo
Artemis
Artemis
knightxofxone
Artemis
Level 109
God Stats
8W - 3L
1,495 SR
Queue Stats
15W - 18L
1,387 Elo+
Solo
Team Averages
Level 121
1,558 SR
1,449 Elo+

VS

Team Averages
Level 116
1,399 SR
1,425 Elo+
Artemis
Artemis
Chewychunga
Artemis
Level 68
God Stats
11W - 9L
1,513 SR
Queue Stats
111W - 180L
1,355 Elo+
Party 1
Hercules
Hercules
IIIXJokerXIII
Hercules
Level 123
God Stats
64W - 89L
1,370 SR
Queue Stats
551W - 675L
1,364 Elo+
Party 1
Serqet
Serqet
Leokon
Serqet
Level 149
God Stats
12W - 8L
1,203 SR
Queue Stats
325W - 299L
1,543 Elo+
Solo
Janus
Janus
Shrimpxwarrior
Janus
Level 115
God Stats
4W - 17L
1,410 SR
Queue Stats
187W - 233L
1,379 Elo+
Party 1
Susano
Susano
sirJötun
Susano
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
19
11 / 0 / 11
11,550
888
20,443
7,011
3,113
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
BoRiGaNgPR9
Sun Wukong
18
6 / 5 / 15
10,657
820
9,413
14,589
14,166
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Neith
Grawnil
Neith
16
1 / 7 / 14
9,604
739
7,954
14,698
5,668
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

19
9 / 0 / 9
11,611
893
12,930
13,775
16,084
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
17
3 / 5 / 13
10,070
775
14,543
13,038
6,190
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Chewychunga
Artemis
16
3 / 5 / 6
9,033
695
8,859
15,485
6,295
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hercules
IIIXJokerXIII
Hercules
16
3 / 6 / 12
9,230
710
8,834
17,205
18,271
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Serqet
Leokon
Serqet
16
5 / 4 / 6
9,445
727
11,463
15,306
9,046
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
5 / 9 / 5
9,688
745
9,354
16,501
5,908
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Susano
sirJötun
Susano
15
1 / 6 / 9
8,793
676
6,597
13,016
5,825
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
55
30
Kills
17
17
Deaths
30
62
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
11
0
11
16.5
W
Sun Wukong
BoRiGaNgPR9
Sun Wukong
6
5
15
2.7
L
Artemis
Chewychunga
Artemis
3
5
6
1.2
W
Neith
Grawnil
Neith
1
7
14
1.14
L
Hercules
IIIXJokerXIII
Hercules
3
6
12
1.5
L
Serqet
Leokon
Serqet
5
4
6
2
W
9
0
9
13.5
L
5
9
5
0.83
W
Artemis
3
5
13
1.9
L
Susano
sirJötun
Susano
1
6
9
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,283
Damage
45,107
63,111
Taken
77,513
45,221
Mitigated
45,345
13,453
Healing
8,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
20,443
6,398
0
548
7,011
3,113
931
453
6,266
54,319
0
W
Sun Wukong
BoRiGaNgPR9
Sun Wukong
9,413
1,349
0
2,768
14,589
14,166
0
1,930
12,324
0
26,660
L
Artemis
Chewychunga
Artemis
8,859
3,392
0
3,746
15,485
6,295
0
7,147
8,338
0
40,533
W
Neith
Grawnil
Neith
7,954
4,497
0
2,215
14,698
5,668
1,865
3,576
10,638
0
36,106
L
Hercules
IIIXJokerXIII
Hercules
8,834
1,694
0
2,262
17,205
18,271
0
9,109
8,096
0
23,182
L
Serqet
Leokon
Serqet
11,463
2,365
0
1,164
15,306
9,046
0
5,582
9,724
0
30,488
W
12,930
502
0
4,589
13,775
16,084
616
1,657
11,376
29,295
0
L
9,354
409
0
500
16,501
5,908
0
6,579
9,922
37,433
0
W
Artemis
14,543
7,796
0
3,333
13,038
6,190
1,720
1,738
10,415
0
41,136
L
Susano
sirJötun
Susano
6,597
1,126
0
569
13,016
5,825
0
4,956
8,060
0
26,585

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,492
Gold Earned
46,189
257
Minions Killed
241
0
Camps Cleared
0
1,351,886
Distance Traveled
1,193,734
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
11,550
888
79
6
0
280,600
0
W
Sun Wukong
10,657
820
46
4
0
272,654
0
L
Artemis
9,033
695
64
5
0
230,060
0
W
Neith
9,604
739
43
3
0
256,785
0
L
Hercules
9,230
710
28
2
0
224,091
0
L
Serqet
9,445
727
48
4
0
270,219
0
W
Ares
11,611
893
31
2
0
294,566
0
L
Janus
9,688
745
63
5
0
235,018
0
W
Artemis
10,070
775
58
4
0
247,281
0
L
Susano
8,793
676
38
3
0
234,346
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role