Player Matchup

Nemesis
Nemesis
ServinK2
Nemesis
Level 59
God Stats
2W - 0L
1,407 SR
Queue Stats
32W - 18L
1,504 Elo+
Party 2
Nu Wa
Nu Wa
eqqyweqqy
Nu Wa
Level 87
God Stats
16W - 19L
1,353 SR
Queue Stats
362W - 354L
1,539 Elo+
Party 2
Ares
Ares
zztorin
Ares
Level 31
God Stats
30W - 29L
1,417 SR
Queue Stats
92W - 82L
1,540 Elo+
Party 2
Team Averages
Level 59
1,392 SR
1,528 Elo+

VS

Team Averages
Level 90
1,564 SR
1,420 Elo+
Cthulhu
Cthulhu
ILOVEYOURMOMCAT
Cthulhu
Level 79
God Stats
15W - 7L
1,500 SR
Queue Stats
66W - 75L
1,327 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Salamander goo
Ah Muzen Cab
Level 83
God Stats
0W - 3L
1,500 SR
Queue Stats
5W - 9L
1,316 Elo+
Party 1
Hel
Hel
Sp1vsh
Hel
Level 108
God Stats
11W - 16L
1,693 SR
Queue Stats
166W - 170L
1,616 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ServinK2
Nemesis
16
5 / 2 / 6
12,575
786
13,020
12,007
6,537
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nu Wa
eqqyweqqy
Nu Wa
15
3 / 3 / 6
12,138
759
16,951
10,882
4,884
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ares
zztorin
Ares
15
4 / 0 / 7
12,201
763
11,495
15,389
20,561
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 3
10,787
674
11,621
17,826
21,696
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ah Muzen Cab
Salamander goo
Ah Muzen Cab
13
1 / 4 / 3
10,704
669
9,126
17,150
5,554
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hel
Sp1vsh
Hel
13
3 / 4 / 2
11,361
710
8,789
13,865
4,137
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
13
12
Kills
5
5
Deaths
12
19
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
4
3
0.63
L
Ah Muzen Cab
Salamander goo
Ah Muzen Cab
1
4
3
0.63
W
Nemesis
ServinK2
Nemesis
5
2
6
4
L
Hel
Sp1vsh
Hel
3
4
2
1
W
Nu Wa
eqqyweqqy
Nu Wa
3
3
6
2
W
Ares
zztorin
Ares
4
0
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,466
Damage
29,536
38,278
Taken
48,841
31,982
Mitigated
31,387
2,409
Healing
12,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,621
226
587
485
17,826
21,696
0
10,817
7,009
39,134
1,537
L
Ah Muzen Cab
Salamander goo
Ah Muzen Cab
9,126
2,242
0
1,359
17,150
5,554
57
10,144
7,006
0
48,780
W
Nemesis
ServinK2
Nemesis
13,020
5,388
0
1,611
12,007
6,537
729
6,928
5,079
0
54,315
L
Hel
Sp1vsh
Hel
8,789
840
4,437
5,197
13,865
4,137
0
7,772
6,093
43,733
0
W
Nu Wa
eqqyweqqy
Nu Wa
16,951
4,366
0
798
10,882
4,884
96
6,633
4,249
65,234
0
W
Ares
zztorin
Ares
11,495
286
0
0
15,389
20,561
108
5,645
9,744
40,999
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,914
Gold Earned
32,852
210
Minions Killed
177
0
Camps Cleared
0
943,414
Distance Traveled
842,772
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,787
674
49
3
0
275,669
3
L
Ah Muzen Cab
10,704
669
68
4
0
291,430
2
W
Nemesis
12,575
786
75
5
0
343,189
0
L
Hel
11,361
710
60
4
0
275,673
0
W
Nu Wa
12,138
759
82
5
0
286,676
0
W
Ares
12,201
763
53
3
0
313,549
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role