Player Matchup

Ix Chel
Ix Chel
 
Ix Chel
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
Pigjunk
Maui
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
31W - 28L
1,515 Elo+
Party 1
Serqet
Serqet
PineapplePinUp
Serqet
Level 41
God Stats
1W - 3L
1,530 SR
Queue Stats
4W - 8L
1,314 Elo+
Party 1
Ullr
Ullr
StuStewStoo
Ullr
Level 142
God Stats
1W - 1L
1,637 SR
Queue Stats
116W - 121L
1,485 Elo+
Solo
King Arthur
King Arthur
jenkeys
King Arthur
Level 114
God Stats
3W - 5L
1,487 SR
Queue Stats
33W - 27L
1,508 Elo+
Party 1
Team Averages
Level 108
1,531 SR
1,464 Elo+

VS

Team Averages
Level 130
1,498 SR
1,490 Elo+
Serqet
Serqet
 
Serqet
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
 
Izanami
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ishtar
Ishtar
Beanareli
Ishtar
Level 67
God Stats
3W - 4L
1,504 SR
Queue Stats
117W - 114L
1,391 Elo+
Solo
Janus
Janus
cyb3rknight
Janus
Level 148
God Stats
2W - 1L
1,616 SR
Queue Stats
48W - 60L
1,500 Elo+
Party 2
Kuzenbo
Kuzenbo
ttdhades
Kuzenbo
Level 142
God Stats
4W - 5L
1,371 SR
Queue Stats
151W - 161L
1,558 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
12
1 / 4 / 0
5,505
918
5,480
6,866
2,978
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Maui
Pigjunk
Maui
10
0 / 0 / 3
5,137
856
1,318
5,287
3,812
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
1 / 2 / 1
4,788
798
2,574
4,926
2,420
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
0 / 1 / 0
4,416
736
641
1,513
463
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
jenkeys
King Arthur
10
2 / 2 / 1
5,155
859
5,453
8,726
6,096
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
11
2 / 1 / 4
5,771
962
6,445
6,577
3,214
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mace

Mace

+10
Physical Power

Izanami
 
Izanami
11
1 / 0 / 2
5,659
943
2,216
3,728
1,411
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ishtar
Beanareli
Ishtar
9
1 / 1 / 3
5,030
838
3,299
5,100
1,793
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
3 / 1 / 2
6,046
1,008
8,164
2,880
1,087
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kuzenbo
ttdhades
Kuzenbo
11
2 / 1 / 2
5,603
934
1,758
5,035
5,384
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
22
4
Kills
9
9
Deaths
4
5
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
 
Ix Chel
1
4
0
0.25
W
Serqet
 
Serqet
2
1
4
4
W
Izanami
 
Izanami
1
0
2
2
W
Ishtar
Beanareli
Ishtar
1
1
3
2.5
L
Maui
Pigjunk
Maui
0
0
3
1.5
L
1
2
1
0.75
L
0
1
0
0
W
3
1
2
4
L
King Arthur
jenkeys
King Arthur
2
2
1
1.25
W
Kuzenbo
ttdhades
Kuzenbo
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,466
Damage
21,882
27,318
Taken
23,320
15,769
Mitigated
12,889
3,317
Healing
2,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
 
Ix Chel
5,480
320
146
1,042
6,866
2,978
0
2,984
3,756
23,090
0
W
Serqet
 
Serqet
6,445
1,896
0
1,022
6,577
3,214
0
980
5,497
0
15,306
W
Izanami
 
Izanami
2,216
1,407
0
0
3,728
1,411
1,865
2,638
1,090
0
17,828
W
Ishtar
Beanareli
Ishtar
3,299
1,914
0
1,058
5,100
1,793
344
1,608
3,324
0
8,458
L
Maui
Pigjunk
Maui
1,318
477
0
1,556
5,287
3,812
0
1,666
3,393
6,405
0
L
2,574
694
0
133
4,926
2,420
0
801
3,998
0
6,573
L
641
263
0
30
1,513
463
0
734
623
0
3,536
W
8,164
764
0
195
2,880
1,087
504
857
2,023
22,620
0
L
King Arthur
jenkeys
King Arthur
5,453
905
0
410
8,726
6,096
0
3,539
5,115
0
15,235
W
Kuzenbo
ttdhades
Kuzenbo
1,758
653
0
140
5,035
5,384
36
715
4,205
7,114
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,001
Gold Earned
28,109
94
Minions Killed
130
0
Camps Cleared
0
541,817
Distance Traveled
699,933
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
5,505
918
43
7
0
109,563
0
W
Serqet
5,771
962
24
4
0
168,664
0
W
Izanami
5,659
943
42
7
0
123,123
0
W
Ishtar
5,030
838
14
2
0
129,870
0
L
Maui
5,137
856
9
2
0
139,774
1
L
Serqet
4,788
798
14
2
0
121,809
0
L
Ullr
4,416
736
11
2
0
38,177
0
W
Janus
6,046
1,008
39
7
0
148,421
0
L
King Arthur
5,155
859
17
3
0
132,494
0
W
Kuzenbo
5,603
934
11
2
0
129,855
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role